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ExtrusionPath
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Duplication is now performed on generated toolpaths instead of mesh (speed boost). #179
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2012-02-19 10:48:58 +01:00 |
Fill
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Bugfix: fatal error on some models. #255
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2012-03-10 23:49:24 +01:00 |
Format
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Use XML::SAX::PurePerl instead of XML::SAX::ExpatXS for now
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2012-02-26 18:17:23 +01:00 |
Geometry
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Bugfix: some holes were filled. #291
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2012-04-02 11:40:12 +02:00 |
GUI
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Use correct spelling for G-code.
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2012-03-26 22:33:43 +02:00 |
TriangleMesh
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New slicing algorithm based on a topological approach rather than numeric. It should be much more robust
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2012-02-18 20:36:14 +01:00 |
Config.pm
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Use correct spelling for G-code.
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2012-03-26 22:33:43 +02:00 |
ExPolygon.pm
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Bugfix: fill escapes perimeters. #139
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2012-03-04 11:26:11 +01:00 |
Extruder.pm
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Bugfix: use P instead of S for Mach3 for M106 too. #286
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2012-03-27 10:26:10 +02:00 |
ExtrusionLoop.pm
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Support material
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2012-02-19 12:03:36 +01:00 |
ExtrusionPath.pm
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Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm
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2012-02-25 14:46:21 +01:00 |
Fill.pm
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New --post-process option. Includes some cleaning of the STDOUT messages
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2012-02-20 12:50:05 +01:00 |
Geometry.pm
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Bugfix: fill escapes perimeters. #139
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2012-03-04 11:26:11 +01:00 |
GUI.pm
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SVG export
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2012-03-26 17:57:54 +02:00 |
Layer.pm
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Bugfix: support material was generated under most bridges
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2012-02-25 21:39:01 +01:00 |
Line.pm
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Code optimization
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2012-02-25 22:18:07 +01:00 |
Perimeter.pm
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Allow perimeters = 0. #282
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2012-03-26 11:32:59 +02:00 |
Point.pm
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Fill gaps using medial axis detection
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2012-01-12 22:05:35 +01:00 |
Polygon.pm
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Bugfix: some holes were filled. #291
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2012-04-02 11:40:12 +02:00 |
Polyline.pm
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Bugfix: some holes were filled. #291
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2012-04-02 11:40:12 +02:00 |
Print.pm
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Only output M109 if there's none in user-supplied start G-code
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2012-04-03 12:50:06 +02:00 |
Skein.pm
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Use correct spelling for G-code.
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2012-03-26 22:33:43 +02:00 |
Surface.pm
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Bugfix: bad syntax in last commit. #202
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2012-02-13 18:02:54 +01:00 |
SVG.pm
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
TriangleMesh.pm
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Bugfix: some holes were filled. #291
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2012-04-02 11:40:12 +02:00 |