Commit Graph

17343 Commits

Author SHA1 Message Date
YuSanka
e8be7b2ecd Implemented possibility to show resin colors from the Plater (Bottles with resin are colored now in preset combobox)
+ Added nsvgParseFromFileWithReplace() to replace some colors before parsing from SVG file
+ Thumbnails are saved with selected resin color in SL1 or SL1S files
+ "white" folder is deleted from "icons" now. THere is no needed anymore.
2021-11-09 17:01:50 +01:00
enricoturri1966
69731b1d96 Merge remote-tracking branch 'origin/et_imgui_slider' 2021-11-09 15:11:09 +01:00
enricoturri1966
7de0f1195a Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider 2021-11-09 15:09:32 +01:00
Justin Schuh
ee8a9d8d50
build_win.bat: Updates to better handle deps changes (#7268)
* build_win.bat: Fix run bug for deps only build

* build_win.bat: Purge destir before a clean deps build
2021-11-09 14:44:28 +01:00
rtyr
99e9cea9ad
1.4.0-beta2 - Added SLA material colors. Updated BASF filament profiles. 2021-11-09 14:04:20 +01:00
YuSanka
a5f20d4c71 MsgDialog: Delete redundant code (fix for https://github.com/prusa3d/PrusaSlicer/issues/7254) 2021-11-09 12:52:59 +01:00
enricoturri1966
ab6ceaa68c #7246 - Fixed rrror when resize object to bed limit 2021-11-09 12:29:22 +01:00
enricoturri1966
6279fd4584 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider 2021-11-09 10:21:57 +01:00
Lukáš Matěna
5c55bee923
Update How to build - Linux et al.md 2021-11-08 14:42:38 +01:00
enricoturri1966
67533da405 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider 2021-11-08 13:44:13 +01:00
enricoturri1966
869276aedb Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Changed background color of additional button and its icon 2021-11-08 13:43:53 +01:00
enricoturri1966
5190a1f425 #7258 - Fixed cut of merged object 2021-11-08 12:56:38 +01:00
Lukáš Hejl
ce1fbbfa7c OSX specific: Fix of #7259 - (Darker colors of objects inside the multi-material gizmo on macOS Monterey on Arm64 CPU)
Since macOS 12 (Monterey), the issue with the opposite direction on macOS running on Arm64 CPU seems to be fixed, and computed triangle normals inside fragment shader using dFdx and dFdy have the right direction.
So the previous patch bad51cdb52 is constrained to just macOS versions before macOS 12 (Monterey).
2021-11-08 11:27:24 +01:00
YuSanka
8bc074f5f2 MSW: Dark Mode: Update of PrintHostDialogs 2021-11-08 11:06:48 +01:00
combolek
24d1303126 Fixes issue #7247: Wxwidgets 3.0 yet again. MsgDialog.hpp:270:40: error: ‘wxASCII_STR’ was not declared in this scope
Replace wxASCII_STR with wxString::FromAscii for compatibility with wxWidgets 3.0
2021-11-08 10:00:29 +01:00
enricoturri1966
c782c2d389 #7245 - Added validation of values typed by user in scale and size fields of object/part manipulator in sidebar 2021-11-08 08:38:37 +01:00
enricoturri1966
9752fb5810 Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Additional button, added to imgui float slider, using svg icon 2021-11-08 08:29:19 +01:00
Lukáš Hejl
69b7fac01f Fixed a compiler warning. 2021-11-05 23:19:01 +01:00
Lukáš Hejl
80695603d6 Merge branch 'lh_mm_segmentation' 2021-11-05 22:53:13 +01:00
Lukáš Hejl
e13be90283 Fix of #7109 (Bulges with model's base color on multi-material painted models) 2021-11-05 22:52:52 +01:00
Lukáš Hejl
f5a6e53298 Fix of #7235 (Dimples in external perimeter after multi-material segmentation) 2021-11-05 22:52:52 +01:00
Lukáš Hejl
b572588fc5 Small refactoring of storing colored polygons in multi-material segmentation.
Previously, colored polygons were stored so that each polygon had a color assigned to it, which made it difficult to perform operations like union or so on all polygons of the same color. Now polygons are stored grouped by their assigned color/extruder.
2021-11-05 22:52:52 +01:00
Lukáš Hejl
54b72fdaa9 Added a missing include (GCC 11.1). 2021-11-05 22:52:13 +01:00
YuSanka
2fcab52f86 Added "Color" parameter for SLA material 2021-11-05 17:22:37 +01:00
tamasmeszaros
ddef93e78b Merge branch 'tm_sl1_import_fixes' 2021-11-05 15:59:15 +01:00
tamasmeszaros
535191c1e9 Verify layerHeight conf value before use 2021-11-05 15:58:40 +01:00
tamasmeszaros
eda0a995a2 Merge branch 'tm_sl1_import_fixes' 2021-11-05 15:49:38 +01:00
tamasmeszaros
c4c8b7608e Fix some mesh errors in sl1 archive reconstruction 2021-11-05 15:43:40 +01:00
tamasmeszaros
1c940ef145 Do not reset sl1 import dialog settings between imports 2021-11-05 15:31:27 +01:00
tamasmeszaros
fb429c1e23 Load layer height from config.ini if profile is missing from sl1 archive 2021-11-05 15:31:15 +01:00
YuSanka
bbcedae5fd MSW: DarkMode: Improvements for message Dialogs
* A little bit reworked MsgDialog: Checkbox and buttons are placed under the Static line
 * Implemented wrapper for wxRichMessageDialog
 + Implemented wrapper for wxStaticLine
2021-11-05 15:20:06 +01:00
Filip Sykala
9086879e16 Change float slider to wrap function. Enrico's request 2021-11-05 14:48:37 +01:00
enricoturri1966
2a940863e1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider 2021-11-05 14:47:21 +01:00
enricoturri1966
f7662682c8 Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Modified ImGuiWrapper::slider_float() to create a compound widget where an additional button can be used to set the keyboard focus into the slider to allow the user to type in the desired value 2021-11-05 14:46:44 +01:00
rtyr
8b150ae235
Initial Voron bundle 2021-11-05 13:07:23 +01:00
YuSanka
aff9e1f7ea MSW_DarkMode: Next Improvements
* Refreshed title bar for all Dialogs and MainFrame
* Refreshed header of the DataViewCtrl and ListView
* Refresh tooltips
* Redraw SpinCtrls
* Use system menu with is colored in respect to the color mode
* Preferences: Added parameter "Use system menu for application" and moved to the "Dark mode" tab with "Enable Dark mode parameter"
2021-11-05 10:01:13 +01:00
YuSanka
7520e2f193 Updated SHA256 in wxWidgets.cmake 2021-11-05 09:41:18 +01:00
rtyr
c8ff0de27e
Updated ABS filament density. 2021-11-03 22:45:28 +01:00
rtyr
9a484d532b
Fixed filament_diameter 2021-11-03 22:43:00 +01:00
rtyr
1a0893b783
Initial Ultimaker bundle 2021-11-03 17:11:58 +01:00
David Kocik
5c4b763414 Merge branch 'dk_preferred_selection' 2021-11-03 11:37:35 +01:00
David Kocik
a771519b9f Fix of #7169 Check if material or filament profile is_compatible before selecting it when it should be selected as first selected profile in wizard. 2021-11-03 11:37:06 +01:00
David Kocik
d25d572b36 Hints content 2021-11-03 09:46:33 +01:00
scott0122
992031620e
Repetier-Server: Enable "Start printing after upload" (#5351) 2021-11-02 23:34:12 +01:00
Lukáš Hejl
7ce13b4a26 Merge branch 'lh_mm_segmentation' 2021-11-02 13:22:20 +01:00
Lukáš Hejl
54b0ee6a4a Fix of #7112 (Default color sometimes appeared between two multi-material painted areas) 2021-11-02 13:02:00 +01:00
Lukáš Hejl
3eb4ae309a Small refactoring of post-processing of the projected painted lines in multi-material segmentation. 2021-11-02 13:02:00 +01:00
Lukáš Hejl
e04c934253 Added more debug output for multi-material segmentation for debugging projection of the painted lines. 2021-11-02 12:49:46 +01:00
Vojtech Bubnik
4e9f906848 Cooling buffer used to remove F word from G1 Fxxx lines if the feed rate
did not change compared to the preceding value creating empty "G1" lines.
The empty "G1" lines are now removed.
Improves Features fail with extra G1 moves when above a certain layer height and Detect Thin Walls is enabled #5176
Improves Thin wall detection causes miniature loops to be added, and emits empty G1 commands #3058
2021-11-02 12:11:53 +01:00
David Kocik
d2b17f138a Merge branch 'dk_notifications' 2021-11-02 10:52:11 +01:00