171 lines
6.9 KiB
Markdown
171 lines
6.9 KiB
Markdown
_Q: Oh cool, a new RepRap slicer?_
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A: Yes.
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# Slic3r
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## What's it?
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Slic3r is an STL-to-GCODE translator for RepRap 3D printers, aiming to
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be a modern and fast alternative to Skeinforge.
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See the [project homepage](http://slic3r.org/) at slic3r.org
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for more information.
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## What language is it written in?
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Proudly Perl, with some parts in C++.
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If you're wondering why Perl, see http://xkcd.com/224/
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## What's its current status?
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Slic3r current key features are:
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* multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required;
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* easy configuration/calibration;
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* read binary and ASCII STL files;
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* powerful command line interface;
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* easy GUI
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* multiple infill patterns, with customizable density and angle;
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* retraction;
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* skirt;
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* infill every N layers (like the "Skin" plugin for Skeinforge);
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* detect optimal infill direction for bridges;
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* save configuration profiles;
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* center print around bed center point;
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* multiple solid layers near horizontal external surfaces;
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* ability to scale, rotate and duplicate input object;
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* customizable initial and final GCODE;
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* use different speed for bottom layer and perimeters.
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Experimental features include:
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* generation of G2/G3 commands for native arcs;
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* G0 commands for fast retraction.
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Roadmap includes the following goals:
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* output some statistics;
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* support material for internal perimeters;
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* new and better GUI;
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* cool;
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* other fill patterns.
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## Is it usable already? Any known limitation?
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Sure, it's very usable. Remember that:
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* it doesn't currently support single-walled parts (such as thin calibration objects);
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* it doesn't generate support material;
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* it only works well with manifold models (check them with Meshlab or Netfabb or http://cloud.netfabb.com/).
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## How to install?
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It's very easy. See the [project homepage](http://slic3r.org/)
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for instructions and links to the precompiled packages.
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## Can I help?
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Sure! Send patches and/or drop me a line at aar@cpan.org. You can also
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find me in #reprap on FreeNode with the nickname _Sound_.
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## What's Slic3r license?
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Slic3r is dual-licensed under the _Perl Artistic License_ and the _AGPLv3_.
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The author is Alessandro Ranellucci (me).
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## How can I invoke slic3r.pl using the command line?
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Usage: slic3r.pl [ OPTIONS ] file.stl
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--help Output this usage screen and exit
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--save <file> Save configuration to the specified file
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--load <file> Load configuration from the specified file
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-o, --output File to output gcode to (default: <inputfile>.gcode)
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Printer options:
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--nozzle-diameter Diameter of nozzle in mm (default: 0.5)
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--print-center Coordinates of the point to center the print around
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(default: 100,100)
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--use-relative-e-distances
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Use relative distances for extrusion in GCODE output
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--no-extrusion Do not output any E value in GCODE
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--z-offset Additional height in mm to add to vertical coordinates
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(+/-, default: 0)
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--gcode-arcs Use G2/G3 commands for native arcs (experimental, not supported
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by all firmwares)
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Filament options:
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--filament-diameter Diameter in mm of your raw filament (default: 3)
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--filament-packing-density
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Ratio of the extruded volume over volume pushed
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into the extruder (default: 1)
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--temperature Extrusion temperature (default: 200)
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Speed options:
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--print-feed-rate Speed of print moves in mm/sec (default: 60)
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--travel-feed-rate Speed of non-print moves in mm/sec (default: 130)
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--perimeter-feed-rate
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Speed of print moves for perimeters in mm/sec (default: 60)
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--bottom-layer-speed-ratio
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Factor to increase/decrease speeds on bottom
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layer by (default: 0.3)
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Accuracy options:
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--layer-height Layer height in mm (default: 0.4)
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--first-layer-height-ratio
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Multiplication factor for the height to slice and print the first
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layer with (> 0, default: 1)
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--infill-every-layers
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Infill every N layers (default: 1)
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Print options:
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--perimeters Number of perimeters/horizontal skins (range: 1+,
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default: 3)
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--solid-layers Number of solid layers to do for top/bottom surfaces
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(range: 1+, default: 3)
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--fill-density Infill density (range: 0-1, default: 0.4)
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--fill-angle Infill angle in degrees (range: 0-90, default: 0)
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--fill-pattern Pattern to use to fill non-solid layers (default: rectilinear)
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--solid-fill-pattern Pattern to use to fill solid layers (default: rectilinear)
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--start-gcode Load initial gcode from the supplied file. This will overwrite
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the default command (home all axes [G28]).
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--end-gcode Load final gcode from the supplied file. This will overwrite
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the default commands (turn off temperature [M104 S0],
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home X axis [G28 X], disable motors [M84]).
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Retraction options:
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--retract-length Length of retraction in mm when pausing extrusion
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(default: 1)
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--retract-speed Speed for retraction in mm/sec (default: 40)
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--retract-restart-extra
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Additional amount of filament in mm to push after
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compensating retraction (default: 0)
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--retract-before-travel
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Only retract before travel moves of this length (default: 2)
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--retract-lift Lift Z by the given distance in mm when retracting (default: 0)
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Skirt options:
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--skirts Number of skirts to draw (default: 1)
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--skirt-distance Distance in mm between innermost skirt and object
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(default: 6)
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--skirt-height Height of skirts to draw (expressed in layers, default: 1)
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Transform options:
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--scale Factor for scaling input object (default: 1)
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--rotate Rotation angle in degrees (0-360, default: 0)
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--duplicate-x Number of items along X axis (1+, default: 1)
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--duplicate-y Number of items along Y axis (1+, default: 1)
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--duplicate-distance Distance in mm between copies (default: 6)
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If you want to change a preset file, just do
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slic3r.pl --load config.ini --layer-height 0.25 --save config.ini
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If you want to slice a file overriding an option contained in your preset file:
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slic3r.pl --load config.ini --layer-height 0.25 file.stl
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