115aa6885f
Type handling is mainly done using templates. Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used. Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type). Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return. Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments). It is overloaded to be able to return type, type* and type&. Typechecking in ExtrusionEntityCollection updated to check all passed types.
66 lines
1.7 KiB
Plaintext
66 lines
1.7 KiB
Plaintext
%module{Slic3r::XS};
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%{
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#include <myinit.h>
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#include "Polygon.hpp"
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#include "perlglue.hpp"
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%}
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%name{Slic3r::Polygon} class Polygon {
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~Polygon();
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Clone<Polygon> clone()
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%code{% RETVAL = THIS; %};
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SV* arrayref()
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%code{% RETVAL = THIS->to_AV(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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void scale(double factor);
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void translate(double x, double y);
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void reverse();
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Lines lines();
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Polyline* split_at(Point* point)
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%code{% RETVAL = THIS->split_at(*point); %};
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Polyline* split_at_index(int index)
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%code{% RETVAL = THIS->split_at_index(index); %};
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Polyline* split_at_first_point()
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%code{% RETVAL = THIS->split_at_first_point(); %};
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Points equally_spaced_points(double distance);
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double length();
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double area();
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bool is_counter_clockwise();
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bool is_clockwise();
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bool make_counter_clockwise();
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bool make_clockwise();
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bool is_valid();
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Clone<Point> first_point();
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bool contains_point(Point* point)
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%code{% RETVAL = THIS->contains_point(*point); %};
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Polygons simplify(double tolerance);
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Polygons triangulate_convex()
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%code{% THIS->triangulate_convex(&RETVAL); %};
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%{
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Polygon*
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Polygon::new(...)
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CODE:
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RETVAL = new Polygon ();
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// ST(0) is class name, ST(1) is first point
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RETVAL->points.resize(items-1);
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for (unsigned int i = 1; i < items; i++) {
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RETVAL->points[i-1].from_SV_check( ST(i) );
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}
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OUTPUT:
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RETVAL
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void
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Polygon::rotate(angle, center_sv)
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double angle;
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SV* center_sv;
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CODE:
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Point center;
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center.from_SV_check(center_sv);
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THIS->rotate(angle, center);
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%}
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};
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