The PlaceholderParser is currently used by the GCode.cpp
and by Printer.cpp to generate a new name for the exported G-code or SVG file.
The PlaceholderParser::process() will throw a runtime_error with
a comprehensive error message.
The G-code export will include these error messages into the G-code text
with !!!!!! separators, and the GUI will inform the user, that the G-code
export failed.
without being registered. Unfortunately this hack works on wxWidgets
on Windows. On OSX or Linux, a warning is emited and no accelerator
key is shown on the menu.
This commit just removes the warnings, it does not add the menu accelerators.
https://github.com/prusa3d/Slic3r/issues/539
thanks @lordofhyphens, https://github.com/alexrj/Slic3r/pull/3275
Improved handling of custom G-code blocks: Slic3r will try to extract
the target extruder and bed temperatures from the custom G-code blocks.
The incompatible presets are hidden in the tabs if show_incompatible_presets
is false. If show_incompatible_presets is true, there is a button to
show / hide the incompatible presets from the tab selector.
The values of StaticPrintConfig derived objects were searched by a name
walking through a huge chained if.
Now they are being mapped with a std::map.
Also initialization of StaticPrintConfig classes from their ConfigOptionDef
defaults is done by maintaining a single global definition of each
StaticPrintConfig derived class, and a new instance is initialized
from this static copy.
Also the ConfigOption instances are casted using static_cast
wherever possible, and their types are verified by a virtual type() method.
This approach avoids insiginificant performance penalty of a dynamic_cast.
Also the compare and clone methods were added to ConfigOption,
and the cloning & compare work on binary values, not by serialization.
making it safe in case wxWidgets do not report supporting multisampling,
but the OpenGL context actually does and it leaves the multi-sampling enabled.
This then may in theory lead to incorrect picking by color.
merged "Use submenus for listing options in dropdown menu." #3905
thanks @alexrj
Adapted the "Use submenus" code to sort the menus in the same order
as they appear in the parameter tabs.
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs
Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.
Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
variable. When set to zero, the usual automatic bridge detection applies.
The bridging angle override may be set at the Infill->Advanced settings,
or through a modifier mesh.
Slic3r GUI not starting, error when using --gui (on linux)
Implements https://github.com/prusa3d/Slic3r/issues/407
Shortcuts: Movement in 3D Space
Assignment of the camera shortcuts is clear from the menu accelerators.
Implements https://github.com/prusa3d/Slic3r/issues/406
Shortcuts: Rotate +/- 45 degrees
l/r keys rotate the object
Also changed the accelerators for adding / removing duplicates from
Ctrl++/- to plain +/-, from Ctrl-Del to plain Del,
and added an 's' key accelerator for uniform scaling.
"Unicode char like for example "ł" crush app when used in profile name"
https://github.com/prusa3d/Slic3r/issues/388
The Prusa3D binary builds are missing the UTF8 libraries.
To avoid having to bundle them, the case sensitive regexes testing
file suffixes were replaced with explicit enumeration of lower / upper
case letters. While crude, it avoids triggering the UTF8 library.