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PrusaSlicer-NonPlainar
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enricoturri1966
cc2b8da6a4
#7461
- Use three floats for defining vertex normal to render travel toolpaths. This fixes a crash on NVIDIA Quadro graphics cards when turning on travel moves visibility in preview.
2021-12-14 13:53:37 +01:00
enricoturri1966
af30a3ab7e
Code cleanup
2020-08-27 09:13:30 +02:00
enricoturri1966
ac8a6fccbe
Renamed shaders
2020-08-25 08:12:28 +02:00