1147 lines
44 KiB
C++
1147 lines
44 KiB
C++
#include "GLGizmoHollow.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
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#include <GL/glew.h>
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GUI_ObjectSettings.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/MeshUtils.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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namespace Slic3r {
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namespace GUI {
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GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd)
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: GLGizmoBase(parent, icon_filename, sprite_id, cd)
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, m_quadric(nullptr)
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{
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m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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// using GLU_FILL does not work when the instance's transformation
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// contains mirroring (normals are reverted)
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::gluQuadricDrawStyle(m_quadric, GLU_FILL);
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}
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GLGizmoHollow::~GLGizmoHollow()
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{
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if (m_quadric != nullptr)
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::gluDeleteQuadric(m_quadric);
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}
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bool GLGizmoHollow::on_init()
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{
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m_shortcut_key = WXK_CONTROL_H;
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m_desc["enable"] = _(L("Hollow this object"));
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m_desc["preview"] = _(L("Preview hollowed and drilled model"));
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m_desc["offset"] = _(L("Offset")) + ": ";
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m_desc["quality"] = _(L("Quality")) + ": ";
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m_desc["closing_distance"] = _(L("Closing distance")) + ": ";
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m_desc["hole_diameter"] = _(L("Hole diameter")) + ": ";
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m_desc["hole_depth"] = _(L("Hole depth")) + ": ";
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m_desc["remove_selected"] = _(L("Remove selected holes"));
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m_desc["remove_all"] = _(L("Remove all holes"));
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m_desc["clipping_of_view"] = _(L("Clipping of view"))+ ": ";
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m_desc["reset_direction"] = _(L("Reset direction"));
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m_desc["show_supports"] = _(L("Show supports"));
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return true;
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}
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void GLGizmoHollow::set_sla_support_data(ModelObject*, const Selection&)
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{
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if (m_c->recent_update) {
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if (m_state == On)
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m_c->build_AABB_if_needed();
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update_clipping_plane(m_c->m_clipping_plane_was_moved);
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if (m_c->m_model_object) {
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reload_cache();
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if (m_c->has_drilled_mesh())
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m_holes_in_drilled_mesh = m_c->m_model_object->sla_drain_holes;
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}
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if (m_state == On) {
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m_parent.toggle_model_objects_visibility(false);
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m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
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m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
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}
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// following was removed so that it does not show the object when it should
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// be hidden because the supports gizmo is active. on_set_state takes care
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// of showing the object.
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//else
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// m_parent.toggle_model_objects_visibility(true, nullptr, -1);
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}
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}
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void GLGizmoHollow::on_render() const
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{
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const Selection& selection = m_parent.get_selection();
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// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
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if (m_state == On
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&& (m_c->m_model_object != selection.get_model()->objects[selection.get_object_idx()]
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|| m_c->m_active_instance != selection.get_instance_idx()
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|| m_c->m_model_object_id != m_c->m_model_object->id())) {
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
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return;
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}
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// !!! is it necessary?
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//const_cast<GLGizmoHollow*>(this)->m_c->update_from_backend(m_parent, m_c->m_model_object);
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glEnable(GL_DEPTH_TEST));
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m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
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render_hollowed_mesh();
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if (m_quadric != nullptr && selection.is_from_single_instance())
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render_points(selection, false);
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m_selection_rectangle.render(m_parent);
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render_clipping_plane(selection);
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glsafe(::glDisable(GL_BLEND));
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}
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void GLGizmoHollow::render_hollowed_mesh() const
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{
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/*if (m_c->m_volume_with_cavity) {
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m_c->m_volume_with_cavity->set_sla_shift_z(m_z_shift);
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m_parent.get_shader().start_using();
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GLint current_program_id;
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glsafe(::glGetIntegerv(GL_CURRENT_PROGRAM, ¤t_program_id));
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GLint color_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "uniform_color") : -1;
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GLint print_box_detection_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "print_box.volume_detection") : -1;
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GLint print_box_worldmatrix_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "print_box.volume_world_matrix") : -1;
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glcheck();
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m_c->m_volume_with_cavity->set_render_color();
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const Geometry::Transformation& volume_trafo = m_c->m_model_object->volumes.front()->get_transformation();
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m_c->m_volume_with_cavity->set_volume_transformation(volume_trafo);
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m_c->m_volume_with_cavity->set_instance_transformation(m_c->m_model_object->instances[size_t(m_c->m_active_instance)]->get_transformation());
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m_c->m_volume_with_cavity->render(color_id, print_box_detection_id, print_box_worldmatrix_id);
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m_parent.get_shader().stop_using();
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}*/
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}
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void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
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{
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if (m_c->m_clipping_plane_distance == 0.f)
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return;
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// Get transformation of the instance
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const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
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Geometry::Transformation trafo = vol->get_instance_transformation();
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trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
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// Get transformation of supports
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Geometry::Transformation supports_trafo;
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supports_trafo.set_offset(Vec3d(trafo.get_offset()(0), trafo.get_offset()(1), vol->get_sla_shift_z()));
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supports_trafo.set_rotation(Vec3d(0., 0., trafo.get_rotation()(2)));
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// I don't know why, but following seems to be correct.
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supports_trafo.set_mirror(Vec3d(trafo.get_mirror()(0) * trafo.get_mirror()(1) * trafo.get_mirror()(2),
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1,
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1.));
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// Now initialize the TMS for the object, perform the cut and save the result.
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if (! m_c->m_object_clipper) {
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m_c->m_object_clipper.reset(new MeshClipper);
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m_c->m_object_clipper->set_mesh(*m_c->mesh());
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}
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m_c->m_object_clipper->set_plane(*m_c->m_clipping_plane);
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m_c->m_object_clipper->set_transformation(trafo);
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// Next, ask the backend if supports are already calculated. If so, we are gonna cut them too.
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//if (m_c->m_print_object_idx < 0)
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// m_c->update_from_backend(m_parent, m_c->m_model_object);
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if (m_c->m_print_object_idx >= 0) {
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const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_c->m_print_object_idx];
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if (print_object->is_step_done(slaposSupportTree) && !print_object->get_mesh(slaposSupportTree).empty()) {
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// If the supports are already calculated, save the timestamp of the respective step
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// so we can later tell they were recalculated.
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size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
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if (! m_c->m_supports_clipper || (int)timestamp != m_c->m_old_timestamp) {
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// The timestamp has changed.
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m_c->m_supports_clipper.reset(new MeshClipper);
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// The mesh should already have the shared vertices calculated.
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m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
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m_c->m_old_timestamp = timestamp;
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}
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m_c->m_supports_clipper->set_plane(*m_c->m_clipping_plane);
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m_c->m_supports_clipper->set_transformation(supports_trafo);
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}
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else
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// The supports are not valid. We better dump the cached data.
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m_c->m_supports_clipper.reset();
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}
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// At this point we have the triangulated cuts for both the object and supports - let's render.
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if (! m_c->m_object_clipper->get_triangles().empty()) {
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::glPushMatrix();
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::glColor3f(1.0f, 0.37f, 0.0f);
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::glBegin(GL_TRIANGLES);
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for (const Vec3f& point : m_c->m_object_clipper->get_triangles())
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::glVertex3f(point(0), point(1), point(2));
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::glEnd();
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::glPopMatrix();
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}
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if (m_show_supports && m_c->m_supports_clipper && ! m_c->m_supports_clipper->get_triangles().empty()) {
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::glPushMatrix();
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::glColor3f(1.0f, 0.f, 0.37f);
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::glBegin(GL_TRIANGLES);
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for (const Vec3f& point : m_c->m_supports_clipper->get_triangles())
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::glVertex3f(point(0), point(1), point(2));
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::glEnd();
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::glPopMatrix();
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}
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}
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void GLGizmoHollow::on_render_for_picking() const
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{
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const Selection& selection = m_parent.get_selection();
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#if ENABLE_RENDER_PICKING_PASS
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m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
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#endif
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glsafe(::glEnable(GL_DEPTH_TEST));
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render_points(selection, true);
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render_hollowed_mesh();
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}
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void GLGizmoHollow::render_points(const Selection& selection, bool picking) const
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{
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if (!picking)
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glsafe(::glEnable(GL_LIGHTING));
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const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
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const Transform3d& instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
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const Transform3d& instance_matrix = vol->get_instance_transformation().get_matrix();
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(0.0, 0.0, m_z_shift));
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glsafe(::glMultMatrixd(instance_matrix.data()));
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float render_color[4];
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size_t cache_size = m_c->m_model_object->sla_drain_holes.size();
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for (size_t i = 0; i < cache_size; ++i)
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{
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const sla::DrainHole& drain_hole = m_c->m_model_object->sla_drain_holes[i];
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const bool& point_selected = m_selected[i];
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if (is_mesh_point_clipped((drain_hole.pos+m_c->HoleStickOutLength*drain_hole.normal).cast<double>()))
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continue;
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// First decide about the color of the point.
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if (picking) {
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std::array<float, 4> color = picking_color_component(i);
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render_color[0] = color[0];
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render_color[1] = color[1];
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render_color[2] = color[2];
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render_color[3] = color[3];
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}
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else {
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render_color[3] = 1.f;
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if (size_t(m_hover_id) == i) {
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render_color[0] = 0.f;
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render_color[1] = 1.0f;
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render_color[2] = 1.0f;
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}
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else { // neigher hover nor picking
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render_color[0] = point_selected ? 1.0f : 0.7f;
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render_color[1] = point_selected ? 0.3f : 0.7f;
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render_color[2] = point_selected ? 0.3f : 0.7f;
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render_color[3] = 0.5f;
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}
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}
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glsafe(::glColor4fv(render_color));
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float render_color_emissive[4] = { 0.5f * render_color[0], 0.5f * render_color[1], 0.5f * render_color[2], 1.f};
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glsafe(::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive));
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// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
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glsafe(::glPushMatrix());
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glsafe(::glTranslatef(drain_hole.pos(0), drain_hole.pos(1), drain_hole.pos(2)));
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glsafe(::glMultMatrixd(instance_scaling_matrix_inverse.data()));
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if (vol->is_left_handed())
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glFrontFace(GL_CW);
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// Matrices set, we can render the point mark now.
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Eigen::Quaterniond q;
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q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
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Eigen::AngleAxisd aa(q);
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glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(0., 0., -drain_hole.height));
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::gluCylinder(m_quadric, drain_hole.radius, drain_hole.radius, drain_hole.height, 24, 1);
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glsafe(::glTranslated(0., 0., drain_hole.height));
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::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
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glsafe(::glTranslated(0., 0., -drain_hole.height));
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glsafe(::glRotatef(180.f, 1.f, 0.f, 0.f));
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::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
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glsafe(::glPopMatrix());
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if (vol->is_left_handed())
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glFrontFace(GL_CCW);
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glsafe(::glPopMatrix());
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}
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{
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// Reset emissive component to zero (the default value)
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float render_color_emissive[4] = { 0.f, 0.f, 0.f, 1.f };
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glsafe(::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive));
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}
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if (!picking)
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glsafe(::glDisable(GL_LIGHTING));
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glsafe(::glPopMatrix());
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}
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bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
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{
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if (m_c->m_clipping_plane_distance == 0.f)
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return false;
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Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
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transformed_point(2) += m_z_shift;
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return m_c->m_clipping_plane->is_point_clipped(transformed_point);
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}
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// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
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// Return false if no intersection was found, true otherwise.
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bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal)
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{
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if (! m_c->m_mesh_raycaster)
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return false;
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// if the gizmo doesn't have the V, F structures for igl, calculate them first:
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// !!! is it really necessary?
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//m_c->update_from_backend(m_parent, m_c->m_model_object);
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const Camera& camera = m_parent.get_camera();
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const Selection& selection = m_parent.get_selection();
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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Geometry::Transformation trafo = volume->get_instance_transformation();
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trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
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// The raycaster query
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Vec3f hit;
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Vec3f normal;
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if (m_c->m_mesh_raycaster->unproject_on_mesh(
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mouse_pos,
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trafo.get_matrix(),
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camera,
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hit,
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normal,
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m_c->m_clipping_plane_distance != 0.f ? m_c->m_clipping_plane.get() : nullptr))
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{
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if (m_c->has_drilled_mesh()) {
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// in this case the raycaster sees the hollowed and drilled mesh.
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// if the point lies on the surface created by the hole, we want
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// to ignore it.
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for (const sla::DrainHole& hole : m_holes_in_drilled_mesh) {
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sla::DrainHole outer(hole);
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outer.radius *= 1.001f;
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outer.height *= 1.001f;
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if (outer.is_inside(hit))
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return false;
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}
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}
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// Return both the point and the facet normal.
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pos_and_normal = std::make_pair(hit, normal);
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return true;
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}
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else
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return false;
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}
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// Following function is called from GLCanvas3D to inform the gizmo about a mouse/keyboard event.
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// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
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// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
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// concludes that the event was not intended for it, it should return false.
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bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
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{
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// left down with shift - show the selection rectangle:
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if (action == SLAGizmoEventType::LeftDown && (shift_down || alt_down || control_down)) {
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if (m_hover_id == -1) {
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if (shift_down || alt_down) {
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m_selection_rectangle.start_dragging(mouse_position, shift_down ? GLSelectionRectangle::Select : GLSelectionRectangle::Deselect);
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}
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}
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else {
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if (m_selected[m_hover_id])
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unselect_point(m_hover_id);
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else {
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if (!alt_down)
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select_point(m_hover_id);
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}
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}
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return true;
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}
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// left down without selection rectangle - place point on the mesh:
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if (action == SLAGizmoEventType::LeftDown && !m_selection_rectangle.is_dragging() && !shift_down) {
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// If any point is in hover state, this should initiate its move - return control back to GLCanvas:
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if (m_hover_id != -1)
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return false;
|
|
|
|
// If there is some selection, don't add new point and deselect everything instead.
|
|
if (m_selection_empty) {
|
|
std::pair<Vec3f, Vec3f> pos_and_normal;
|
|
if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add drainage hole")));
|
|
|
|
Vec3d scaling = m_c->m_model_object->instances[m_c->m_active_instance]->get_scaling_factor();
|
|
Vec3f normal_transformed(pos_and_normal.second(0)/scaling(0),
|
|
pos_and_normal.second(1)/scaling(1),
|
|
pos_and_normal.second(2)/scaling(2));
|
|
|
|
m_c->m_model_object->sla_drain_holes.emplace_back(pos_and_normal.first + m_c->HoleStickOutLength * pos_and_normal.second/* normal_transformed.normalized()*/,
|
|
-pos_and_normal.second, m_new_hole_radius, m_new_hole_height+m_c->HoleStickOutLength);
|
|
m_selected.push_back(false);
|
|
assert(m_selected.size() == m_c->m_model_object->sla_drain_holes.size());
|
|
m_parent.set_as_dirty();
|
|
m_wait_for_up_event = true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
else
|
|
select_point(NoPoints);
|
|
|
|
return true;
|
|
}
|
|
|
|
// left up with selection rectangle - select points inside the rectangle:
|
|
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp || action == SLAGizmoEventType::AltUp) && m_selection_rectangle.is_dragging()) {
|
|
// Is this a selection or deselection rectangle?
|
|
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
|
|
|
|
// First collect positions of all the points in world coordinates.
|
|
Geometry::Transformation trafo = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation();
|
|
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
|
|
std::vector<Vec3d> points;
|
|
for (unsigned int i=0; i<m_c->m_model_object->sla_drain_holes.size(); ++i)
|
|
points.push_back(trafo.get_matrix() * m_c->m_model_object->sla_drain_holes[i].pos.cast<double>());
|
|
|
|
// Now ask the rectangle which of the points are inside.
|
|
std::vector<Vec3f> points_inside;
|
|
std::vector<unsigned int> points_idxs = m_selection_rectangle.stop_dragging(m_parent, points);
|
|
for (size_t idx : points_idxs)
|
|
points_inside.push_back(points[idx].cast<float>());
|
|
|
|
// Only select/deselect points that are actually visible
|
|
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_c->m_clipping_plane.get()))
|
|
{
|
|
if (rectangle_status == GLSelectionRectangle::Deselect)
|
|
unselect_point(points_idxs[idx]);
|
|
else
|
|
select_point(points_idxs[idx]);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// left up with no selection rectangle
|
|
if (action == SLAGizmoEventType::LeftUp) {
|
|
if (m_wait_for_up_event) {
|
|
m_wait_for_up_event = false;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// dragging the selection rectangle:
|
|
if (action == SLAGizmoEventType::Dragging) {
|
|
if (m_wait_for_up_event)
|
|
return true; // point has been placed and the button not released yet
|
|
// this prevents GLCanvas from starting scene rotation
|
|
|
|
if (m_selection_rectangle.is_dragging()) {
|
|
m_selection_rectangle.dragging(mouse_position);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::Delete) {
|
|
// delete key pressed
|
|
delete_selected_points();
|
|
return true;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::RightDown) {
|
|
if (m_hover_id != -1) {
|
|
select_point(NoPoints);
|
|
select_point(m_hover_id);
|
|
delete_selected_points();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::SelectAll) {
|
|
select_point(AllPoints);
|
|
return true;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
|
|
m_c->m_clipping_plane_distance = std::min(1.f, m_c->m_clipping_plane_distance + 0.01f);
|
|
update_clipping_plane(m_c->m_clipping_plane_was_moved);
|
|
m_c->m_clipping_plane_was_moved = true;
|
|
return true;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
|
|
m_c->m_clipping_plane_distance = std::max(0.f, m_c->m_clipping_plane_distance - 0.01f);
|
|
update_clipping_plane(true);
|
|
return true;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::ResetClippingPlane) {
|
|
update_clipping_plane();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void GLGizmoHollow::delete_selected_points()
|
|
{
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Delete drainage hole")));
|
|
|
|
for (unsigned int idx=0; idx<m_c->m_model_object->sla_drain_holes.size(); ++idx) {
|
|
if (m_selected[idx]) {
|
|
m_selected.erase(m_selected.begin()+idx);
|
|
m_c->m_model_object->sla_drain_holes.erase(m_c->m_model_object->sla_drain_holes.begin() + (idx--));
|
|
}
|
|
}
|
|
|
|
select_point(NoPoints);
|
|
}
|
|
|
|
void GLGizmoHollow::on_update(const UpdateData& data)
|
|
{
|
|
if (m_hover_id != -1) {
|
|
std::pair<Vec3f, Vec3f> pos_and_normal;
|
|
if (! unproject_on_mesh(data.mouse_pos.cast<double>(), pos_and_normal))
|
|
return;
|
|
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = pos_and_normal.first + m_c->HoleStickOutLength * pos_and_normal.second;
|
|
m_c->m_model_object->sla_drain_holes[m_hover_id].normal = -pos_and_normal.second;
|
|
}
|
|
}
|
|
|
|
std::pair<const TriangleMesh *, sla::HollowingConfig> GLGizmoHollow::get_hollowing_parameters() const
|
|
{
|
|
// FIXME this function is probably obsolete, caller could
|
|
// get the data from model config himself
|
|
auto opts = get_config_options({"hollowing_min_thickness", "hollowing_quality", "hollowing_closing_distance"});
|
|
double offset = static_cast<const ConfigOptionFloat*>(opts[0].first)->value;
|
|
double quality = static_cast<const ConfigOptionFloat*>(opts[1].first)->value;
|
|
double closing_d = static_cast<const ConfigOptionFloat*>(opts[2].first)->value;
|
|
return std::make_pair(m_c->m_mesh, sla::HollowingConfig{offset, quality, closing_d});
|
|
}
|
|
|
|
void GLGizmoHollow::update_mesh_raycaster(std::unique_ptr<MeshRaycaster> &&rc)
|
|
{
|
|
m_c->m_mesh_raycaster = std::move(rc);
|
|
m_c->m_object_clipper.reset();
|
|
//m_c->m_volume_with_cavity.reset();
|
|
}
|
|
|
|
void GLGizmoHollow::hollow_mesh(bool postpone_error_messages)
|
|
{
|
|
// Trigger a UI job to hollow the mesh.
|
|
// wxGetApp().plater()->hollow();
|
|
|
|
wxGetApp().CallAfter([this, postpone_error_messages]() {
|
|
wxGetApp().plater()->reslice_SLA_hollowing(*m_c->m_model_object, postpone_error_messages);
|
|
});
|
|
}
|
|
|
|
|
|
void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
|
|
{
|
|
// Called from Plater when the UI job finishes
|
|
/*m_c->m_cavity_mesh = std::move(mesh);
|
|
|
|
if(m_c->m_cavity_mesh) {
|
|
// First subtract the holes:
|
|
if (! m_c->m_model_object->sla_drain_holes.empty()) {
|
|
TriangleMesh holes_mesh;
|
|
for (const sla::DrainHole& hole : m_c->m_model_object->sla_drain_holes) {
|
|
TriangleMesh hole_mesh = make_cylinder(hole.radius, hole.height, 2*M_PI/32);
|
|
|
|
Vec3d scaling = m_c->m_model_object->instances[m_c->m_active_instance]->get_scaling_factor();
|
|
Vec3d normal_transformed = Vec3d(hole.normal(0)/scaling(0), hole.normal(1)/scaling(1), hole.normal(2)/scaling(2));
|
|
normal_transformed.normalize();
|
|
|
|
// Rotate the cylinder appropriately
|
|
Eigen::Quaterniond q;
|
|
Transform3d m = Transform3d::Identity();
|
|
m.matrix().block(0, 0, 3, 3) = q.setFromTwoVectors(Vec3d::UnitZ(), normal_transformed).toRotationMatrix();
|
|
hole_mesh.transform(m);
|
|
|
|
// If the instance is scaled, undo the scaling of the hole
|
|
hole_mesh.scale(Vec3d(1/scaling(0), 1/scaling(1), 1/scaling(2)));
|
|
|
|
// Translate the hole into position and merge with the others
|
|
hole_mesh.translate(hole.pos);
|
|
holes_mesh.merge(hole_mesh);
|
|
holes_mesh.repair();
|
|
}
|
|
MeshBoolean::minus(*m_c->m_cavity_mesh.get(), holes_mesh);
|
|
}
|
|
|
|
// create a new GLVolume that only has the cavity inside
|
|
m_c->m_volume_with_cavity.reset(new GLVolume(GLVolume::MODEL_COLOR[2]));
|
|
m_c->m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_c->m_cavity_mesh.get());
|
|
m_c->m_volume_with_cavity->finalize_geometry(true);
|
|
m_c->m_volume_with_cavity->force_transparent = false;
|
|
|
|
m_parent.toggle_model_objects_visibility(false, m_c->m_model_object, m_c->m_active_instance);
|
|
m_parent.toggle_sla_auxiliaries_visibility(true, m_c->m_model_object, m_c->m_active_instance);
|
|
|
|
// Reset raycaster so it works with the new mesh:
|
|
m_c->m_mesh_raycaster.reset(new MeshRaycaster(*m_c->mesh()));
|
|
}
|
|
|
|
if (m_c->m_clipping_plane_distance == 0.f) {
|
|
m_c->m_clipping_plane_distance = 0.5f;
|
|
update_clipping_plane();
|
|
}*/
|
|
}
|
|
|
|
std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>> GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const
|
|
{
|
|
std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>> out;
|
|
|
|
if (!m_c->m_model_object)
|
|
return out;
|
|
|
|
const DynamicPrintConfig& object_cfg = m_c->m_model_object->config;
|
|
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
|
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
|
|
|
|
for (const std::string& key : keys) {
|
|
if (object_cfg.has(key))
|
|
out.emplace_back(object_cfg.option(key), &object_cfg.def()->options.at(key)); // at() needed for const map
|
|
else
|
|
if (print_cfg.has(key))
|
|
out.emplace_back(print_cfg.option(key), &print_cfg.def()->options.at(key));
|
|
else { // we must get it from defaults
|
|
if (default_cfg == nullptr)
|
|
default_cfg.reset(DynamicPrintConfig::new_from_defaults_keys(keys));
|
|
out.emplace_back(default_cfg->option(key), &default_cfg->def()->options.at(key));
|
|
}
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
|
|
ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
|
|
{
|
|
if (!m_c->m_model_object || m_state == Off || m_c->m_clipping_plane_distance == 0.f)
|
|
return ClippingPlane::ClipsNothing();
|
|
else
|
|
return ClippingPlane(-m_c->m_clipping_plane->get_normal(), m_c->m_clipping_plane->get_data()[3]);
|
|
}
|
|
|
|
|
|
void GLGizmoHollow::on_render_input_window(float x, float y, float bottom_limit)
|
|
{
|
|
if (! m_c->m_model_object)
|
|
return;
|
|
|
|
bool first_run = true; // This is a hack to redraw the button when all points are removed,
|
|
// so it is not delayed until the background process finishes.
|
|
|
|
ConfigOptionMode current_mode = wxGetApp().get_mode();
|
|
|
|
std::vector<std::string> opts_keys = {"hollowing_min_thickness", "hollowing_quality", "hollowing_closing_distance"};
|
|
auto opts = get_config_options(opts_keys);
|
|
auto* offset_cfg = static_cast<const ConfigOptionFloat*>(opts[0].first);
|
|
float offset = offset_cfg->value;
|
|
double offset_min = opts[0].second->min;
|
|
double offset_max = opts[0].second->max;
|
|
|
|
auto* quality_cfg = static_cast<const ConfigOptionFloat*>(opts[1].first);
|
|
float quality = quality_cfg->value;
|
|
double quality_min = opts[1].second->min;
|
|
double quality_max = opts[1].second->max;
|
|
ConfigOptionMode quality_mode = opts[1].second->mode;
|
|
|
|
auto* closing_d_cfg = static_cast<const ConfigOptionFloat*>(opts[2].first);
|
|
float closing_d = closing_d_cfg->value;
|
|
double closing_d_min = opts[2].second->min;
|
|
double closing_d_max = opts[2].second->max;
|
|
ConfigOptionMode closing_d_mode = opts[2].second->mode;
|
|
|
|
m_desc["offset"] = _(opts[0].second->label) + ":";
|
|
m_desc["quality"] = _(opts[1].second->label) + ":";
|
|
m_desc["closing_distance"] = _(opts[2].second->label) + ":";
|
|
|
|
|
|
RENDER_AGAIN:
|
|
const float approx_height = m_imgui->scaled(20.0f);
|
|
y = std::min(y, bottom_limit - approx_height);
|
|
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
|
|
|
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
|
|
|
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
|
|
const float settings_sliders_left =
|
|
std::max({m_imgui->calc_text_size(m_desc.at("offset")).x,
|
|
m_imgui->calc_text_size(m_desc.at("quality")).x,
|
|
m_imgui->calc_text_size(m_desc.at("closing_distance")).x,
|
|
m_imgui->calc_text_size(m_desc.at("hole_diameter")).x,
|
|
m_imgui->calc_text_size(m_desc.at("hole_depth")).x})
|
|
+ m_imgui->scaled(1.f);
|
|
|
|
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x, m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
|
|
const float diameter_slider_left = settings_sliders_left; //m_imgui->calc_text_size(m_desc.at("hole_diameter")).x + m_imgui->scaled(1.f);
|
|
const float minimal_slider_width = m_imgui->scaled(4.f);
|
|
|
|
float window_width = minimal_slider_width + std::max({settings_sliders_left, clipping_slider_left, diameter_slider_left});
|
|
window_width = std::max(window_width, m_imgui->calc_text_size(m_desc.at("preview")).x);
|
|
|
|
if (m_imgui->button(m_desc["preview"]))
|
|
hollow_mesh();
|
|
|
|
bool config_changed = false;
|
|
|
|
ImGui::Separator();
|
|
|
|
{
|
|
auto opts = get_config_options({"hollowing_enable"});
|
|
m_enable_hollowing = static_cast<const ConfigOptionBool*>(opts[0].first)->value;
|
|
if (m_imgui->checkbox(m_desc["enable"], m_enable_hollowing)) {
|
|
m_c->m_model_object->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
|
|
wxGetApp().obj_list()->update_and_show_object_settings_item();
|
|
config_changed = true;
|
|
}
|
|
}
|
|
|
|
m_imgui->disabled_begin(! m_enable_hollowing);
|
|
|
|
m_imgui->text(m_desc.at("offset"));
|
|
ImGui::SameLine(settings_sliders_left);
|
|
ImGui::PushItemWidth(window_width - settings_sliders_left);
|
|
ImGui::SliderFloat(" ", &offset, offset_min, offset_max, "%.1f");
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
ImGui::TextUnformatted(_(opts[0].second->tooltip).ToUTF8());
|
|
ImGui::EndTooltip();
|
|
}
|
|
bool slider_clicked = ImGui::IsItemClicked(); // someone clicked the slider
|
|
bool slider_edited = ImGui::IsItemEdited(); // someone is dragging the slider
|
|
bool slider_released = ImGui::IsItemDeactivatedAfterEdit(); // someone has just released the slider
|
|
|
|
if (current_mode >= quality_mode) {
|
|
m_imgui->text(m_desc.at("quality"));
|
|
ImGui::SameLine(settings_sliders_left);
|
|
ImGui::SliderFloat(" ", &quality, quality_min, quality_max, "%.1f");
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
ImGui::TextUnformatted(_(opts[1].second->tooltip).ToUTF8());
|
|
ImGui::EndTooltip();
|
|
}
|
|
slider_clicked |= ImGui::IsItemClicked();
|
|
slider_edited |= ImGui::IsItemEdited();
|
|
slider_released |= ImGui::IsItemDeactivatedAfterEdit();
|
|
}
|
|
|
|
if (current_mode >= closing_d_mode) {
|
|
m_imgui->text(m_desc.at("closing_distance"));
|
|
ImGui::SameLine(settings_sliders_left);
|
|
ImGui::SliderFloat(" ", &closing_d, closing_d_min, closing_d_max, "%.1f");
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
ImGui::TextUnformatted(_(opts[2].second->tooltip).ToUTF8());
|
|
ImGui::EndTooltip();
|
|
}
|
|
slider_clicked |= ImGui::IsItemClicked();
|
|
slider_edited |= ImGui::IsItemEdited();
|
|
slider_released |= ImGui::IsItemDeactivatedAfterEdit();
|
|
}
|
|
|
|
if (slider_clicked) {
|
|
m_offset_stash = offset;
|
|
m_quality_stash = quality;
|
|
m_closing_d_stash = closing_d;
|
|
}
|
|
if (slider_edited || slider_released) {
|
|
if (slider_released) {
|
|
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
|
|
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
|
|
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Hollowing parameter change")));
|
|
}
|
|
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
|
|
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
|
|
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
|
|
if (slider_released) {
|
|
wxGetApp().obj_list()->update_and_show_object_settings_item();
|
|
config_changed = true;
|
|
}
|
|
}
|
|
|
|
m_imgui->disabled_end();
|
|
|
|
bool force_refresh = false;
|
|
bool remove_selected = false;
|
|
bool remove_all = false;
|
|
|
|
// m_imgui->text(" "); // vertical gap
|
|
ImGui::Separator();
|
|
|
|
float diameter_upper_cap = 15.;
|
|
if (m_new_hole_radius > diameter_upper_cap)
|
|
m_new_hole_radius = diameter_upper_cap;
|
|
m_imgui->text(m_desc.at("hole_diameter"));
|
|
ImGui::SameLine(diameter_slider_left);
|
|
ImGui::PushItemWidth(window_width - diameter_slider_left);
|
|
|
|
float diam = 2.f * m_new_hole_radius;
|
|
ImGui::SliderFloat("", &diam, 1.f, diameter_upper_cap, "%.1f");
|
|
m_new_hole_radius = diam / 2.f;
|
|
bool clicked = ImGui::IsItemClicked();
|
|
bool edited = ImGui::IsItemEdited();
|
|
bool deactivated = ImGui::IsItemDeactivatedAfterEdit();
|
|
|
|
m_imgui->text(m_desc["hole_depth"]);
|
|
ImGui::SameLine(diameter_slider_left);
|
|
m_new_hole_height -= m_c->HoleStickOutLength;
|
|
ImGui::SliderFloat(" ", &m_new_hole_height, 0.f, 10.f, "%.1f");
|
|
m_new_hole_height += m_c->HoleStickOutLength;
|
|
|
|
clicked |= ImGui::IsItemClicked();
|
|
edited |= ImGui::IsItemEdited();
|
|
deactivated |= ImGui::IsItemDeactivatedAfterEdit();
|
|
|
|
// Following is a nasty way to:
|
|
// - save the initial value of the slider before one starts messing with it
|
|
// - keep updating the head radius during sliding so it is continuosly refreshed in 3D scene
|
|
// - take correct undo/redo snapshot after the user is done with moving the slider
|
|
if (! m_selection_empty) {
|
|
if (clicked) {
|
|
m_holes_stash = m_c->m_model_object->sla_drain_holes;
|
|
}
|
|
if (edited) {
|
|
for (size_t idx=0; idx<m_selected.size(); ++idx)
|
|
if (m_selected[idx]) {
|
|
m_c->m_model_object->sla_drain_holes[idx].radius = m_new_hole_radius;
|
|
m_c->m_model_object->sla_drain_holes[idx].height = m_new_hole_height;
|
|
}
|
|
}
|
|
if (deactivated) {
|
|
// momentarily restore the old value to take snapshot
|
|
sla::DrainHoles new_holes = m_c->m_model_object->sla_drain_holes;
|
|
m_c->m_model_object->sla_drain_holes = m_holes_stash;
|
|
float backup_rad = m_new_hole_radius;
|
|
float backup_hei = m_new_hole_height;
|
|
for (size_t i=0; i<m_holes_stash.size(); ++i) {
|
|
if (m_selected[i]) {
|
|
m_new_hole_radius = m_holes_stash[i].radius;
|
|
m_new_hole_height = m_holes_stash[i].height;
|
|
break;
|
|
}
|
|
}
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Change drainage hole diameter")));
|
|
m_new_hole_radius = backup_rad;
|
|
m_new_hole_height = backup_hei;
|
|
m_c->m_model_object->sla_drain_holes = new_holes;
|
|
}
|
|
}
|
|
|
|
m_imgui->disabled_begin(m_selection_empty);
|
|
remove_selected = m_imgui->button(m_desc.at("remove_selected"));
|
|
m_imgui->disabled_end();
|
|
|
|
m_imgui->disabled_begin(m_c->m_model_object->sla_drain_holes.empty());
|
|
remove_all = m_imgui->button(m_desc.at("remove_all"));
|
|
m_imgui->disabled_end();
|
|
|
|
// Following is rendered in both editing and non-editing mode:
|
|
// m_imgui->text("");
|
|
ImGui::Separator();
|
|
if (m_c->m_clipping_plane_distance == 0.f)
|
|
m_imgui->text(m_desc.at("clipping_of_view"));
|
|
else {
|
|
if (m_imgui->button(m_desc.at("reset_direction"))) {
|
|
wxGetApp().CallAfter([this](){
|
|
update_clipping_plane();
|
|
});
|
|
}
|
|
}
|
|
|
|
ImGui::SameLine(clipping_slider_left);
|
|
ImGui::PushItemWidth(window_width - clipping_slider_left);
|
|
if (ImGui::SliderFloat(" ", &m_c->m_clipping_plane_distance, 0.f, 1.f, "%.2f")) {
|
|
update_clipping_plane(m_c->m_clipping_plane_was_moved);
|
|
m_c->m_clipping_plane_was_moved = true;
|
|
}
|
|
|
|
// make sure supports are shown/hidden as appropriate
|
|
if (m_imgui->checkbox(m_desc["show_supports"], m_show_supports)) {
|
|
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
|
|
force_refresh = true;
|
|
}
|
|
|
|
m_imgui->end();
|
|
|
|
|
|
if (remove_selected || remove_all) {
|
|
force_refresh = false;
|
|
m_parent.set_as_dirty();
|
|
|
|
if (remove_all) {
|
|
select_point(AllPoints);
|
|
delete_selected_points();
|
|
}
|
|
if (remove_selected)
|
|
delete_selected_points();
|
|
|
|
if (first_run) {
|
|
first_run = false;
|
|
goto RENDER_AGAIN;
|
|
}
|
|
}
|
|
|
|
if (force_refresh)
|
|
m_parent.set_as_dirty();
|
|
|
|
if (config_changed)
|
|
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
|
|
}
|
|
|
|
bool GLGizmoHollow::on_is_activable() const
|
|
{
|
|
const Selection& selection = m_parent.get_selection();
|
|
|
|
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA
|
|
|| !selection.is_from_single_instance())
|
|
return false;
|
|
|
|
// Check that none of the selected volumes is outside. Only SLA auxiliaries (supports) are allowed outside.
|
|
const Selection::IndicesList& list = selection.get_volume_idxs();
|
|
for (const auto& idx : list)
|
|
if (selection.get_volume(idx)->is_outside && selection.get_volume(idx)->composite_id.volume_id >= 0)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GLGizmoHollow::on_is_selectable() const
|
|
{
|
|
return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA);
|
|
}
|
|
|
|
std::string GLGizmoHollow::on_get_name() const
|
|
{
|
|
return (_(L("Hollow and drill")) + " [H]").ToUTF8().data();
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoHollow::on_set_state()
|
|
{
|
|
// m_c->m_model_object pointer can be invalid (for instance because of undo/redo action),
|
|
// we should recover it from the object id
|
|
m_c->m_model_object = nullptr;
|
|
for (const auto mo : wxGetApp().model().objects) {
|
|
if (mo->id() == m_c->m_model_object_id) {
|
|
m_c->m_model_object = mo;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (m_state == m_old_state)
|
|
return;
|
|
|
|
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
|
|
//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
|
|
//m_c->update_from_backend(m_parent, m_c->m_model_object);
|
|
m_c->unstash_clipping_plane();
|
|
update_clipping_plane(m_c->m_clipping_plane_was_moved);
|
|
|
|
m_c->build_AABB_if_needed();
|
|
|
|
// we'll now reload support points:
|
|
if (m_c->m_model_object)
|
|
reload_cache();
|
|
|
|
m_parent.toggle_model_objects_visibility(false);
|
|
if (m_c->m_model_object) {
|
|
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
|
|
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
|
|
}
|
|
|
|
// Set default head diameter from config.
|
|
//const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
|
//m_new_hole_radius = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
|
|
}
|
|
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
|
|
//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
|
|
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
|
|
m_parent.toggle_model_objects_visibility(true);
|
|
m_c->stash_clipping_plane();
|
|
m_c->m_clipping_plane_distance = 0.f;
|
|
update_clipping_plane(true);
|
|
// Release clippers and the AABB raycaster.
|
|
m_c->m_object_clipper.reset();
|
|
m_c->m_supports_clipper.reset();
|
|
//m_c->m_mesh_raycaster.reset();
|
|
//m_c->m_cavity_mesh.reset();
|
|
//m_c->m_volume_with_cavity.reset();
|
|
}
|
|
m_old_state = m_state;
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoHollow::on_start_dragging()
|
|
{
|
|
if (m_hover_id != -1) {
|
|
select_point(NoPoints);
|
|
select_point(m_hover_id);
|
|
m_hole_before_drag = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
|
|
}
|
|
else
|
|
m_hole_before_drag = Vec3f::Zero();
|
|
}
|
|
|
|
|
|
void GLGizmoHollow::on_stop_dragging()
|
|
{
|
|
if (m_hover_id != -1) {
|
|
Vec3f backup = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
|
|
|
|
if (m_hole_before_drag != Vec3f::Zero() // some point was touched
|
|
&& backup != m_hole_before_drag) // and it was moved, not just selected
|
|
{
|
|
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = m_hole_before_drag;
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Move drainage hole")));
|
|
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = backup;
|
|
}
|
|
}
|
|
m_hole_before_drag = Vec3f::Zero();
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
|
|
{
|
|
ar(m_c->m_clipping_plane_distance,
|
|
*m_c->m_clipping_plane,
|
|
m_c->m_model_object_id,
|
|
m_new_hole_radius,
|
|
m_new_hole_height,
|
|
m_selected,
|
|
m_selection_empty
|
|
);
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoHollow::on_save(cereal::BinaryOutputArchive& ar) const
|
|
{
|
|
ar(m_c->m_clipping_plane_distance,
|
|
*m_c->m_clipping_plane,
|
|
m_c->m_model_object_id,
|
|
m_new_hole_radius,
|
|
m_new_hole_height,
|
|
m_selected,
|
|
m_selection_empty
|
|
);
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoHollow::select_point(int i)
|
|
{
|
|
if (i == AllPoints || i == NoPoints) {
|
|
m_selected.assign(m_selected.size(), i == AllPoints);
|
|
m_selection_empty = (i == NoPoints);
|
|
|
|
if (i == AllPoints) {
|
|
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[0].radius;
|
|
m_new_hole_height = m_c->m_model_object->sla_drain_holes[0].height - m_c->HoleStickOutLength;
|
|
}
|
|
}
|
|
else {
|
|
while (size_t(i) >= m_selected.size())
|
|
m_selected.push_back(false);
|
|
m_selected[i] = true;
|
|
m_selection_empty = false;
|
|
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[i].radius;
|
|
m_new_hole_height = m_c->m_model_object->sla_drain_holes[i].height - m_c->HoleStickOutLength;
|
|
}
|
|
}
|
|
|
|
|
|
void GLGizmoHollow::unselect_point(int i)
|
|
{
|
|
m_selected[i] = false;
|
|
m_selection_empty = true;
|
|
for (const bool sel : m_selected) {
|
|
if (sel) {
|
|
m_selection_empty = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLGizmoHollow::reload_cache()
|
|
{
|
|
m_selected.clear();
|
|
m_selected.assign(m_c->m_model_object->sla_drain_holes.size(), false);
|
|
}
|
|
|
|
void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
|
|
{
|
|
if (! m_c->m_model_object)
|
|
return;
|
|
Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
|
|
m_c->m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
|
|
|
|
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
|
|
float dist = normal.dot(center);
|
|
*m_c->m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_c->m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
|
|
m_parent.set_as_dirty();
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace GUI
|
|
} // namespace Slic3r
|