Commit Graph

16909 Commits

Author SHA1 Message Date
enricoturri1966
ede14251b1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state 2021-05-03 16:05:22 +02:00
enricoturri1966
164af0255a Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk 2021-05-03 16:02:06 +02:00
rtyr
014f3db59e
i3 MEGA S bed model and texture
https://github.com/prusa3d/PrusaSlicer/pull/6452
2021-05-03 15:48:05 +02:00
enricoturri1966
57199b4116 Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS 2021-05-03 15:47:16 +02:00
rtyr
325ee3691c
0.0.10 Various updates for Anycubic Mega. Added filament profiles. 2021-05-03 15:41:42 +02:00
Vojtech Bubnik
ab74ea5c90 One more fix after merge. 2021-05-03 15:30:10 +02:00
Vojtech Bubnik
2aadc1cefa Fixing after merge. 2021-05-03 15:28:03 +02:00
Vojtech Bubnik
eb66111eda Merge branch 'vb_clipper_optimization' 2021-05-03 15:24:04 +02:00
Vojtech Bubnik
ef07644bf2 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2021-05-03 15:23:57 +02:00
Vojtech Bubnik
7563c885a1 Fixing compiler warnings 2021-05-03 15:00:23 +02:00
enricoturri1966
1c3090b11f Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes 2021-05-03 14:28:55 +02:00
Vojtech Bubnik
0e6e60705d Fixing one unit test, which seems to indicate that the refactoring
fixed one issue (hopefully it was not that a newly introduced bug
hides an old one).
2021-05-03 14:12:08 +02:00
Vojtech Bubnik
96f8744e05 Another fix for C++ conformant compilers 2021-05-03 11:55:23 +02:00
Vojtech Bubnik
c7c7983e77 Fixing compilation on C++ conforming compilers 2021-05-03 11:50:05 +02:00
Vojtech Bubnik
09a80d954c Further rework of ClipperUtils: Replaced many to_polygons() /
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Lukáš Hejl
62592cab48 Added missing include (GCC 11.1) 2021-05-01 22:33:59 +02:00
YuSanka
c414f932d4 Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
YuSanka
4ffbd027d0 OSX specific: Fixed scale of the frequently settings, when extra display is connected 2021-04-30 16:49:13 +02:00
Lukáš Hejl
0a8a3f6d8c Fixed build on Windows. 2021-04-30 15:40:27 +02:00
Lukáš Hejl
d11d15aa1e Rework of MMU segmentation gizmo to support more than three colors. 2021-04-30 15:58:25 +02:00
enricoturri1966
67751c4ebb Merge remote-tracking branch 'origin/et_seams_visualization' 2021-04-30 14:57:27 +02:00
enricoturri1966
395164c7a1 Fixed conflicts after merge with master 2021-04-30 14:54:58 +02:00
Lukas Matena
95f5b82d6a Improved MM priming lines placement on circular beds (#6459) 2021-04-30 13:11:33 +02:00
Vojtech Bubnik
9fbba855ef Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966
8f11017fd6 Merge remote-tracking branch 'origin/et_custom_gcode_detection' 2021-04-29 11:09:36 +02:00
enricoturri1966
28d01542ed Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-29 11:07:47 +02:00
Vojtech Bubnik
b327314b02 Layer::make_perimeters() - when merging regions, use OffsetEx instead
of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00
enricoturri1966
3a28fe62b5 Fixed missing ending cap for toolpaths having a single segment 2021-04-29 09:09:49 +02:00
enricoturri1966
9086542a08 Follow-up of 2c6472ebc3 -> Ensure backward compatibility 2021-04-28 16:06:49 +02:00
enricoturri1966
628af89c4a Small refactoring into variable_layer_height.fs shader 2021-04-28 16:04:24 +02:00
enricoturri1966
a3f03ac188 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files 2021-04-28 16:02:51 +02:00
enricoturri1966
1863d622b5 Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers 2021-04-28 13:58:16 +02:00
enricoturri1966
c58572deaa Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields 2021-04-28 11:07:15 +02:00
enricoturri1966
a83cd647da Small refactoring in GLCanvas3D::LayersEditing 2021-04-28 08:49:32 +02:00
enricoturri1966
7ae77c06d0 Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams 2021-04-27 15:12:45 +02:00
enricoturri1966
15f376e468 Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac 2021-04-27 11:11:21 +02:00
enricoturri1966
2c6472ebc3 Replace label Skirt with Skirt/Brim in preview legend 2021-04-27 10:46:42 +02:00
enricoturri1966
076fdc90c0 Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview 2021-04-27 09:45:15 +02:00
Lukáš Hejl
576c5b78e9 Added seed fill for MMU segmentation 2021-04-27 06:48:09 +02:00
Lukáš Hejl
be1b4ce18c Fixed compiler warnings 2021-04-27 00:41:20 +02:00
Lukáš Hejl
8a19cf9d64 Extended support of MMU segmentation backed for more than three colors.
Serialization and deserialization in TriangleSelector were extended to support up to 16 materials (3 unused states left for possible later extension). These changes also affect the encoding of data from custom supports and seams, but it is backward compatible with the previous encoding. And for custom supports and seams, it is produced exactly the same data encoding as before.
2021-04-27 00:37:49 +02:00
Lukáš Hejl
db55bd706e Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr. 2021-04-27 00:36:22 +02:00
Lukáš Hejl
1b144e80bd Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder. 2021-04-27 00:35:43 +02:00
Lukas Matena
da702ab135 Fixed a memory leak when repairing an external stl 2021-04-26 20:45:43 +02:00
Lukas Matena
978b359492 Fix normal direction when exporting STL (#6406)
The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
Vojtech Bubnik
d1cfdcb49e Refactoring of StaticPrintConfig & derived classes:
1) Using boost::preprocessor to reduce code duplicities when defining
   new configuration values.
2) Implemented static hash() and operator== on StaticPrintConfig derived
   classes to support hash tables of instances thereof.
2021-04-26 18:37:10 +02:00
Lukas Matena
5783cc62fb Wipe tower priming lines are placed at origin with custom bed shapes
Custom shapes were previously detected as circular and the lines were placed off the bed
2021-04-26 09:21:18 +02:00
Vojtech Bubnik
9f4e9da5c6 Merge branch 'tm_vb_clipper_eigen' 2021-04-23 11:44:25 +02:00
Vojtech Bubnik
1d588dad90 Fixed Perl bindings of Clipper after Clipper was adapted to Slic3r::Point 2021-04-23 11:02:16 +02:00
enricoturri1966
b600540411 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo 2021-04-23 09:11:55 +02:00