115aa6885f
Type handling is mainly done using templates. Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used. Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type). Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return. Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments). It is overloaded to be able to return type, type* and type&. Typechecking in ExtrusionEntityCollection updated to check all passed types.
40 lines
683 B
Plaintext
40 lines
683 B
Plaintext
%module{Slic3r::XS};
|
|
|
|
%{
|
|
#include <myinit.h>
|
|
#include "Geometry.hpp"
|
|
%}
|
|
|
|
|
|
%package{Slic3r::Geometry};
|
|
|
|
%{
|
|
|
|
Polygon*
|
|
convex_hull(points)
|
|
Points points
|
|
CODE:
|
|
RETVAL = new Polygon ();
|
|
Slic3r::Geometry::convex_hull(points, RETVAL);
|
|
OUTPUT:
|
|
RETVAL
|
|
|
|
std::vector<Points::size_type>
|
|
chained_path(points)
|
|
Points points
|
|
CODE:
|
|
Slic3r::Geometry::chained_path(points, RETVAL);
|
|
OUTPUT:
|
|
RETVAL
|
|
|
|
std::vector<Points::size_type>
|
|
chained_path_from(points, start_from)
|
|
Points points
|
|
Point* start_from
|
|
CODE:
|
|
Slic3r::Geometry::chained_path(points, RETVAL, *start_from);
|
|
OUTPUT:
|
|
RETVAL
|
|
|
|
%}
|