Commit Graph

4337 Commits

Author SHA1 Message Date
Alessandro Ranellucci
c517b0d8f1 Bugfix: object disappeared from 2D plater when reloaded from disk. #3634 2017-02-21 13:57:40 +01:00
Ralph Giles
061a79bfbd Readme improvements (#3679)
* Use svg badge for travis build status.

This avoids bluriness with high-density displays. We're already
using svg for the appveyor status.

* Update README to use https urls.

Both xkcd and freenode are available securely now.
2017-02-21 13:12:21 +01:00
Sebastianv650
b8ece2af06 Pressure advance overrides print speeds patch (#3287)
* Fix PressureRegulation.pm

Check if a pressure advance is needed even if speed is unchanged, but a discharge happened before. Restore print speed after advance / discharge. Solves #3282
2017-02-21 13:09:12 +01:00
Joseph Lenox
27a1a6609f Fixed input to bed shape dialog to catch everything that resolves to 0. Fixes #3681 (#3683) 2017-02-21 13:07:15 +01:00
Joseph Lenox
b022e51d94 Don't reset speed on flush moves (avoid use of uninitialized variable). 2017-02-21 13:02:16 +01:00
bubnikv
8aae5bdb28 The variable layer editing shader was made OpenGL 2.0 compatible.
Fixed a bug in the scaling of colors for the variable layer editing.
2017-02-21 09:39:28 +01:00
bubnikv
006173342c Fixes: Infill patterns triangles/stars seem to be mixed-up
https://github.com/prusa3d/Slic3r/issues/143
2017-02-20 22:36:34 +01:00
bubnikv
171148d3a6 Changed the platte of the variable layer height visualization,
green shall indicate a thin layer.
2017-02-20 22:22:23 +01:00
bubnikv
8cfdc28f2b Implemented a level of detail on the variable layer height editing tool. 2017-02-20 21:54:53 +01:00
bubnikv
440a5eb2a0 Fixes an ugly infinite loop issue.
https://github.com/prusa3d/Slic3r/issues/142
2017-02-19 21:45:38 +01:00
bubnikv
6e19921f98 Fix a warning on Linux / OSX. 2017-02-19 19:44:05 +01:00
bubnikv
a8eb217e4a System Info dialog made nicer.
Fixed a bug in reporting a software renderer on Windows.
2017-02-19 19:08:58 +01:00
bubnikv
898deb48c4 Error reporting on initialization of the Layer Editing OpenGL shaders.
The shaders are initialized when the layer editing button is pressed
for the first time. If the initialization fails, a message box
is shown and the layer editing will stay disabled.
2017-02-19 18:01:03 +01:00
bubnikv
70229be9bc Added SystemInfo dialog,
a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv
89702a5b4e Fixing an update of the "Export G-code, Send to printer" and similar buttons.
It is a bug, which was lingering around for a long time, only now
the buggy function is called at a time point, where it really hurts.
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:11:59 +01:00
bubnikv
31f213d6ca Hopefully fixes "Export G-Code" Disabled After First Export"
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:00:01 +01:00
bubnikv
17ea15eb6f Build script clean-up:
Removed a requirement on an old Perl::OpenGL library.
Removed a mention of the Perl::PlanePath library, which is no more used by Slic3r.
2017-02-15 19:31:20 +01:00
bubnikv
3bfa6416d8 Fixed https://github.com/prusa3d/Slic3r/issues/126
by re-shuffling the simplification of a path to be extruded.
A non-simplified path was being used for a wipe move before,
causing an extremely detailed path to be exported into a G-code.
2017-02-15 17:51:46 +01:00
bubnikv
2ddabe5fa8 Show the print statistics only if it has valid information to show.
The old behavior was confusing, leading to questions like the following:
https://github.com/prusa3d/Slic3r/issues/130
2017-02-15 16:02:54 +01:00
bubnikv
4d739c41a0 Improvements of the layer height spline editing close to the top
of the object.
2017-02-15 14:39:08 +01:00
bubnikv
d2d7c5bead Fixed trimming of support volumes by objects for the soluble supports
and for the raft contact layer over soluble supports.
https://github.com/prusa3d/Slic3r/issues/120
2017-02-15 13:34:17 +01:00
bubnikv
35490216a7 Fixes the order of a skirt, raft, support & object on the 1st layer. 2017-02-15 12:31:14 +01:00
bubnikv
d67de182a0 fix of C++11 gcc incompatiblity 2017-02-15 11:16:39 +01:00
bubnikv
3d11d1aebf make_skirt ported to C++ 2017-02-15 11:05:52 +01:00
bubnikv
90028e47e9 Added the append templates for std::vector 2017-02-15 11:03:19 +01:00
bubnikv
f5e4026aee Fixed some of the raft issues introduced in the new C++ supports. 2017-02-14 19:49:30 +01:00
bubnikv
420e387055 new feature: Clip multi-part objects one by the other.
This works the same way as if the XY compensation was set to a tiny value
before, but without the overhead of an offset.
2017-02-14 12:36:04 +01:00
bubnikv
ce8973b33a Fixed a bug in renaming a G-code at the end of a G-code export
from .tmp suffix to a non .tmp file on localized Windows.
2017-02-13 15:45:31 +01:00
bubnikv
fd54956d70 Hopefuly a fix of https://github.com/prusa3d/Slic3r/issues/116
Enabling / disabling of the layer editing button on OSX & linux did not work.
2017-02-13 12:40:12 +01:00
bubnikv
e2f8ea2809 When renaming the exported G-code (removing the .tmp suffix),
some other application (thank you, Windows Explorer) may keep the file locked.
Try to wait a bit and then rename the file again.
2017-02-13 12:36:46 +01:00
bubnikv
8d6acd2aec Fix of "no support generated" https://github.com/prusa3d/Slic3r/issues/114
when a first layer height was set in percents.
2017-02-12 00:51:53 +01:00
bubnikv
61f9414b09 Fixed a bug in manipulation of multi-component bodies. 2017-02-10 11:24:54 +01:00
bubnikv
152026fa08 Disable variable layer height editing on the UI when a printer
profile is switched to one with the layer height editing disabled.
2017-02-10 10:21:50 +01:00
bubnikv
43757df016 Merge branch 'master' of https://github.com/prusa3d/Slic3r 2017-02-10 09:41:16 +01:00
Joseph Lenox
eb9f1808c0 Test to ensure that the repetier firmware returns the correct acceleration M code and that the values are set properly. 2017-02-10 09:39:33 +01:00
Joseph Lenox
abda054720 Cherry-picked Repetier acceleration fixes, thanks to @lordofhyphens
e0d8101627
885f27b8ae

Added a printer settings to enable / disable variable layer height editing.
2017-02-10 09:39:19 +01:00
Klim
98edb4f854 fix for issue #57 (#63) 2017-02-09 21:59:57 +01:00
bubnikv
db30cee6a9 Fixed the 'iso' camera orientation. 2017-02-09 21:40:07 +01:00
bubnikv
6c4b4f4d12 Compilation fix on gcc,
fix of a maximum layer height limit for variable layer height editing.
2017-02-09 17:09:19 +01:00
bubnikv
adb218e605 Changed layer leight limits label on the UI. 2017-02-09 16:21:48 +01:00
bubnikv
b30501b411 Limit the maximum support layer height by the maximum layer height
value defined at the printer's nozzle.
Internal filtering of empty support layers to avoid generating
unnecessary Z moves.
2017-02-09 16:19:14 +01:00
bubnikv
0aa66b9608 Added var/variable_layer_height_reset.png - a reset button image
for the variable layer height bar.
2017-02-09 14:57:11 +01:00
bubnikv
88e34ff5de Store / retrieve layer height profile from the AMF file.
Reset the layer height profile when changing a print profile to an incompatible one.
Reset button on the layer height bar.
Fixed an update issue on zooming by a scroll wheel.
Fixed an issue when loading an AMF file: Object names are now retained.
2017-02-09 14:56:13 +01:00
Joseph Lenox
61c0ae4e94 Changed filament density to use g/cm^3. Extended tooltip to indicate calculation methods. 2017-02-08 11:40:52 +01:00
Joseph Lenox
90d3535520 Added second information box that populates after exporting gcode for sliced statistics. 2017-02-08 11:40:36 +01:00
Joseph Lenox
203a965b3d added total cost/weight to Extruder statistics, mocked up addendum to status bar change. 2017-02-08 11:40:01 +01:00
Joseph Lenox
3846d9e734 Add weight/cost output to gcode. On the way to #647 2017-02-08 11:39:45 +01:00
Alessandro Ranellucci
bbd63616b1 Write to a temporary file before renaming with the final name. #1844 2017-02-08 11:27:15 +01:00
bubnikv
6b1a72aac9 Fix of Post processing scripst not working:
https://github.com/alexrj/Slic3r/issues/3698

This is really a patch as it does not let the user to use the semicolon
inside a script invocation line.
2017-02-08 10:35:21 +01:00
bubnikv
e7718b385f Added a "variable layer height" icon, active on OSX initially. 2017-02-07 19:01:58 +01:00