Commit Graph

15501 Commits

Author SHA1 Message Date
YuSanka
6e748f2e4a Implemented ruler for the vertical DoubleSlider 2020-11-18 05:02:51 -08:00
Guilherme Patriota
bc33cc104a Merge remote-tracking branch 'upstream/master' into Update_translation_pt_br_v2.3 2020-11-18 09:51:19 -03:00
enricoturri1966
badb85650e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-11-18 13:42:54 +01:00
enricoturri1966
24b425cf57 Follow-up of 808c43cb4b -> Fixed drag and drop of non-project files 2020-11-18 13:42:17 +01:00
Guilherme Patriota
52c75e896c Solved merge conflict - fetch upstream pt_br/PrusaSlicer.mo 2020-11-18 09:39:59 -03:00
Guilherme Patriota
c55bb702d0 Merge branch 'Added_translation_pt_br' 2020-11-18 09:06:24 -03:00
enricoturri1966
0ed3262645 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-11-18 13:05:04 +01:00
enricoturri1966
87e1875822 ENABLE_GCODE_VIEWER set as default in:
SysInfoDialog.cpp

Selection hpp/cpp

Preferences.cpp

GUI_Utils.hpp

KBShortcutsDialog.cpp
2020-11-18 13:04:34 +01:00
YuSanka
5be9d42519 Localization, new POT 2020-11-18 12:30:00 +01:00
YuSanka
a9f6e6da9d Changed layout of the "Machine limits" settings tab 2020-11-18 12:08:09 +01:00
enricoturri1966
faff112ea8 ENABLE_GCODE_VIEWER set as default in:
3DScene hpp/cpp

AboutDialog.cpp

BackgroundSlicingProcess hpp/cpp

BitmapCache.cpp

ConfigWizard_private.hpp

GUI_App hpp/cpp

GUI_Init.cpp
2020-11-18 10:44:03 +01:00
Vojtech Bubnik
ee932e4364 Merge branch 'lh_avoid_crossing_perimeters' of https://github.com/Prusa3D/PrusaSlicer into lh_avoid_crossing_perimeters 2020-11-17 15:35:58 +01:00
Vojtech Bubnik
f206b743fd Avoid crossing perimeters: Further refactoring for clarity, code review. 2020-11-17 15:34:50 +01:00
Vojtech Bubnik
656b90dbe5 Avoid crossing perimeters: Further refactoring for clarity, code review. 2020-11-17 15:23:05 +01:00
David Kocik
2ea00cf916 Merge branch 'dk_filaments' into master 2020-11-17 15:08:19 +01:00
David Kocik
16dd7c74f1 boost canonical fix at instance check. Hopefully a fix of #4973 2020-11-17 15:03:34 +01:00
David Kocik
1e12b99338 fix of segfault on startup at SplashScreen::SetText 2020-11-17 14:43:52 +01:00
Vojtech Bubnik
62ab17bf6e AvoidCrossingPerimeters: Refactored for better encapsulation. 2020-11-17 10:42:27 +01:00
Vojtech Bubnik
04c2fde671 Removed the old motion planner. 2020-11-17 09:33:30 +01:00
enricoturri1966
a20ce2f484 ENABLE_GCODE_VIEWER set as default in 3DBed.hpp/.cpp 2020-11-16 17:29:21 +01:00
enricoturri1966
afddcf71db Preview - Paint in grey toolpaths belonging to layers containing pause prints or custom gcodes 2020-11-16 15:01:13 +01:00
Lukáš Hejl
49ce613be7 Enable previous heuristics which was disabled by mistake 2020-11-16 14:37:42 +01:00
Lukáš Hejl
c702b3b71d Add heuristics for removing unnecessary detours 2020-11-16 14:22:32 +01:00
Lukáš Hejl
9936b8e34e Add missing includes 2020-11-16 14:22:32 +01:00
Lukáš Hejl
3db66af716 Fix another compiler warning 2020-11-16 14:22:32 +01:00
Lukáš Hejl
266e6dee5d Fix compiler warnings 2020-11-16 14:22:32 +01:00
Lukáš Hejl
c00c7eaed3 Rework of outer borders to reduce unnecessary detours along the border.
The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
ef9de07740 Disabling wipe for avoid crossing perimeters 2020-11-16 14:22:32 +01:00
Lukáš Hejl
7f94e9fa59 Fixed perimeters crossing when supports are printed. 2020-11-16 14:22:32 +01:00
Lukáš Hejl
2afeea5b6f Fixed division by zero when the layer is empty 2020-11-16 14:22:32 +01:00
Lukáš Hejl
3e98e2a4bd Fixed avoiding of other printed objects, again
Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
8adf02a289 Moved AvoidCrossingPerimeters to separate file 2020-11-16 14:22:32 +01:00
Lukáš Hejl
20916e2362 Disable filed with max detour length when avoid crossing perimeters is disabled 2020-11-16 14:22:32 +01:00
Lukáš Hejl
4288be0e06 Fixed a case when the intersection is one of the endpoints of the line 2020-11-16 14:22:32 +01:00
Lukáš Hejl
c828a5d6e9 Added the possibility to set the maximum length of the detour 2020-11-16 14:22:32 +01:00
Lukáš Hejl
c16aad7e0b Reworked the algorithm for avoid crossing perimeters for multiple objects 2020-11-16 14:21:36 +01:00
Lukáš Hejl
69658a57d8 Fixed crossing perimeters in some cases 2020-11-16 14:21:36 +01:00
Lukáš Hejl
556c212f9d Fixed crossing perimeters when option "Wipe while retracting" is enabled 2020-11-16 14:21:36 +01:00
Lukáš Hejl
39e3358af5 Avoid crossing perimeters bugfix 2020-11-16 14:21:36 +01:00
Lukáš Hejl
a4fc435f75 Clear generated boundaries from previous layer 2020-11-16 14:21:36 +01:00
Lukáš Hejl
5c073d0ddb Improved documentation of avoid crossing perimeters algorithm. 2020-11-16 14:21:36 +01:00
Lukáš Hejl
46bae74e48 Finalization of avoid crossing perimeters algorithm
EdgeGrid::Grid is used to find the intersection of a path with a polygon.
Simplification of find path.
Calculation of boundaries that not be crossed.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
074406647a Fixed bug when algorithm stuck in a loop 2020-11-16 14:21:36 +01:00
Lukáš Hejl
6573bc15a5 Selection of shortest path around polygon boundary 2020-11-16 14:21:36 +01:00
Lukáš Hejl
7a4ba7d131 A simple algorithm to follow the boundary of polygons 2020-11-16 14:21:36 +01:00
Vojtech Bubnik
620f94331c fix of OSX build: workaround of non-standard std::optional 2020-11-16 13:44:15 +01:00
Vojtech Bubnik
a864d584a6 Fillers: Renamed Rectilinear2 to Rectilinear. 2020-11-16 13:24:57 +01:00
Vojtech Bubnik
2249e5d4b2 Renamed FillRectilinear.cpp,h to FillLine.cpp,h 2020-11-16 13:17:18 +01:00
Vojtech Bubnik
db05f00860 Fixing compilation issues. 2020-11-16 13:11:58 +01:00
Vojtech Bubnik
812cbade4d Fills:
1) New algorithm for connecting along the perimeters is now applied
   to Honeycomb, Hilbert and similar planar filling curves.
2) The old expensive path chaining is not applied if the new algorithm
   to connect along the perimeter lines is called afterwards.
2020-11-16 12:51:51 +01:00