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ExtrusionPath
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Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
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2011-11-07 15:40:09 +01:00 |
Fill
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
Geometry
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
GUI
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New --retract-lift option to lift Z while doing travel moves. #25
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2011-11-07 15:58:47 +01:00 |
Line
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Refactored Line objects to arrayrefs
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2011-10-12 16:27:40 +02:00 |
Polyline
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Refactored Line objects to arrayrefs
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2011-10-12 16:27:40 +02:00 |
Surface
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
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2011-10-15 21:14:13 +02:00 |
Config.pm
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New --retract-lift option to lift Z while doing travel moves. #25
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2011-11-07 15:58:47 +01:00 |
ExPolygon.pm
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
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2011-10-15 21:14:13 +02:00 |
Extruder.pm
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New --retract-lift option to lift Z while doing travel moves. #25
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2011-11-07 15:58:47 +01:00 |
ExtrusionLoop.pm
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Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster.
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2011-10-12 14:54:49 +02:00 |
ExtrusionPath.pm
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Bugfix: arcs now work (some glitches in detecting their center, though). #30
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2011-11-07 14:12:07 +01:00 |
Fill.pm
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
Geometry.pm
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Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
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2011-11-07 15:40:09 +01:00 |
GUI.pm
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Enforce the requirement for recent versions of Wx and Math::ConvexHull. #27
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2011-11-05 18:19:35 +01:00 |
Layer.pm
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Print first layer at Z = 1 * layer_height instead of zero like it was until now. #17
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2011-11-07 16:04:27 +01:00 |
Line.pm
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New experimental --gcode-arcs options to generate G2/G3 commands. #23
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2011-10-28 14:13:44 +02:00 |
Perimeter.pm
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Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
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2011-11-07 15:40:09 +01:00 |
Point.pm
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New experimental --gcode-arcs options to generate G2/G3 commands. #23
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2011-10-28 14:13:44 +02:00 |
Polygon.pm
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
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2011-10-15 21:14:13 +02:00 |
Polyline.pm
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
Print.pm
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Print first layer at Z = 1 * layer_height instead of zero like it was until now. #17
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2011-11-07 16:04:27 +01:00 |
Skein.pm
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
STL.pm
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Print first layer at Z = 1 * layer_height instead of zero like it was until now. #17
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2011-11-07 16:04:27 +01:00 |
Surface.pm
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
SVG.pm
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Some compatibility bugs. Slic3r will still fail hard with non-manifold objects
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2011-10-11 15:51:08 +02:00 |