PrusaSlicer-NonPlainar/xs/xsp
bubnikv ed2ee2f6f3 Merged support_fills with support_interface_fills.
When extruding supports, the support is interleaved with interface
if possible (when extruded with the same extruder).
Otherwise the base is extruded first.
2017-04-07 17:37:30 +02:00
..
BoundingBox.xsp
BridgeDetector.xsp
Clipper.xsp Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
Config.xsp Update Config.xsp (#50) 2017-02-28 10:06:03 +01:00
ExPolygon.xsp
ExPolygonCollection.xsp
Extruder.xsp Add weight/cost output to gcode. On the way to #647 2017-02-08 11:39:45 +01:00
ExtrusionEntityCollection.xsp Merged support_fills with support_interface_fills. 2017-04-07 17:37:30 +02:00
ExtrusionLoop.xsp Merged support_fills with support_interface_fills. 2017-04-07 17:37:30 +02:00
ExtrusionMultiPath.xsp ExtrusionMultiPath perl binding - polyline() method. 2017-01-25 18:22:29 +01:00
ExtrusionPath.xsp Merged support_fills with support_interface_fills. 2017-04-07 17:37:30 +02:00
ExtrusionSimulator.xsp
Filler.xsp
Flow.xsp
GCode.xsp Merged support_fills with support_interface_fills. 2017-04-07 17:37:30 +02:00
GCodePressureEqualizer.xsp
GCodeSender.xsp
GCodeWriter.xsp
Geometry.xsp
GUI.xsp
GUI_3DScene.xsp Fixes of VBO rendering on Linux with wxWidgets & GTK 2017-03-30 10:25:52 +02:00
Layer.xsp Merged support_fills with support_interface_fills. 2017-04-07 17:37:30 +02:00
Line.xsp
Model.xsp Support Prusa Control project files (.PRUS) by the GUI. 2017-02-27 16:09:22 +01:00
MotionPlanner.xsp
my.map Use OpenGL 2.0 shaders for the layer height rendering. 2017-03-20 12:05:20 +01:00
mytype.map
PerimeterGenerator.xsp
PlaceholderParser.xsp
Point.xsp
Polygon.xsp
Polyline.xsp Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
PolylineCollection.xsp
Print.xsp Volume rewritten from Perl to C++, 2017-03-13 16:02:17 +01:00
Surface.xsp Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
SurfaceCollection.xsp
TriangleMesh.xsp Added make_sphere, generates a mesh with specified step angle and raidus rho. 2017-02-21 16:29:09 +01:00
typemap.xspt Use OpenGL 2.0 shaders for the layer height rendering. 2017-03-20 12:05:20 +01:00
XS.xsp More tracing of the slicing process. 2017-03-03 12:53:05 +01:00