David Kocik
48cc1e6e34
Merge branch 'dk_desktop'
2021-05-07 09:02:39 +02:00
Vojtech Bubnik
1c26367ba1
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-05-07 09:45:33 +02:00
Vojtech Bubnik
68fabfea62
Fix of Polygon::area().
2021-05-07 09:45:27 +02:00
David Kocik
9cfcba78f7
text fix
2021-05-07 09:01:57 +02:00
David Kocik
963849e18b
desktop integration functions and dialog
2021-05-07 09:01:57 +02:00
rtyr
f8a4c3c7ce
Updated start/end g-code.
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https://github.com/prusa3d/PrusaSlicer-settings/pull/131
2021-05-06 16:18:12 +02:00
Vojtech Bubnik
feefbc575a
Refactored PrintObject::m_region_volumes for extensibility.
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WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
dd72016159
FDM backend refactoring for const correctness, clarity ...
2021-05-06 15:08:57 +02:00
Vojtech Bubnik
b5573f959b
Refactoring for code clarity: Replaced this->m_xxx with m_xxx
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as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
f16d4953be
Removing offset2 from Perl bindings and other minor cleanup.
2021-05-06 14:29:20 +02:00
enricoturri1966
ff632a9ff2
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
Vojtech Bubnik
1c6333e557
Fixing Perl integration
2021-05-06 13:58:37 +02:00
Vojtech Bubnik
0ca6b12da1
Print/PrintObject/PrintRegion refactoring:
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Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.
The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
enricoturri1966
123c5af347
#6473 - Update titlebar when opening a project file by double-clicking the file icon
2021-05-06 10:11:53 +02:00
Vojtech Bubnik
ee15f00574
FDM backend refactoring: Return PrintRegion by reference, not by pointer.
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Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
b8db1922f7
Fixing perl bindings
2021-05-05 17:03:11 +02:00
Vojtech Bubnik
714149dab2
WIP: Moving ownership of PrintRegions to PrintObjects.
2021-05-05 16:21:55 +02:00
Vojtech Bubnik
d21b9aa089
Fixing perl integration
2021-05-05 15:05:52 +02:00
Vojtech Bubnik
a7c67415c7
Another try of fixing compilation on gcc.
2021-05-05 14:34:54 +02:00
Vojtech Bubnik
18001fbb4e
Fixing compilation on gcc
2021-05-05 14:32:19 +02:00
Vojtech Bubnik
d6c5961eb0
Factored out the Print::apply() method and its dependending free functions
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into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d
PrintRegion refactoring: Getting rid of the Print pointer.
2021-05-05 14:17:36 +02:00
Vojtech Bubnik
9537c4e8d0
Fixed a perl test that was mistkanely adjusted after ClipperLib refactoring.
2021-05-05 13:30:19 +02:00
Vojtech Bubnik
5764d8984c
Fixed perl unit tests
2021-05-05 13:27:00 +02:00
Vojtech Bubnik
a2de09e11e
Fixing unit tests.
2021-05-05 13:19:01 +02:00
enricoturri1966
a91306032c
Project dirty state manager -> Fixed crash when loading/saving a 3mf file
2021-05-05 13:17:20 +02:00
Vojtech Bubnik
7d4b3f2992
Fix of safety_offset() after ClipperUtils refactoring.
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Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
2021-05-05 12:16:47 +02:00
enricoturri1966
bb18edde0a
Tech ENABLE_ALLOW_NEGATIVE_Z-> Synchronize sinking instances
2021-05-05 11:53:24 +02:00
enricoturri1966
3f6123e653
Tech ENABLE_ALLOW_NEGATIVE_Z-> Added button in object manipulator to drop to bed a sinking object
2021-05-05 09:15:33 +02:00
rtyr
cc68a292d1
Merge pull request #6483 from pmjdebruijn/creality
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creality.ini: improve output_filename_format
2021-05-04 23:53:30 +02:00
Pascal de Bruijn
620985b29f
creality.ini: improve output_filename_format
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this moves the print_time directly after the input_filename_base,
so it has the most chance of surviving truncation by marlin.
temperature is also added in front of the filament_type.
2021-05-04 18:41:06 +02:00
Vojtech Bubnik
fd3dd1611c
Fixed alignment of sparse infill over multiple layers of the same region,
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which was broken with 68666de521b1cb15e41ac6728c0e8d3b4b0d4ed0
"Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height."
2021-05-04 18:27:53 +02:00
Vojtech Bubnik
00835c7367
Fixing compilation on clang in debug mode.
2021-05-04 16:13:40 +02:00
Vojtech Bubnik
1aef86f650
Implemented generic mechanism for executing tasks on UI thread synchronously
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from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
rtyr
5f5d0df47e
Updated MK3 and MK2 bed textures.
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Fix of old non-unified line widths issues.
2021-05-04 15:35:47 +02:00
enricoturri1966
67572fad3f
Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands
2021-05-04 14:48:30 +02:00
YuSanka
4fe6f726de
ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated
2021-05-04 14:20:19 +02:00
enricoturri1966
cb294e0b3e
Follow-up of 15c32d636d
-> Small refactoring
2021-05-04 13:31:07 +02:00
enricoturri1966
15c32d636d
Seams detection for gcode saved with other slicers
2021-05-04 12:45:51 +02:00
Vojtech Bubnik
5cc6dc59dc
Fixed compilation with GCC
2021-05-04 11:22:38 +02:00
Vojtech Bubnik
a7368b9deb
Fixing thread-safe StaticConfig creations #6477
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fix un-threadsafe code for creating config enum hashtable. #6475
2021-05-04 11:03:26 +02:00
rtyr
36bd23efdd
Merge pull request #6479 from pmjdebruijn/creality
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creality.ini: Add Devil Design PLA Matt
2021-05-04 09:50:44 +02:00
Lukáš Hejl
46a14abbaa
Added default object color in MMU segmentation according to the default extruder color for printing the object.
2021-05-04 08:13:04 +02:00
Lukáš Hejl
781e6607c8
Fixed updating of extruders list in MMU segmentation gizmo after adding extruders and reloading 3MF with different extruder count and colors.
2021-05-04 07:59:16 +02:00
Lukáš Hejl
71c60a5187
Follow-up of 168b4afbc2
: Replaced forgotten lslices in the top and bottom layer propagation in MMU segmentation.
2021-05-03 22:11:04 +02:00
Lukáš Hejl
cd5fea8b42
Fixed compiler warnings
2021-05-03 21:50:40 +02:00
Lukáš Hejl
2d3eef4e84
Fixed possible warnings
2021-05-03 21:13:13 +02:00
Lukáš Hejl
fa8c319721
Fixed MMU segmentation for cases when a contour was whole colored by one color and a hole was whole colored by a different color.
2021-05-03 21:06:46 +02:00
Lukáš Hejl
5bfdaa7ac8
Parallelization of regions merging for MMU segmentation.
2021-05-03 21:01:52 +02:00
Lukáš Hejl
2e9f0d6eaf
Fixed a few cases of missing colored segments in MMU segmentation.
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Occasionally, some input polygons contained self-intersections that caused problems with Voronoi diagrams and consequently with the extraction of colored segments by function extract_colored_segments.
Also, occasionally input polygons contained several points very close together (distance between points is 1 or so). Such close points sometimes caused that the Voronoi diagram has self-intersecting edges around these vertices. This consequently leads to issues with the extraction of colored segments by function extract_colored_segments.
2021-05-03 20:56:39 +02:00