YuSanka
e8be7b2ecd
Implemented possibility to show resin colors from the Plater (Bottles with resin are colored now in preset combobox)
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+ Added nsvgParseFromFileWithReplace() to replace some colors before parsing from SVG file
+ Thumbnails are saved with selected resin color in SL1 or SL1S files
+ "white" folder is deleted from "icons" now. THere is no needed anymore.
2021-11-09 17:01:50 +01:00
enricoturri1966
69731b1d96
Merge remote-tracking branch 'origin/et_imgui_slider'
2021-11-09 15:11:09 +01:00
enricoturri1966
7de0f1195a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider
2021-11-09 15:09:32 +01:00
Justin Schuh
ee8a9d8d50
build_win.bat: Updates to better handle deps changes ( #7268 )
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* build_win.bat: Fix run bug for deps only build
* build_win.bat: Purge destir before a clean deps build
2021-11-09 14:44:28 +01:00
rtyr
99e9cea9ad
1.4.0-beta2 - Added SLA material colors. Updated BASF filament profiles.
2021-11-09 14:04:20 +01:00
YuSanka
a5f20d4c71
MsgDialog: Delete redundant code (fix for https://github.com/prusa3d/PrusaSlicer/issues/7254 )
2021-11-09 12:52:59 +01:00
enricoturri1966
ab6ceaa68c
#7246 - Fixed rrror when resize object to bed limit
2021-11-09 12:29:22 +01:00
enricoturri1966
6279fd4584
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider
2021-11-09 10:21:57 +01:00
Lukáš Matěna
5c55bee923
Update How to build - Linux et al.md
2021-11-08 14:42:38 +01:00
enricoturri1966
67533da405
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider
2021-11-08 13:44:13 +01:00
enricoturri1966
869276aedb
Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Changed background color of additional button and its icon
2021-11-08 13:43:53 +01:00
enricoturri1966
5190a1f425
#7258 - Fixed cut of merged object
2021-11-08 12:56:38 +01:00
Lukáš Hejl
ce1fbbfa7c
OSX specific: Fix of #7259 - (Darker colors of objects inside the multi-material gizmo on macOS Monterey on Arm64 CPU)
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Since macOS 12 (Monterey), the issue with the opposite direction on macOS running on Arm64 CPU seems to be fixed, and computed triangle normals inside fragment shader using dFdx and dFdy have the right direction.
So the previous patch bad51cdb52
is constrained to just macOS versions before macOS 12 (Monterey).
2021-11-08 11:27:24 +01:00
YuSanka
8bc074f5f2
MSW: Dark Mode: Update of PrintHostDialogs
2021-11-08 11:06:48 +01:00
combolek
24d1303126
Fixes issue #7247 : Wxwidgets 3.0 yet again. MsgDialog.hpp:270:40: error: ‘wxASCII_STR’ was not declared in this scope
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Replace wxASCII_STR with wxString::FromAscii for compatibility with wxWidgets 3.0
2021-11-08 10:00:29 +01:00
enricoturri1966
c782c2d389
#7245 - Added validation of values typed by user in scale and size fields of object/part manipulator in sidebar
2021-11-08 08:38:37 +01:00
enricoturri1966
9752fb5810
Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Additional button, added to imgui float slider, using svg icon
2021-11-08 08:29:19 +01:00
Lukáš Hejl
69b7fac01f
Fixed a compiler warning.
2021-11-05 23:19:01 +01:00
Lukáš Hejl
80695603d6
Merge branch 'lh_mm_segmentation'
2021-11-05 22:53:13 +01:00
Lukáš Hejl
e13be90283
Fix of #7109 (Bulges with model's base color on multi-material painted models)
2021-11-05 22:52:52 +01:00
Lukáš Hejl
f5a6e53298
Fix of #7235 (Dimples in external perimeter after multi-material segmentation)
2021-11-05 22:52:52 +01:00
Lukáš Hejl
b572588fc5
Small refactoring of storing colored polygons in multi-material segmentation.
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Previously, colored polygons were stored so that each polygon had a color assigned to it, which made it difficult to perform operations like union or so on all polygons of the same color. Now polygons are stored grouped by their assigned color/extruder.
2021-11-05 22:52:52 +01:00
Lukáš Hejl
54b72fdaa9
Added a missing include (GCC 11.1).
2021-11-05 22:52:13 +01:00
YuSanka
2fcab52f86
Added "Color" parameter for SLA material
2021-11-05 17:22:37 +01:00
tamasmeszaros
ddef93e78b
Merge branch 'tm_sl1_import_fixes'
2021-11-05 15:59:15 +01:00
tamasmeszaros
535191c1e9
Verify layerHeight conf value before use
2021-11-05 15:58:40 +01:00
tamasmeszaros
eda0a995a2
Merge branch 'tm_sl1_import_fixes'
2021-11-05 15:49:38 +01:00
tamasmeszaros
c4c8b7608e
Fix some mesh errors in sl1 archive reconstruction
2021-11-05 15:43:40 +01:00
tamasmeszaros
1c940ef145
Do not reset sl1 import dialog settings between imports
2021-11-05 15:31:27 +01:00
tamasmeszaros
fb429c1e23
Load layer height from config.ini if profile is missing from sl1 archive
2021-11-05 15:31:15 +01:00
YuSanka
bbcedae5fd
MSW: DarkMode: Improvements for message Dialogs
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* A little bit reworked MsgDialog: Checkbox and buttons are placed under the Static line
* Implemented wrapper for wxRichMessageDialog
+ Implemented wrapper for wxStaticLine
2021-11-05 15:20:06 +01:00
Filip Sykala
9086879e16
Change float slider to wrap function. Enrico's request
2021-11-05 14:48:37 +01:00
enricoturri1966
2a940863e1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_imgui_slider
2021-11-05 14:47:21 +01:00
enricoturri1966
f7662682c8
Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Modified ImGuiWrapper::slider_float() to create a compound widget where an additional button can be used to set the keyboard focus into the slider to allow the user to type in the desired value
2021-11-05 14:46:44 +01:00
rtyr
8b150ae235
Initial Voron bundle
2021-11-05 13:07:23 +01:00
YuSanka
aff9e1f7ea
MSW_DarkMode: Next Improvements
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* Refreshed title bar for all Dialogs and MainFrame
* Refreshed header of the DataViewCtrl and ListView
* Refresh tooltips
* Redraw SpinCtrls
* Use system menu with is colored in respect to the color mode
* Preferences: Added parameter "Use system menu for application" and moved to the "Dark mode" tab with "Enable Dark mode parameter"
2021-11-05 10:01:13 +01:00
YuSanka
7520e2f193
Updated SHA256 in wxWidgets.cmake
2021-11-05 09:41:18 +01:00
rtyr
c8ff0de27e
Updated ABS filament density.
2021-11-03 22:45:28 +01:00
rtyr
9a484d532b
Fixed filament_diameter
2021-11-03 22:43:00 +01:00
rtyr
1a0893b783
Initial Ultimaker bundle
2021-11-03 17:11:58 +01:00
David Kocik
5c4b763414
Merge branch 'dk_preferred_selection'
2021-11-03 11:37:35 +01:00
David Kocik
a771519b9f
Fix of #7169 Check if material or filament profile is_compatible before selecting it when it should be selected as first selected profile in wizard.
2021-11-03 11:37:06 +01:00
David Kocik
d25d572b36
Hints content
2021-11-03 09:46:33 +01:00
scott0122
992031620e
Repetier-Server: Enable "Start printing after upload" ( #5351 )
2021-11-02 23:34:12 +01:00
Lukáš Hejl
7ce13b4a26
Merge branch 'lh_mm_segmentation'
2021-11-02 13:22:20 +01:00
Lukáš Hejl
54b0ee6a4a
Fix of #7112 (Default color sometimes appeared between two multi-material painted areas)
2021-11-02 13:02:00 +01:00
Lukáš Hejl
3eb4ae309a
Small refactoring of post-processing of the projected painted lines in multi-material segmentation.
2021-11-02 13:02:00 +01:00
Lukáš Hejl
e04c934253
Added more debug output for multi-material segmentation for debugging projection of the painted lines.
2021-11-02 12:49:46 +01:00
Vojtech Bubnik
4e9f906848
Cooling buffer used to remove F word from G1 Fxxx lines if the feed rate
...
did not change compared to the preceding value creating empty "G1" lines.
The empty "G1" lines are now removed.
Improves Features fail with extra G1 moves when above a certain layer height and Detect Thin Walls is enabled #5176
Improves Thin wall detection causes miniature loops to be added, and emits empty G1 commands #3058
2021-11-02 12:11:53 +01:00
David Kocik
d2b17f138a
Merge branch 'dk_notifications'
2021-11-02 10:52:11 +01:00