.. |
ExtrusionPath
|
Massive reduction of memory usage (down to one third).
|
2012-05-19 17:57:38 +02:00 |
Fill
|
Yes, recent memory optimizations broke concentric infill too
|
2012-05-19 23:47:36 +02:00 |
Format
|
Read OBJ files. #324
|
2012-05-20 11:40:37 +02:00 |
Geometry
|
Require Math::Clipper 1.07 which includes the fix for #233
|
2012-05-01 15:36:07 +02:00 |
GUI
|
Read OBJ files. #324
|
2012-05-20 11:40:37 +02:00 |
Print
|
Recent memory optimizations broke support material generation
|
2012-05-19 22:53:30 +02:00 |
Config.pm
|
Accept --threads 1 on non-threaded perls too
|
2012-05-19 23:18:29 +02:00 |
ExPolygon.pm
|
Bugfix: some nearly-thin walls were discarded. #261
|
2012-05-05 17:07:38 +02:00 |
Extruder.pm
|
New option to randomize starting points across layers
|
2012-05-19 22:36:29 +02:00 |
ExtrusionLoop.pm
|
Massive reduction of memory usage (down to one third).
|
2012-05-19 17:57:38 +02:00 |
ExtrusionPath.pm
|
Fixed arcs.t to work with new serialization mechanism
|
2012-05-19 23:39:36 +02:00 |
Fill.pm
|
Even more constants, less memory, more speed
|
2012-05-19 16:04:33 +02:00 |
Geometry.pm
|
One more debugging statement left in
|
2012-05-19 21:03:24 +02:00 |
GUI.pm
|
Use a separate thread for slicing so that GUI doesn't lock up. Also, add a Cancel button. #32 #35
|
2012-05-05 21:08:15 +02:00 |
Layer.pm
|
Bugfix: hole compensation was making holes too large. #348
|
2012-05-19 23:12:21 +02:00 |
Line.pm
|
Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305).
|
2012-04-09 11:04:32 +02:00 |
Point.pm
|
Honeycomb infill. #300
|
2012-04-16 11:55:14 +02:00 |
Polygon.pm
|
Bugfix: some nearly-thin walls were discarded. #261
|
2012-05-05 17:07:38 +02:00 |
Polyline.pm
|
Memory optimizations broke multiple copies
|
2012-05-19 20:30:46 +02:00 |
Print.pm
|
Read OBJ files. #324
|
2012-05-20 11:40:37 +02:00 |
Surface.pm
|
Even more constants, less memory, more speed
|
2012-05-19 16:04:33 +02:00 |
SVG.pm
|
Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259
|
2012-05-01 18:51:47 +02:00 |
TriangleMesh.pm
|
Remove debugging statement
|
2012-05-20 11:08:44 +02:00 |