tamasmeszaros
1eec6c473c
Rename EigenMesh3D to IndexedMesh and SupportConfig to SupportTreeConfig
2020-08-03 19:05:30 +02:00
tamasmeszaros
645fbed88b
Make compile time support tree conf params constexpr
2020-08-03 19:05:30 +02:00
tamasmeszaros
f19b3a2344
Id-s put in a base class for support tree primitives
2020-08-03 19:05:30 +02:00
tamasmeszaros
301a168b89
Fix bugs and non working tests
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Fix failing tests
Try to fix build on windows
Try to fix failng tests on Mac
2020-08-03 19:05:30 +02:00
tamasmeszaros
184f64f828
Separate support tree routing and meshing, remove Common.hpp/.cpp .
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* Remove Common.hpp and Common.cpp, move things into their respective modules in sla.
2020-08-03 19:05:30 +02:00
tamasmeszaros
2ff04e6f68
Bugfixes for support generator
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* Fix support heads floating in air
* Fix failing tests for the bridge mesh intersection
* Fix failing assertions
WIP refactoring support tree gen, as its a mess.
2020-08-03 19:05:30 +02:00
tamasmeszaros
ed460a3e7e
Remove the headless
step of support support tree gen
2020-08-03 19:05:30 +02:00
tamasmeszaros
7b6565abeb
Improvements on mini pillars
2020-08-03 19:05:30 +02:00
tamasmeszaros
67b61c23f7
Remove the discard region for bottom points removal.
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This was a workaround for small supports not to end up in the middle of the gap between the pad and the object. The issue needs to be solved at the support generation.
2020-08-03 19:05:30 +02:00
tamasmeszaros
0622322146
Create smaller supports in problematic areas with established strategies
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Completely remove the concept of CompactBridge.
Replace it with Heads having the same back radius as front radius.
Try to apply the same rules for mini supports as in the route_to_model step.
Increased accuracy of bridge_mesh_intersect shot from support points
Refining mini support integration
2020-08-03 19:05:30 +02:00
tamasmeszaros
38239f09e3
Fix remove_bottom_points function
2020-08-03 19:03:02 +02:00
David Kocik
f202d11e35
Merge branch 'dk_notifications'
2020-08-03 15:50:12 +02:00
David Kocik
b3f8ae5ca7
Notifications & warning dialog
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notifications
dialog with warnings produced by slicing is shown before exporting
2020-08-03 15:49:25 +02:00
Lukas Matena
4bfb69eb14
Added an icon for 'ironing' category
2020-08-03 12:21:00 +02:00
enricoturri1966
757572b760
Tech ENABLE_LAYOUT_NO_RESTART set as default
2020-08-03 11:08:17 +02:00
enricoturri1966
a29b00a0b4
Use ImGui::TextColored()
2020-08-03 08:28:43 +02:00
YuSanka
5eb3b21be7
Added missed icons/tick_mark.svg
2020-07-30 09:45:45 +02:00
YuSanka
d84e70f59a
SavePresetDialog: Fixed OSX and Linux build
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+ Added scaling of the validation icons
2020-07-30 09:43:13 +02:00
YuSanka
96a364c3e6
SavePresetDialog: Improvements
2020-07-29 16:05:30 +02:00
YuSanka
3c3e463f50
Merge remote-tracking branch 'origin/master' into ys_ph_printers
2020-07-28 14:14:16 +02:00
YuSanka
68ae95509f
Improved InfoMsg for a delete preset:
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* Now we show a list of printers name with selected preset
+ Added a edit_button for the editing of the physical printer fro the Settings Tab
+ Show whole list of the loaded presets with "Print host upload"
2020-07-28 12:43:26 +02:00
YuSanka
924bda6ec0
ChangePresetForPhysicalPrinterDialog and SavePresetWindow are merged to SavePresetDialog
2020-07-27 20:06:10 +02:00
enricoturri1966
18594261d2
Added handling of mouse wheel events to ImGuiWrapper
2020-07-27 12:18:21 +02:00
David Kocik
710e6b08f4
Merge branch 'dk_remote_devices'
2020-07-26 21:17:39 +02:00
David Kocik
864ecf750c
Deleted default value in Plater::export_gcode(bool prefer_removable). Only place where it is not sure what value should be is in btn_reslice - i chose true
2020-07-26 21:16:17 +02:00
David Kocik
1dc3561e2c
added 's' in https when pointing users to our github
2020-07-26 21:16:17 +02:00
David Kocik
67d2f43845
Showing Eject button only after exporting is finished. Fix of #4212
2020-07-26 21:16:17 +02:00
Lukas Matena
87824ef5f8
Merge branch 'lm_triangle_selector'
2020-07-24 17:47:38 +02:00
Lukas Matena
248fba82a4
TriangleSelector: 3MF loading and saving
2020-07-24 17:47:16 +02:00
Lukas Matena
7ddb64783b
TriangleSelector: edge limit is derived from cursor size
2020-07-24 17:47:16 +02:00
Lukas Matena
74a1aeff8e
TriangleSelector: bugfix - backend did not correctly account for mirrorring
2020-07-24 17:47:16 +02:00
Lukas Matena
5a1d9aee15
TriangleSelector: Fix of a macOS crash
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Calling reset() from constructor relied on uninitialized variable
2020-07-24 17:47:16 +02:00
Lukas Matena
afb5d929c4
TriangleSelector: Schedule restarting background process after edit
2020-07-24 17:47:16 +02:00
Lukas Matena
3b91d11ddf
TriangleSelector: backend is aware of divided triangles
2020-07-24 17:47:16 +02:00
Lukas Matena
0756a7e4b3
TriangleSelector: 'Select by angle' and 'reset selection' functions fixed
2020-07-24 17:47:16 +02:00
Lukas Matena
6baff45759
TriangleSelector: Separated frontend/backend, support of multiple volumes, etc.
2020-07-24 17:47:16 +02:00
Lukas Matena
b250c08ec9
TriangleSelector: Serialization and deserialization
2020-07-24 17:47:16 +02:00
Lukas Matena
814f8be92f
TriangleSelector: getting ready for frontend/backend separation
2020-07-24 17:47:16 +02:00
Lukas Matena
da6acd73e2
TriangleSelector: Vertices are reference-counted and garbage collected
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Garbage collection is triggered automatically when more than half of all triangles are invalid
2020-07-24 17:47:16 +02:00
Lukas Matena
b9321856f3
TriangleSelector: Reusing of previously calculated triangle divisions, partial garbage collection implementation
2020-07-24 17:47:16 +02:00
Lukas Matena
fb73bb1c66
TriangleSelector: remerging triangles, bugfixes
2020-07-24 17:47:16 +02:00
Lukas Matena
bed28bb2ff
TriangleSelector: even more progress
2020-07-24 17:47:16 +02:00
Lukas Matena
c3db84e382
TriangleSelector: Improvements
2020-07-24 17:47:16 +02:00
Lukas Matena
d2b2446b07
TriangleSelector: first partially working implementation
2020-07-24 17:47:16 +02:00
Lukas Matena
953d1417a0
TriangleSelector: draft of interface
2020-07-24 17:47:16 +02:00
YuSanka
b155c3c4f8
PhysicalPrinterDialog :: next improvement
2020-07-24 16:34:25 +02:00
YuSanka
0280a2a15b
Hot fix for the last commit
2020-07-24 13:02:46 +02:00
YuSanka
fd50c3d262
Fixed a bug in selection from the 3D scene.
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Steps to the reproduce a crash:
1. In SLA mode add some object with several instances
2. Slice
3. Back to 3Dview scene, select all using Ctrl+A
4. Press "Delete"
2020-07-24 11:21:49 +02:00
YuSanka
257e77ed40
Fixed a typo
2020-07-23 12:44:08 +02:00
YuSanka
a4c12b90f1
PhysicalPrinterCollection: Use select_preset() instead of select_preset_by_name()
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+ changed signature for select_preset()
2020-07-23 12:17:18 +02:00