Commit graph

9 commits

Author SHA1 Message Date
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
8f40d9b34e Initial implementation of C++ supports,
some documentation of the existing code.
2016-10-13 16:00:22 +02:00
bubnikv
4a13efd081 Surface / Surface Collection - optimization routines for filtering,
routines for visualization.
2016-09-26 12:42:44 +02:00
bubnikv
620c6c7378 Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Alessandro Ranellucci
4913e90e10 Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
9fcec10737 Finished porting LayerRegion to C++ 2015-10-26 23:24:46 +01:00
Alessandro Ranellucci
c8596c5c58 Limit "Only retract when crossing perimeters" so that retraction is triggered also when crossing the boundaries of a single region. #2298 2014-12-09 01:08:58 +01:00
Alessandro Ranellucci
b69caff93c Ported LayerRegion::make_slices() to XS 2014-11-09 16:24:07 +01:00
Alessandro Ranellucci
6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00
Renamed from xs/src/Surface.hpp (Browse further)