07282eb24d
There was a bug in unit tests that led to generating the wipe tower with non-normalized preset. This caused out-of-bounds access into max_layer_height vector in fill_wipe_tower_partitions. The problem surfaced in https://github.com/prusa3d/PrusaSlicer/issues/2288. I quickly patched additional normalization of the preset to prevent this from happening. Also, an assert in the same function turned out to trip on one of the tests. This one was commented out for now and will (hopefully) be looked into later. Function Print::apply_config was renamed to apply_config_perl_tests_only so everyone sees its current purpose and does not mistake it for the more important Print::apply. |
||
---|---|---|
.github | ||
cmake | ||
deps | ||
doc | ||
lib | ||
resources | ||
sandboxes | ||
src | ||
t | ||
tests | ||
xs | ||
.gitignore | ||
Build.PL | ||
CMakeLists.txt | ||
LICENSE | ||
PrusaSlicer.sublime-project | ||
README.md | ||
version.inc |
PrusaSlicer
You may want to check the PrusaSlicer project page. Prebuilt Windows, OSX and Linux binaries are available through the git releases page or from the Prusa3D downloads page.
PrusaSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain, including all those based on the Marlin, Prusa, Sprinter and Repetier firmware. It also works with Mach3, LinuxCNC and Machinekit controllers.
PrusaSlicer is based on Slic3r by Alessandro Ranelucci and the RepRap community.
See the project homepage and the documentation directory for more information.
What language is it written in?
All user facing code is written in C++, and some legacy code as well as unit tests are written in Perl. Perl is not required for either development or use of PrusaSlicer.
The slicing core is the libslic3r
library, which can be built and used in a standalone way.
The command line interface is a thin wrapper over libslic3r
.
What are PrusaSlicer's main features?
Key features are:
- multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required
- complete command-line interface to use it with no GUI
- multi-material (multiple extruders) object printing
- multiple G-code flavors supported (RepRap, Makerbot, Mach3, Machinekit etc.)
- ability to plate multiple objects having distinct print settings
- multithread processing
- STL auto-repair (tolerance for broken models)
- wide automated unit testing
Other major features are:
- combine infill every 'n' perimeters layer to speed up printing
- 3D preview (including multi-material files)
- multiple layer heights in a single print
- spiral vase mode for bumpless vases
- fine-grained configuration of speed, acceleration, extrusion width
- several infill patterns including honeycomb, spirals, Hilbert curves
- support material, raft, brim, skirt
- standby temperature and automatic wiping for multi-extruder printing
- customizable G-code macros and output filename with variable placeholders
- support for post-processing scripts
- cooling logic controlling fan speed and dynamic print speed
Development
If you want to compile the source yourself, follow the instructions on one of these documentation pages:
Can I help?
Sure! You can do the following to find things that are available to help with:
- Add an issue to the github tracker if it isn't already present.
- Look at issues labeled "volunteer needed"
What's PrusaSlicer license?
PrusaSlicer is licensed under the GNU Affero General Public License, version 3. The PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.
How can I use PrusaSlicer from the command line?
Please refer to the Command Line Interface wiki page.