Vojtech Bubnik
00835c7367
Fixing compilation on clang in debug mode.
2021-05-04 16:13:40 +02:00
Vojtech Bubnik
1aef86f650
Implemented generic mechanism for executing tasks on UI thread synchronously
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from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
rtyr
5f5d0df47e
Updated MK3 and MK2 bed textures.
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Fix of old non-unified line widths issues.
2021-05-04 15:35:47 +02:00
enricoturri1966
67572fad3f
Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands
2021-05-04 14:48:30 +02:00
YuSanka
4fe6f726de
ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated
2021-05-04 14:20:19 +02:00
enricoturri1966
cb294e0b3e
Follow-up of 15c32d636d
-> Small refactoring
2021-05-04 13:31:07 +02:00
enricoturri1966
15c32d636d
Seams detection for gcode saved with other slicers
2021-05-04 12:45:51 +02:00
Vojtech Bubnik
5cc6dc59dc
Fixed compilation with GCC
2021-05-04 11:22:38 +02:00
Vojtech Bubnik
a7368b9deb
Fixing thread-safe StaticConfig creations #6477
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fix un-threadsafe code for creating config enum hashtable. #6475
2021-05-04 11:03:26 +02:00
rtyr
36bd23efdd
Merge pull request #6479 from pmjdebruijn/creality
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creality.ini: Add Devil Design PLA Matt
2021-05-04 09:50:44 +02:00
Pascal de Bruijn
6110d1ef05
creality.ini: Add Devil Design PLA Matt
2021-05-03 18:13:02 +02:00
enricoturri1966
ede14251b1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state
2021-05-03 16:05:22 +02:00
enricoturri1966
164af0255a
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk
2021-05-03 16:02:06 +02:00
rtyr
014f3db59e
i3 MEGA S bed model and texture
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https://github.com/prusa3d/PrusaSlicer/pull/6452
2021-05-03 15:48:05 +02:00
enricoturri1966
57199b4116
Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS
2021-05-03 15:47:16 +02:00
rtyr
325ee3691c
0.0.10 Various updates for Anycubic Mega. Added filament profiles.
2021-05-03 15:41:42 +02:00
Vojtech Bubnik
ab74ea5c90
One more fix after merge.
2021-05-03 15:30:10 +02:00
Vojtech Bubnik
2aadc1cefa
Fixing after merge.
2021-05-03 15:28:03 +02:00
Vojtech Bubnik
eb66111eda
Merge branch 'vb_clipper_optimization'
2021-05-03 15:24:04 +02:00
Vojtech Bubnik
ef07644bf2
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-05-03 15:23:57 +02:00
Vojtech Bubnik
7563c885a1
Fixing compiler warnings
2021-05-03 15:00:23 +02:00
enricoturri1966
1c3090b11f
Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes
2021-05-03 14:28:55 +02:00
Vojtech Bubnik
0e6e60705d
Fixing one unit test, which seems to indicate that the refactoring
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fixed one issue (hopefully it was not that a newly introduced bug
hides an old one).
2021-05-03 14:12:08 +02:00
Vojtech Bubnik
96f8744e05
Another fix for C++ conformant compilers
2021-05-03 11:55:23 +02:00
Vojtech Bubnik
c7c7983e77
Fixing compilation on C++ conforming compilers
2021-05-03 11:50:05 +02:00
Vojtech Bubnik
09a80d954c
Further rework of ClipperUtils: Replaced many to_polygons() /
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to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Lukáš Hejl
62592cab48
Added missing include (GCC 11.1)
2021-05-01 22:33:59 +02:00
YuSanka
c414f932d4
Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
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Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
YuSanka
4ffbd027d0
OSX specific: Fixed scale of the frequently settings, when extra display is connected
2021-04-30 16:49:13 +02:00
enricoturri1966
67751c4ebb
Merge remote-tracking branch 'origin/et_seams_visualization'
2021-04-30 14:57:27 +02:00
enricoturri1966
395164c7a1
Fixed conflicts after merge with master
2021-04-30 14:54:58 +02:00
Lukas Matena
95f5b82d6a
Improved MM priming lines placement on circular beds ( #6459 )
2021-04-30 13:11:33 +02:00
Vojtech Bubnik
9fbba855ef
Clipper optimization:
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1) Removed the already commented-out scaling / unscaling when doing
"safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
as input parameters without conversion to ClipperLib::Paths. This
should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966
8f11017fd6
Merge remote-tracking branch 'origin/et_custom_gcode_detection'
2021-04-29 11:09:36 +02:00
enricoturri1966
28d01542ed
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-29 11:07:47 +02:00
Vojtech Bubnik
b327314b02
Layer::make_perimeters() - when merging regions, use OffsetEx instead
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of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00
enricoturri1966
3a28fe62b5
Fixed missing ending cap for toolpaths having a single segment
2021-04-29 09:09:49 +02:00
enricoturri1966
9086542a08
Follow-up of 2c6472ebc3
-> Ensure backward compatibility
2021-04-28 16:06:49 +02:00
enricoturri1966
628af89c4a
Small refactoring into variable_layer_height.fs shader
2021-04-28 16:04:24 +02:00
enricoturri1966
a3f03ac188
Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files
2021-04-28 16:02:51 +02:00
enricoturri1966
1863d622b5
Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers
2021-04-28 13:58:16 +02:00
enricoturri1966
c58572deaa
Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields
2021-04-28 11:07:15 +02:00
enricoturri1966
a83cd647da
Small refactoring in GLCanvas3D::LayersEditing
2021-04-28 08:49:32 +02:00
enricoturri1966
7ae77c06d0
Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams
2021-04-27 15:12:45 +02:00
enricoturri1966
15f376e468
Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac
2021-04-27 11:11:21 +02:00
enricoturri1966
2c6472ebc3
Replace label Skirt with Skirt/Brim in preview legend
2021-04-27 10:46:42 +02:00
enricoturri1966
076fdc90c0
Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview
2021-04-27 09:45:15 +02:00
Lukas Matena
da702ab135
Fixed a memory leak when repairing an external stl
2021-04-26 20:45:43 +02:00
Lukas Matena
978b359492
Fix normal direction when exporting STL ( #6406 )
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The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
Vojtech Bubnik
d1cfdcb49e
Refactoring of StaticPrintConfig & derived classes:
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1) Using boost::preprocessor to reduce code duplicities when defining
new configuration values.
2) Implemented static hash() and operator== on StaticPrintConfig derived
classes to support hash tables of instances thereof.
2021-04-26 18:37:10 +02:00