PrusaSlicer-NonPlainar/lib/Slic3r/GUI
bubnikv 045de596e2 Use OpenGL 2.0 shaders for the layer height rendering.
Use OpenGL 2.0 shaders for the print path rendering for performance reasons.
2017-03-20 12:05:20 +01:00
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Controller
OptionsGroup
Plater Fixed some picking issues after porting GLVolumes to C++. 2017-03-14 10:11:08 +01:00
2DBed.pm
3DScene.pm Use OpenGL 2.0 shaders for the layer height rendering. 2017-03-20 12:05:20 +01:00
AboutDialog.pm
BedShapeDialog.pm Support Prusa Control project files (.PRUS) by the GUI. 2017-02-27 16:09:22 +01:00
BonjourBrowser.pm
ConfigWizard.pm
Controller.pm
MainFrame.pm Ported expanded_output_filepath() to C++/XS 2017-02-28 10:38:32 +01:00
Notifier.pm
OptionsGroup.pm Fix of Post processing scripst not working: 2017-02-08 10:35:21 +01:00
Plater.pm Ported expanded_output_filepath() to C++/XS 2017-02-28 10:38:32 +01:00
Preferences.pm
ProgressStatusBar.pm
Projector.pm
SimpleTab.pm Extended the Slic3r::GUI::Tab::XXX::_update mechanism to deliver 2017-02-07 18:41:09 +01:00
SystemInfo.pm System Info dialog made nicer. 2017-02-19 19:08:58 +01:00
Tab.pm new feature: Clip multi-part objects one by the other. 2017-02-14 12:36:04 +01:00