CMake handling is different
STEP: Removed preprocessing stage
STEP: Small refactoring
STEP: Bigger refactoring
STEP: Changed naming on loaded object and volumes:
If the STEP contains exactly one named volume, the object and its first
volume will both have that name. Otherwise, filename w/o suffix is used
as object name and volumes are named using names from the STEP (if there
is none, untranslated "PartN" string is used).
STEP: Load the libraries dynamically on Win
wip
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
Some files have whitespace changes that make resolving conflicts difficult.
Take the version from master first, next commit will apply changes from master_250
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.idx
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.ini
CONFLICT (content): Merge conflict in src/libslic3r/CMakeLists.txt
CONFLICT (content): Merge conflict in src/libslic3r/Fill/Fill.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.hpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/GCodeProcessor.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/GCodeProcessor.hpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.hpp
CONFLICT (add/add): Merge conflict in src/libslic3r/Geometry/Curves.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PerimeterGenerator.cpp
CONFLICT (content): Merge conflict in src/libslic3r/Point.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PrintConfig.hpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/ConfigWizard.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GCodeViewer.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GLCanvas3D.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GUI_App.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
CONFLICT (content): Merge conflict in src/slic3r/Utils/FixModelByWin10.cpp
CONFLICT (modify/delete): t/perimeters.t deleted in HEAD and modified in master_250. Version master_250 of t/perimeters.t left in tree.
CONFLICT (content): Merge conflict in tests/fff_print/CMakeLists.txt
CONFLICT (content): Merge conflict in tests/fff_print/test_fill.cpp
CONFLICT (content): Merge conflict in version.inc
CONFLICT (modify/delete): xs/xsp/PerimeterGenerator.xsp deleted in HEAD and modified in master_250. Version master_250 of xs/xsp/PerimeterGenerator.xsp left in tree.
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
on PrusaSlicer too early now on some newest platforms, where the
application is not yet fully initialized. This fix postpones loading of
files in that case.
Most important:
Change Download dialog to select path there.
Every user query triggers new download of version file, possibly stops former download (with dialog).
Some functions refactored.