Alessandro Ranellucci
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7f341cfcd3
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
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Alessandro Ranellucci
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5090ae561c
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
Large refactoring. Speed gains. Removed convex hull for bridges.
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2011-10-15 21:14:13 +02:00 |
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Alessandro Ranellucci
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743f2abcf2
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Detection of optimal infill direction for bridges. Includes many fixes and improvements.
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2011-10-07 19:07:57 +02:00 |
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Alessandro Ranellucci
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5daaf454b1
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Faster algorithm for rectilinear fill
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2011-10-06 17:13:42 +02:00 |
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Alessandro Ranellucci
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33d7b8c7cf
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Code refactored to allow for multiple infill types
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2011-10-06 15:13:09 +02:00 |
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Alessandro Ranellucci
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26b05ab155
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Replaced Moose with Moo => big performance boost and easier packaging
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2011-09-06 11:50:43 +02:00 |
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Alessandro Ranellucci
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9e111d0a6d
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Rectilinear fill
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2011-09-05 12:21:27 +02:00 |
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