Commit Graph

432 Commits

Author SHA1 Message Date
Alessandro Ranellucci
a9e7204fc6 New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00
Alessandro Ranellucci
de88144649 Fixed test after recent changes 2012-02-17 17:16:13 +01:00
Alessandro Ranellucci
660eedfa5b Added a couple unit tests 2012-02-15 12:04:10 +01:00
Alessandro Ranellucci
8ed91a8ec4 Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes. 2011-12-30 19:59:51 +01:00
Alessandro Ranellucci
b1d6420ff4 Avoid test failures due to floating point values comparison 2011-12-22 12:19:24 +01:00
Clarence Risher
a81e8c4afc correct length calculation for clockwise arcs 2011-12-22 06:10:54 -05:00
Alessandro Ranellucci
28b851508e Extended arcs unit test to check whether it works with both cw and ccw arcs 2011-12-22 11:38:04 +01:00
Alessandro Ranellucci
98a8c64ed7 Extended (and fixed) unit testing to track down (and fix) an issue caused by floating point math that reversed some holes into contours when they should actually be ignored 2011-12-22 11:24:46 +01:00
Alessandro Ranellucci
4fe340cc56 Many fixes to the bridge direction detection algorithm and other things. #58 2011-12-03 18:31:31 +01:00
Alessandro Ranellucci
792960aae1 Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58 2011-12-02 23:35:39 +01:00
Alessandro Ranellucci
d51a37a0ae Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
Alessandro Ranellucci
975387d953 New --bridge-feed-rate option. #68 2011-11-28 18:37:53 +01:00
Alessandro Ranellucci
ed050089d9 Removed SVG debug codes left (as always) in a unit test 2011-11-15 19:23:29 +01:00
Alessandro Ranellucci
038caddcda New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20 2011-11-13 18:14:02 +01:00
Alessandro Ranellucci
c5d5e4d244 Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28 2011-11-12 10:18:20 +01:00
Alessandro Ranellucci
726460e6d0 Removed SVG left by error in arcs.t 2011-11-07 17:21:35 +01:00
Alessandro Ranellucci
d620b46beb Bugfix: arcs now work (some glitches in detecting their center, though). #30 2011-11-07 14:12:07 +01:00
Alessandro Ranellucci
6d6533831e New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
Alessandro Ranellucci
c97a89c07c Refactored Line objects to arrayrefs 2011-10-12 16:27:40 +02:00
Alessandro Ranellucci
7628c83e9f Some tests were failing 2011-10-10 11:00:19 +02:00
Alessandro Ranellucci
84abd41cf4 Fixes for bridges 2011-10-09 22:18:06 +02:00
Alessandro Ranellucci
ad27f25c71 Skeining algorithm totally rewritten 2011-10-08 19:02:05 +02:00
Alessandro Ranellucci
743f2abcf2 Detection of optimal infill direction for bridges. Includes many fixes and improvements. 2011-10-07 19:07:57 +02:00
Alessandro Ranellucci
5daaf454b1 Faster algorithm for rectilinear fill 2011-10-06 17:13:42 +02:00
Alessandro Ranellucci
e2d2574b8b New algorithm for clipping lines to complex polygons 2011-10-06 12:20:25 +02:00
Alessandro Ranellucci
5812804d6b Refactored the can_connect() logic (includes a refactoring of the SVG library) 2011-10-06 11:55:26 +02:00
Alessandro Ranellucci
2da5ee7448 Bugfixes and improvements in surface detection 2011-10-04 22:27:45 +02:00
Alessandro Ranellucci
f1a36502e1 Additions to the polygon library 2011-10-04 20:06:17 +02:00
Alessandro Ranellucci
794b7a99d2 Fixes for hi-res STL models 2011-10-04 17:55:55 +02:00
Alessandro Ranellucci
ef201a99cc Bugfix in polyline simplification 2011-10-03 20:40:49 +02:00
Alessandro Ranellucci
a311220c19 New build script to install dependencies automatically 2011-10-02 11:57:47 +02:00
Alessandro Ranellucci
25ea8a0204 Bugfixes for complex and dirty geometries 2011-09-30 15:46:48 +02:00