Vojtech Bubnik
fe71e7c597
Merge branch 'master' into et_world_coordinates
2022-03-23 14:05:33 +01:00
enricoturri1966
9701d3b01d
Follow-up of 033bee6431
- Fixed warnings
2022-03-15 10:31:30 +01:00
enricoturri1966
63237ae487
Merge remote-tracking branch 'origin/et_new_camera_movements'
2022-03-15 09:27:35 +01:00
enricoturri1966
4e17c02505
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_new_camera_movements
2022-03-15 09:18:04 +01:00
enricoturri1966
568bd39c5a
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of default bed in thumbnails
2022-03-15 09:16:06 +01:00
enricoturri1966
58701b237d
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of bed texture in thumbnails
2022-03-15 09:05:16 +01:00
enricoturri1966
887ce89558
Limit width of GCodeViewer::SequentialView::GCodeWindow
2022-03-15 08:50:00 +01:00
enricoturri1966
0a2001ed1c
#8032 - GCodeProcessor - Fixed parsing of LAYER_CHANGE tag for spiral vase mode
2022-03-14 15:21:00 +01:00
enricoturri1966
033bee6431
Removed obsolete code from GCodeViewer
2022-03-14 14:55:25 +01:00
enricoturri1966
9174fc4872
Removed obsolete tech ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS
2022-03-14 14:25:09 +01:00
enricoturri1966
2ab8469cb6
Refactoring in ImGuiWrapper::render_draw_data()
2022-03-14 13:34:08 +01:00
enricoturri1966
f0bad14748
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Small refactoring into GCodeViewer::render_toolpaths()
2022-03-14 09:59:38 +01:00
enricoturri1966
4eee0d05f3
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Use shader's vertex attributes and matrices in GLMmSegmentationGizmo3DScene
2022-03-14 09:50:42 +01:00
enricoturri1966
5586fd92f2
Follow-up of d0d89a4d5b
- Fixed warnings
2022-03-14 09:50:25 +01:00
enricoturri1966
2922710cc4
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-03-14 09:04:55 +01:00
enricoturri1966
d0d89a4d5b
Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders
2022-03-14 09:04:44 +01:00
enricoturri1966
ac0ec5fa43
Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE renamed as ENABLE_NEW_CAMERA_MOVEMENTS
...
Tech ENABLE_NEW_CAMERA_MOVEMENTS_MIDMOUSE_ROTATE merged into ENABLE_NEW_CAMERA_MOVEMENTS
Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION renamed as ENABLE_NEW_RECTANGLE_SELECTION
2022-03-11 12:36:09 +01:00
enricoturri1966
2342002151
Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE - Fixed volumes moving after releasing CTRL key
...
Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION - Selection rectangle not started while hovering on a volume
2022-03-11 11:28:08 +01:00
rtyr
b32c97ea76
Added Ender-3 Pro.
2022-03-11 10:55:47 +01:00
rtyr
d9e17c73dd
Merge pull request #7995 from nberardi/master
...
Creality Bundle Enhancements for Ender-3 Pro
2022-03-11 10:53:51 +01:00
enricoturri1966
4a5ad304ad
Fixed conflicts after merge with master
2022-03-11 09:35:02 +01:00
enricoturri1966
2c80ecca41
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of gizmo rotate
2022-03-11 08:43:07 +01:00
enricoturri1966
3dddfa919a
Debug tech ENABLE_GLMODEL_STATISTICS - Shows an imgui dialog with GLModel statistics data
2022-03-10 15:55:15 +01:00
enricoturri1966
56e597aef8
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of sidebar hints reference system
2022-03-10 14:42:05 +01:00
enricoturri1966
6ef5da5a73
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of selection bounding box
2022-03-10 14:03:50 +01:00
enricoturri1966
f1160e2562
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of bed axes
2022-03-10 13:56:33 +01:00
enricoturri1966
0fa4e51c8f
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_world_coordinates
2022-03-10 13:40:51 +01:00
enricoturri1966
9d2314557d
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Removed remaining pairs glPushMatrix()/glPopMatrix()
2022-03-10 13:40:37 +01:00
enricoturri1966
43db64be05
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_world_coordinates
2022-03-10 12:49:10 +01:00
enricoturri1966
27861fa0bd
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-03-10 12:48:40 +01:00
enricoturri1966
f0a4fd1123
Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled
2022-03-10 12:48:31 +01:00
Lukas Matena
68ca42abbf
Merge branch 'stable'
2022-03-10 12:29:17 +01:00
Lukas Matena
f196294da5
Bumped up version number to 2.4.1
2022-03-10 11:35:03 +01:00
enricoturri1966
fb38d80458
Fixed conflicts after merge with master
2022-03-10 11:33:59 +01:00
enricoturri1966
a9465ddedc
A few small refactorings
2022-03-10 11:27:05 +01:00
enricoturri1966
b9b8406ad8
Fixed conflicts after merge with master
2022-03-10 10:32:00 +01:00
rtyr
7a9be87775
Added Anycubic 4Max Pro 2.0 profile and resources.
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based on https://hartrusion.com/en/prusaslicer-config-for-anycubic-4max-pro-2-0/
2022-03-10 10:12:41 +01:00
rtyr
578b80e12c
Readded Photon Mono X
2022-03-10 09:41:09 +01:00
rtyr
c2140b4b1e
Added 4Max Pro 2.0 profile and resources
2022-03-10 09:22:57 +01:00
enricoturri1966
2f572d3cf0
Merge remote-tracking branch 'origin/et_opengl_3'
2022-03-09 12:07:18 +01:00
enricoturri1966
57ffa4d9ee
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
2022-03-09 12:06:09 +01:00
enricoturri1966
f8ce187262
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
2022-03-09 11:51:02 +01:00
enricoturri1966
46283cfde3
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
2022-03-09 08:22:07 +01:00
enricoturri1966
5ffe010a9d
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL
2022-03-08 14:50:32 +01:00
enricoturri1966
05efb88e3f
Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL
2022-03-08 14:08:11 +01:00
enricoturri1966
80717bbdec
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some code cleanup
2022-03-08 13:27:51 +01:00
enricoturri1966
31c3952e2d
Removed obsolete shaders
2022-03-08 12:50:00 +01:00
enricoturri1966
65b5af9561
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725
Follow-up of 66fa2b1e26
- Cleanup
2022-03-08 10:59:12 +01:00