PrusaSlicer-NonPlainar/src/slic3r/GUI/GCodeViewer.cpp
2020-06-23 15:22:52 +02:00

1482 lines
64 KiB
C++

#include "libslic3r/libslic3r.h"
#include "GCodeViewer.hpp"
#if ENABLE_GCODE_VIEWER
#include "libslic3r/Print.hpp"
#include "libslic3r/Geometry.hpp"
#include "GUI_App.hpp"
#if ENABLE_GCODE_VIEWER_AS_STATE
#include "MainFrame.hpp"
#endif // ENABLE_GCODE_VIEWER_AS_STATE
#include "Plater.hpp"
#include "PresetBundle.hpp"
#include "Camera.hpp"
#include "I18N.hpp"
#include "GUI_Utils.hpp"
#include "DoubleSlider.hpp"
#include "GLCanvas3D.hpp"
#include "GLToolbar.hpp"
#include "GUI_Preview.hpp"
#include "libslic3r/Model.hpp"
#if ENABLE_GCODE_VIEWER_STATISTICS
#include <imgui/imgui_internal.h>
#endif // ENABLE_GCODE_VIEWER_STATISTICS
#include <GL/glew.h>
#include <boost/log/trivial.hpp>
#include <array>
#include <algorithm>
#include <chrono>
namespace Slic3r {
namespace GUI {
static unsigned char buffer_id(GCodeProcessor::EMoveType type) {
return static_cast<unsigned char>(type) - static_cast<unsigned char>(GCodeProcessor::EMoveType::Retract);
}
static GCodeProcessor::EMoveType buffer_type(unsigned char id) {
return static_cast<GCodeProcessor::EMoveType>(static_cast<unsigned char>(GCodeProcessor::EMoveType::Retract) + id);
}
std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string> & colors) {
static const float INV_255 = 1.0f / 255.0f;
std::vector<std::array<float, 3>> output(colors.size(), { 0.0f, 0.0f, 0.0f });
for (size_t i = 0; i < colors.size(); ++i) {
const std::string& color = colors[i];
const char* c = color.data() + 1;
if ((color.size() == 7) && (color.front() == '#')) {
for (size_t j = 0; j < 3; ++j) {
int digit1 = hex_digit_to_int(*c++);
int digit2 = hex_digit_to_int(*c++);
if ((digit1 == -1) || (digit2 == -1))
break;
output[i][j] = float(digit1 * 16 + digit2) * INV_255;
}
}
}
return output;
}
void GCodeViewer::VBuffer::reset()
{
// release gpu memory
if (vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &vbo_id));
vbo_id = 0;
}
vertices_count = 0;
}
bool GCodeViewer::Path::matches(const GCodeProcessor::MoveVertex& move) const
{
switch (move.type)
{
case GCodeProcessor::EMoveType::Tool_change:
case GCodeProcessor::EMoveType::Color_change:
case GCodeProcessor::EMoveType::Pause_Print:
case GCodeProcessor::EMoveType::Custom_GCode:
case GCodeProcessor::EMoveType::Retract:
case GCodeProcessor::EMoveType::Unretract:
case GCodeProcessor::EMoveType::Extrude:
{
return type == move.type && role == move.extrusion_role && height == move.height && width == move.width &&
feedrate == move.feedrate && fan_speed == move.fan_speed && volumetric_rate == move.volumetric_rate() &&
extruder_id == move.extruder_id && cp_color_id == move.cp_color_id;
}
case GCodeProcessor::EMoveType::Travel:
{
return type == move.type && feedrate == move.feedrate && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id;
}
default: { return false; }
}
}
void GCodeViewer::IBuffer::reset()
{
// release gpu memory
if (ibo_id > 0) {
glsafe(::glDeleteBuffers(1, &ibo_id));
ibo_id = 0;
}
// release cpu memory
indices_count = 0;
paths = std::vector<Path>();
render_paths = std::vector<RenderPath>();
}
void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move, unsigned int i_id, unsigned int s_id)
{
Path::Endpoint endpoint = { i_id, s_id, move.position };
paths.push_back({ move.type, move.extrusion_role, endpoint, endpoint, move.delta_extruder, move.height, move.width, move.feedrate, move.fan_speed, move.volumetric_rate(), move.extruder_id, move.cp_color_id });
}
GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) const
{
// Input value scaled to the colors range
const float step = step_size();
const float global_t = (step != 0.0f) ? std::max(0.0f, value - min) / step : 0.0f; // lower limit of 0.0f
const size_t color_max_idx = Range_Colors.size() - 1;
// Compute the two colors just below (low) and above (high) the input value
const size_t color_low_idx = std::clamp<size_t>(static_cast<size_t>(global_t), 0, color_max_idx);
const size_t color_high_idx = std::clamp<size_t>(color_low_idx + 1, 0, color_max_idx);
// Compute how far the value is between the low and high colors so that they can be interpolated
const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f);
// Interpolate between the low and high colors to find exactly which color the input value should get
Color ret;
for (unsigned int i = 0; i < 3; ++i) {
ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t);
}
return ret;
}
void GCodeViewer::SequentialView::Marker::init()
{
m_model.init_from(stilized_arrow(16, 2.0f, 4.0f, 1.0f, 8.0f));
}
void GCodeViewer::SequentialView::Marker::set_world_position(const Vec3f& position)
{
m_world_position = position;
m_world_transform = (Geometry::assemble_transform((position + m_z_offset * Vec3f::UnitZ()).cast<double>()) * Geometry::assemble_transform(m_model.get_bounding_box().size()[2] * Vec3d::UnitZ(), { M_PI, 0.0, 0.0 })).cast<float>();
m_world_bounding_box = m_model.get_bounding_box().transformed(m_world_transform.cast<double>());
}
void GCodeViewer::SequentialView::Marker::render() const
{
if (!m_visible)
return;
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
return;
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
shader->start_using();
shader->set_uniform("uniform_color", m_color);
glsafe(::glPushMatrix());
glsafe(::glMultMatrixf(m_world_transform.data()));
m_model.render();
glsafe(::glPopMatrix());
shader->stop_using();
glsafe(::glDisable(GL_BLEND));
static float last_window_width = 0.0f;
static size_t last_text_length = 0;
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
ImGuiWrapper& imgui = *wxGetApp().imgui();
Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
imgui.set_next_window_pos(static_cast<float>(cnv_size.get_width()), static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 1.0f, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::SetNextWindowBgAlpha(0.25f);
imgui.begin(std::string("ToolPosition"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_u8L("Tool position") + ":");
ImGui::PopStyleColor();
ImGui::SameLine();
char buf[1024];
sprintf(buf, "X: %.2f, Y: %.2f, Z: %.2f", m_world_position(0), m_world_position(1), m_world_position(2));
imgui.text(std::string(buf));
// force extra frame to automatically update window size
float width = ImGui::GetWindowWidth();
size_t length = strlen(buf);
if (width != last_window_width || length != last_text_length) {
last_window_width = width;
last_text_length = length;
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
}
imgui.end();
ImGui::PopStyleVar();
}
const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors {{
{ 0.50f, 0.50f, 0.50f }, // erNone
{ 1.00f, 1.00f, 0.40f }, // erPerimeter
{ 1.00f, 0.65f, 0.00f }, // erExternalPerimeter
{ 0.00f, 0.00f, 1.00f }, // erOverhangPerimeter
{ 0.69f, 0.19f, 0.16f }, // erInternalInfill
{ 0.84f, 0.20f, 0.84f }, // erSolidInfill
{ 1.00f, 0.10f, 0.10f }, // erTopSolidInfill
{ 1.00f, 0.55f, 0.41f }, // erIroning
{ 0.60f, 0.60f, 1.00f }, // erBridgeInfill
{ 1.00f, 1.00f, 1.00f }, // erGapFill
{ 0.52f, 0.48f, 0.13f }, // erSkirt
{ 0.00f, 1.00f, 0.00f }, // erSupportMaterial
{ 0.00f, 0.50f, 0.00f }, // erSupportMaterialInterface
{ 0.70f, 0.89f, 0.67f }, // erWipeTower
{ 0.16f, 0.80f, 0.58f }, // erCustom
{ 0.00f, 0.00f, 0.00f } // erMixed
}};
const std::vector<GCodeViewer::Color> GCodeViewer::Options_Colors {{
{ 1.00f, 0.00f, 1.00f }, // Retractions
{ 0.00f, 1.00f, 1.00f }, // Unretractions
{ 1.00f, 1.00f, 1.00f }, // ToolChanges
{ 1.00f, 0.00f, 0.00f }, // ColorChanges
{ 0.00f, 1.00f, 0.00f }, // PausePrints
{ 0.00f, 0.00f, 1.00f } // CustomGCodes
}};
const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors {{
{ 0.0f, 0.0f, 0.5f }, // Move
{ 0.0f, 0.5f, 0.0f }, // Extrude
{ 0.5f, 0.0f, 0.0f } // Retract
}};
const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors {{
{ 0.043f, 0.173f, 0.478f }, // bluish
{ 0.075f, 0.349f, 0.522f },
{ 0.110f, 0.533f, 0.569f },
{ 0.016f, 0.839f, 0.059f },
{ 0.667f, 0.949f, 0.000f },
{ 0.988f, 0.975f, 0.012f },
{ 0.961f, 0.808f, 0.039f },
{ 0.890f, 0.533f, 0.125f },
{ 0.820f, 0.408f, 0.188f },
{ 0.761f, 0.322f, 0.235f } // reddish
}};
bool GCodeViewer::init()
{
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Extrude, true);
m_sequential_view.marker.init();
init_shaders();
std::array<int, 2> point_sizes;
::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data());
m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
return true;
}
void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized)
{
// avoid processing if called with the same gcode_result
if (m_last_result_id == gcode_result.id)
return;
m_last_result_id = gcode_result.id;
// release gpu memory, if used
reset();
load_toolpaths(gcode_result);
#if ENABLE_GCODE_VIEWER_AS_STATE
if (wxGetApp().mainframe->get_mode() != MainFrame::EMode::GCodeViewer)
#endif // ENABLE_GCODE_VIEWER_AS_STATE
load_shells(print, initialized);
#if ENABLE_GCODE_VIEWER_AS_STATE
if (wxGetApp().mainframe->get_mode() == MainFrame::EMode::GCodeViewer) {
// adjust printbed size
const double margin = 10.0;
Vec2d min(m_bounding_box.min(0) - margin, m_bounding_box.min(1) - margin);
Vec2d max(m_bounding_box.max(0) + margin, m_bounding_box.max(1) + margin);
Pointfs bed_shape = { { min(0), min(1) },
{ max(0), min(1) },
{ max(0), max(1) },
{ min(0), max(1) } };
wxGetApp().plater()->set_bed_shape(bed_shape, "", "");
}
#endif // ENABLE_GCODE_VIEWER_AS_STATE
}
void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
{
#if ENABLE_GCODE_VIEWER_STATISTICS
auto start_time = std::chrono::high_resolution_clock::now();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
if (m_vertices.vertices_count == 0)
return;
// update tool colors
m_tool_colors = decode_colors(str_tool_colors);
// update ranges for coloring / legend
m_extrusions.reset_ranges();
for (size_t i = 0; i < m_vertices.vertices_count; ++i) {
// skip first vertex
if (i == 0)
continue;
const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i];
switch (curr.type)
{
case GCodeProcessor::EMoveType::Extrude:
{
m_extrusions.ranges.height.update_from(curr.height);
m_extrusions.ranges.width.update_from(curr.width);
m_extrusions.ranges.fan_speed.update_from(curr.fan_speed);
m_extrusions.ranges.volumetric_rate.update_from(curr.volumetric_rate());
[[fallthrough]];
}
case GCodeProcessor::EMoveType::Travel:
{
if (m_buffers[buffer_id(curr.type)].visible)
m_extrusions.ranges.feedrate.update_from(curr.feedrate);
break;
}
default: { break; }
}
}
// update buffers' render paths
refresh_render_paths(false, false);
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.refresh_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
void GCodeViewer::reset()
{
m_vertices.reset();
for (IBuffer& buffer : m_buffers) {
buffer.reset();
}
m_bounding_box = BoundingBoxf3();
m_tool_colors = std::vector<Color>();
m_extruder_ids = std::vector<unsigned char>();
m_extrusions.reset_role_visibility_flags();
m_extrusions.reset_ranges();
m_shells.volumes.clear();
m_layers_zs = std::vector<double>();
m_layers_z_range = { 0.0, 0.0 };
m_roles = std::vector<ExtrusionRole>();
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.reset_all();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
void GCodeViewer::render() const
{
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.reset_opengl();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
if (m_roles.empty())
return;
glsafe(::glEnable(GL_DEPTH_TEST));
render_toolpaths();
m_sequential_view.marker.set_world_position(m_sequential_view.current_position);
m_sequential_view.marker.render();
render_shells();
render_legend();
#if ENABLE_GCODE_VIEWER_STATISTICS
render_statistics();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
render_shaders_editor();
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
}
bool GCodeViewer::is_toolpath_move_type_visible(GCodeProcessor::EMoveType type) const
{
size_t id = static_cast<size_t>(buffer_id(type));
return (id < m_buffers.size()) ? m_buffers[id].visible : false;
}
void GCodeViewer::set_toolpath_move_type_visible(GCodeProcessor::EMoveType type, bool visible)
{
size_t id = static_cast<size_t>(buffer_id(type));
if (id < m_buffers.size())
m_buffers[id].visible = visible;
}
unsigned int GCodeViewer::get_options_visibility_flags() const
{
auto set_flag = [](unsigned int flags, unsigned int flag, bool active) {
return active ? (flags | (1 << flag)) : flags;
};
unsigned int flags = 0;
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Travel), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Travel));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Retractions), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Retract));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Unretractions), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Unretract));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolChanges), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Tool_change));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ColorChanges), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Color_change));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::PausePrints), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Pause_Print));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::CustomGCodes), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Custom_GCode));
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Shells), m_shells.visible);
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolMarker), m_sequential_view.marker.is_visible());
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Legend), is_legend_enabled());
return flags;
}
void GCodeViewer::set_options_visibility_from_flags(unsigned int flags)
{
auto is_flag_set = [flags](unsigned int flag) {
return (flags & (1 << flag)) != 0;
};
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Travel, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Travel)));
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Retract, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Retractions)));
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Unretract, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Unretractions)));
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Tool_change, is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolChanges)));
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Color_change, is_flag_set(static_cast<unsigned int>(Preview::OptionType::ColorChanges)));
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Pause_Print, is_flag_set(static_cast<unsigned int>(Preview::OptionType::PausePrints)));
set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Custom_GCode, is_flag_set(static_cast<unsigned int>(Preview::OptionType::CustomGCodes)));
m_shells.visible = is_flag_set(static_cast<unsigned int>(Preview::OptionType::Shells));
m_sequential_view.marker.set_visible(is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolMarker)));
enable_legend(is_flag_set(static_cast<unsigned int>(Preview::OptionType::Legend)));
}
void GCodeViewer::set_layers_z_range(const std::array<double, 2>& layers_z_range)
{
bool keep_sequential_current_first = layers_z_range[0] >= m_layers_z_range[0];
bool keep_sequential_current_last = layers_z_range[1] <= m_layers_z_range[1];
m_layers_z_range = layers_z_range;
refresh_render_paths(keep_sequential_current_first, keep_sequential_current_last);
wxGetApp().plater()->update_preview_moves_slider();
}
void GCodeViewer::init_shaders()
{
unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract);
unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Count);
bool is_glsl_120 = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20);
for (unsigned char i = begin_id; i < end_id; ++i) {
switch (buffer_type(i))
{
case GCodeProcessor::EMoveType::Tool_change: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; }
case GCodeProcessor::EMoveType::Color_change: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; }
case GCodeProcessor::EMoveType::Pause_Print: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; }
case GCodeProcessor::EMoveType::Custom_GCode: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; }
case GCodeProcessor::EMoveType::Retract: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; }
case GCodeProcessor::EMoveType::Unretract: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; }
case GCodeProcessor::EMoveType::Extrude: { m_buffers[i].shader = "extrusions"; break; }
case GCodeProcessor::EMoveType::Travel: { m_buffers[i].shader = "travels"; break; }
default: { break; }
}
}
}
void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
{
#if ENABLE_GCODE_VIEWER_STATISTICS
auto start_time = std::chrono::high_resolution_clock::now();
m_statistics.results_size = SLIC3R_STDVEC_MEMSIZE(gcode_result.moves, GCodeProcessor::MoveVertex);
#endif // ENABLE_GCODE_VIEWER_STATISTICS
// vertex data
m_vertices.vertices_count = gcode_result.moves.size();
if (m_vertices.vertices_count == 0)
return;
// vertex data / bounding box -> extract from result
std::vector<float> vertices_data(m_vertices.vertices_count * 3);
for (size_t i = 0; i < m_vertices.vertices_count; ++i) {
const GCodeProcessor::MoveVertex& move = gcode_result.moves[i];
#if ENABLE_GCODE_VIEWER_AS_STATE
if (wxGetApp().mainframe->get_mode() == MainFrame::EMode::GCodeViewer)
m_bounding_box.merge(move.position.cast<double>());
else {
#endif // ENABLE_GCODE_VIEWER_AS_STATE
if (move.type == GCodeProcessor::EMoveType::Extrude && move.width != 0.0f && move.height != 0.0f)
m_bounding_box.merge(move.position.cast<double>());
#if ENABLE_GCODE_VIEWER_AS_STATE
}
#endif // ENABLE_GCODE_VIEWER_AS_STATE
::memcpy(static_cast<void*>(&vertices_data[i * 3]), static_cast<const void*>(move.position.data()), 3 * sizeof(float));
}
m_bounding_box.merge(m_bounding_box.max + m_sequential_view.marker.get_bounding_box().max[2] * Vec3d::UnitZ());
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.vertices_size = SLIC3R_STDVEC_MEMSIZE(vertices_data, float);
m_statistics.vertices_gpu_size = vertices_data.size() * sizeof(float);
#endif // ENABLE_GCODE_VIEWER_STATISTICS
// vertex data -> send to gpu
glsafe(::glGenBuffers(1, &m_vertices.vbo_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_vertices.vbo_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, vertices_data.size() * sizeof(float), vertices_data.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
// vertex data -> no more needed, free ram
vertices_data = std::vector<float>();
// indices data -> extract from result
std::vector<std::vector<unsigned int>> indices(m_buffers.size());
for (size_t i = 0; i < m_vertices.vertices_count; ++i) {
// skip first vertex
if (i == 0)
continue;
const GCodeProcessor::MoveVertex& prev = gcode_result.moves[i - 1];
const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i];
unsigned char id = buffer_id(curr.type);
IBuffer& buffer = m_buffers[id];
std::vector<unsigned int>& buffer_indices = indices[id];
switch (curr.type)
{
case GCodeProcessor::EMoveType::Tool_change:
case GCodeProcessor::EMoveType::Color_change:
case GCodeProcessor::EMoveType::Pause_Print:
case GCodeProcessor::EMoveType::Custom_GCode:
case GCodeProcessor::EMoveType::Retract:
case GCodeProcessor::EMoveType::Unretract:
{
buffer.add_path(curr, static_cast<unsigned int>(buffer_indices.size()), static_cast<unsigned int>(i));
buffer_indices.push_back(static_cast<unsigned int>(i));
break;
}
case GCodeProcessor::EMoveType::Extrude:
case GCodeProcessor::EMoveType::Travel:
{
if (prev.type != curr.type || !buffer.paths.back().matches(curr)) {
buffer.add_path(curr, static_cast<unsigned int>(buffer_indices.size()), static_cast<unsigned int>(i - 1));
Path& last_path = buffer.paths.back();
last_path.first.position = prev.position;
buffer_indices.push_back(static_cast<unsigned int>(i - 1));
}
buffer.paths.back().last = { static_cast<unsigned int>(buffer_indices.size()), static_cast<unsigned int>(i), curr.position };
buffer_indices.push_back(static_cast<unsigned int>(i));
break;
}
default: { break; }
}
}
#if ENABLE_GCODE_VIEWER_STATISTICS
for (IBuffer& buffer : m_buffers) {
m_statistics.paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.paths, Path);
}
#endif // ENABLE_GCODE_VIEWER_STATISTICS
// indices data -> send data to gpu
for (size_t i = 0; i < m_buffers.size(); ++i) {
IBuffer& buffer = m_buffers[i];
std::vector<unsigned int>& buffer_indices = indices[i];
buffer.indices_count = buffer_indices.size();
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.indices_size += SLIC3R_STDVEC_MEMSIZE(buffer_indices, unsigned int);
m_statistics.indices_gpu_size += buffer.indices_count * sizeof(unsigned int);
#endif // ENABLE_GCODE_VIEWER_STATISTICS
if (buffer.indices_count > 0) {
glsafe(::glGenBuffers(1, &buffer.ibo_id));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.ibo_id));
glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, buffer.indices_count * sizeof(unsigned int), buffer_indices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
}
}
// layers zs / roles / extruder ids / cp color ids -> extract from result
for (size_t i = 0; i < m_vertices.vertices_count; ++i) {
const GCodeProcessor::MoveVertex& move = gcode_result.moves[i];
if (move.type == GCodeProcessor::EMoveType::Extrude)
m_layers_zs.emplace_back(static_cast<double>(move.position[2]));
m_extruder_ids.emplace_back(move.extruder_id);
if (i > 0)
m_roles.emplace_back(move.extrusion_role);
}
// layers zs -> replace intervals of layers with similar top positions with their average value.
std::sort(m_layers_zs.begin(), m_layers_zs.end());
int n = int(m_layers_zs.size());
int k = 0;
for (int i = 0; i < n;) {
int j = i + 1;
double zmax = m_layers_zs[i] + EPSILON;
for (; j < n && m_layers_zs[j] <= zmax; ++j);
m_layers_zs[k++] = (j > i + 1) ? (0.5 * (m_layers_zs[i] + m_layers_zs[j - 1])) : m_layers_zs[i];
i = j;
}
if (k < n)
m_layers_zs.erase(m_layers_zs.begin() + k, m_layers_zs.end());
// set layers z range
m_layers_z_range = { m_layers_zs.front(), m_layers_zs.back() };
// roles -> remove duplicates
std::sort(m_roles.begin(), m_roles.end());
m_roles.erase(std::unique(m_roles.begin(), m_roles.end()), m_roles.end());
// extruder ids -> remove duplicates
std::sort(m_extruder_ids.begin(), m_extruder_ids.end());
m_extruder_ids.erase(std::unique(m_extruder_ids.begin(), m_extruder_ids.end()), m_extruder_ids.end());
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.load_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
void GCodeViewer::load_shells(const Print& print, bool initialized)
{
if (print.objects().empty())
// no shells, return
return;
// adds objects' volumes
int object_id = 0;
for (const PrintObject* obj : print.objects()) {
const ModelObject* model_obj = obj->model_object();
std::vector<int> instance_ids(model_obj->instances.size());
for (int i = 0; i < (int)model_obj->instances.size(); ++i) {
instance_ids[i] = i;
}
m_shells.volumes.load_object(model_obj, object_id, instance_ids, "object", initialized);
++object_id;
}
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF) {
// adds wipe tower's volume
double max_z = print.objects()[0]->model_object()->get_model()->bounding_box().max(2);
const PrintConfig& config = print.config();
size_t extruders_count = config.nozzle_diameter.size();
if ((extruders_count > 1) && config.wipe_tower && !config.complete_objects) {
const DynamicPrintConfig& print_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
double layer_height = print_config.opt_float("layer_height");
double first_layer_height = print_config.get_abs_value("first_layer_height", layer_height);
double nozzle_diameter = print.config().nozzle_diameter.values[0];
float depth = print.wipe_tower_data(extruders_count, first_layer_height, nozzle_diameter).depth;
float brim_width = print.wipe_tower_data(extruders_count, first_layer_height, nozzle_diameter).brim_width;
m_shells.volumes.load_wipe_tower_preview(1000, config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, depth, max_z, config.wipe_tower_rotation_angle,
!print.is_step_done(psWipeTower), brim_width, initialized);
}
}
// remove modifiers
while (true) {
GLVolumePtrs::iterator it = std::find_if(m_shells.volumes.volumes.begin(), m_shells.volumes.volumes.end(), [](GLVolume* volume) { return volume->is_modifier; });
if (it != m_shells.volumes.volumes.end()) {
delete (*it);
m_shells.volumes.volumes.erase(it);
}
else
break;
}
for (GLVolume* volume : m_shells.volumes.volumes) {
volume->zoom_to_volumes = false;
volume->color[3] = 0.25f;
volume->force_native_color = true;
volume->set_render_color();
}
}
void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last) const
{
#if ENABLE_GCODE_VIEWER_STATISTICS
auto start_time = std::chrono::high_resolution_clock::now();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
auto extrusion_color = [this](const Path& path) {
Color color;
switch (m_view_type)
{
case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; }
case EViewType::Height: { color = m_extrusions.ranges.height.get_color_at(path.height); break; }
case EViewType::Width: { color = m_extrusions.ranges.width.get_color_at(path.width); break; }
case EViewType::Feedrate: { color = m_extrusions.ranges.feedrate.get_color_at(path.feedrate); break; }
case EViewType::FanSpeed: { color = m_extrusions.ranges.fan_speed.get_color_at(path.fan_speed); break; }
case EViewType::VolumetricRate: { color = m_extrusions.ranges.volumetric_rate.get_color_at(path.volumetric_rate); break; }
case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; }
case EViewType::ColorPrint: { color = m_tool_colors[path.cp_color_id]; break; }
default: { color = { 1.0f, 1.0f, 1.0f }; break; }
}
return color;
};
auto travel_color = [this](const Path& path) {
return (path.delta_extruder < 0.0f) ? Travel_Colors[2] /* Retract */ :
((path.delta_extruder > 0.0f) ? Travel_Colors[1] /* Extrude */ :
Travel_Colors[0] /* Move */);
};
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.render_paths_size = 0;
#endif // ENABLE_GCODE_VIEWER_STATISTICS
m_sequential_view.endpoints.first = m_vertices.vertices_count;
m_sequential_view.endpoints.last = 0;
if (!keep_sequential_current_first)
m_sequential_view.current.first = 0;
if (!keep_sequential_current_last)
m_sequential_view.current.last = m_vertices.vertices_count;
// first pass: collect visible paths and update sequential view data
std::vector<std::pair<IBuffer*, size_t>> paths;
for (IBuffer& buffer : m_buffers) {
// reset render paths
buffer.render_paths = std::vector<RenderPath>();
if (!buffer.visible)
continue;
for (size_t i = 0; i < buffer.paths.size(); ++i) {
const Path& path = buffer.paths[i];
if (path.type == GCodeProcessor::EMoveType::Travel) {
if (!is_travel_in_z_range(i))
continue;
}
else if (!is_in_z_range(path))
continue;
if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
continue;
// store valid path
paths.push_back({ &buffer, i });
m_sequential_view.endpoints.first = std::min(m_sequential_view.endpoints.first, path.first.s_id);
m_sequential_view.endpoints.last = std::max(m_sequential_view.endpoints.last, path.last.s_id);
}
}
// update current sequential position
m_sequential_view.current.first = keep_sequential_current_first ? std::clamp(m_sequential_view.current.first, m_sequential_view.endpoints.first, m_sequential_view.endpoints.last) : m_sequential_view.endpoints.first;
m_sequential_view.current.last = keep_sequential_current_last ? std::clamp(m_sequential_view.current.last, m_sequential_view.endpoints.first, m_sequential_view.endpoints.last) : m_sequential_view.endpoints.last;
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_vertices.vbo_id));
size_t v_size = VBuffer::vertex_size_bytes();
glsafe(::glGetBufferSubData(GL_ARRAY_BUFFER, static_cast<GLintptr>(m_sequential_view.current.last * v_size), static_cast<GLsizeiptr>(v_size), static_cast<void*>(m_sequential_view.current_position.data())));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
// second pass: filter paths by sequential data
for (auto&& [buffer, id] : paths) {
const Path& path = buffer->paths[id];
if ((m_sequential_view.current.last <= path.first.s_id) || (path.last.s_id <= m_sequential_view.current.first))
continue;
Color color;
switch (path.type)
{
case GCodeProcessor::EMoveType::Extrude: { color = extrusion_color(path); break; }
case GCodeProcessor::EMoveType::Travel: { color = (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path); break; }
default: { color = { 0.0f, 0.0f, 0.0f }; break; }
}
auto it = std::find_if(buffer->render_paths.begin(), buffer->render_paths.end(), [color](const RenderPath& path) { return path.color == color; });
if (it == buffer->render_paths.end()) {
it = buffer->render_paths.insert(buffer->render_paths.end(), RenderPath());
it->color = color;
}
it->sizes.push_back(std::min(m_sequential_view.current.last, path.last.s_id) - std::max(m_sequential_view.current.first, path.first.s_id) + 1);
unsigned int delta_1st = 0;
if ((path.first.s_id < m_sequential_view.current.first) && (m_sequential_view.current.first <= path.last.s_id))
delta_1st = m_sequential_view.current.first - path.first.s_id;
it->offsets.push_back(static_cast<size_t>((path.first.i_id + delta_1st) * sizeof(unsigned int)));
}
#if ENABLE_GCODE_VIEWER_STATISTICS
for (const IBuffer& buffer : m_buffers) {
m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.render_paths, RenderPath);
for (const RenderPath& path : buffer.render_paths) {
m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
}
}
m_statistics.refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
void GCodeViewer::render_toolpaths() const
{
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
float point_size = m_shaders_editor.point_size;
#else
float point_size = 1.0f;
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
const Camera& camera = wxGetApp().plater()->get_camera();
double zoom = camera.get_zoom();
const std::array<int, 4>& viewport = camera.get_viewport();
float near_plane_height = camera.get_type() == Camera::Perspective ? static_cast<float>(viewport[3]) / (2.0f * static_cast<float>(2.0 * std::tan(0.5 * Geometry::deg2rad(camera.get_fov())))) :
static_cast<float>(viewport[3]) * 0.0005;
Transform3d inv_proj = camera.get_projection_matrix().inverse();
auto render_as_points = [this, zoom, inv_proj, viewport, point_size, near_plane_height](const IBuffer& buffer, EOptionsColors color_id, GLShaderProgram& shader) {
shader.set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(color_id)]);
shader.set_uniform("zoom", zoom);
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
shader.set_uniform("percent_outline_radius", 0.01f * static_cast<float>(m_shaders_editor.percent_outline));
shader.set_uniform("percent_center_radius", 0.01f * static_cast<float>(m_shaders_editor.percent_center));
#else
shader.set_uniform("percent_outline_radius", 0.15f);
shader.set_uniform("percent_center_radius", 0.15f);
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
shader.set_uniform("viewport", viewport);
shader.set_uniform("inv_proj_matrix", inv_proj);
shader.set_uniform("point_size", point_size);
shader.set_uniform("near_plane_height", near_plane_height);
glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
glsafe(::glEnable(GL_POINT_SPRITE));
for (const RenderPath& path : buffer.render_paths) {
glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
++m_statistics.gl_multi_points_calls_count;
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
glsafe(::glDisable(GL_POINT_SPRITE));
glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
};
auto render_as_lines = [this](const IBuffer& buffer, GLShaderProgram& shader) {
for (const RenderPath& path : buffer.render_paths)
{
shader.set_uniform("uniform_color", path.color);
// glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
glsafe(::glMultiDrawElements(GL_LINE_STRIP, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
++m_statistics.gl_multi_line_strip_calls_count;
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
};
auto line_width = [zoom]() {
return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0));
};
glsafe(::glCullFace(GL_BACK));
glsafe(::glLineWidth(static_cast<GLfloat>(line_width())));
unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract);
unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Count);
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_vertices.vbo_id));
glsafe(::glVertexPointer(3, GL_FLOAT, VBuffer::vertex_size_bytes(), (const void*)0));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
for (unsigned char i = begin_id; i < end_id; ++i) {
const IBuffer& buffer = m_buffers[i];
if (buffer.ibo_id == 0)
continue;
if (!buffer.visible)
continue;
GLShaderProgram* shader = wxGetApp().get_shader(buffer.shader.c_str());
if (shader != nullptr) {
shader->start_using();
GCodeProcessor::EMoveType type = buffer_type(i);
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.ibo_id));
switch (type)
{
case GCodeProcessor::EMoveType::Tool_change: { render_as_points(buffer, EOptionsColors::ToolChanges, *shader); break; }
case GCodeProcessor::EMoveType::Color_change: { render_as_points(buffer, EOptionsColors::ColorChanges, *shader); break; }
case GCodeProcessor::EMoveType::Pause_Print: { render_as_points(buffer, EOptionsColors::PausePrints, *shader); break; }
case GCodeProcessor::EMoveType::Custom_GCode: { render_as_points(buffer, EOptionsColors::CustomGCodes, *shader); break; }
case GCodeProcessor::EMoveType::Retract: { render_as_points(buffer, EOptionsColors::Retractions, *shader); break; }
case GCodeProcessor::EMoveType::Unretract: { render_as_points(buffer, EOptionsColors::Unretractions, *shader); break; }
case GCodeProcessor::EMoveType::Extrude:
case GCodeProcessor::EMoveType::Travel: { render_as_lines(buffer, *shader); break; }
}
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
shader->stop_using();
}
}
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
void GCodeViewer::render_shells() const
{
if (!m_shells.visible || m_shells.volumes.empty())
return;
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
return;
// glsafe(::glDepthMask(GL_FALSE));
shader->start_using();
m_shells.volumes.render(GLVolumeCollection::Transparent, true, wxGetApp().plater()->get_camera().get_view_matrix());
shader->stop_using();
// glsafe(::glDepthMask(GL_TRUE));
}
void GCodeViewer::render_legend() const
{
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
static const ImU32 ICON_BORDER_COLOR = ImGui::GetColorU32(ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
if (!m_legend_enabled)
return;
ImGuiWrapper& imgui = *wxGetApp().imgui();
#define USE_ICON_HEXAGON 1
imgui.set_next_window_pos(0.0f, 0.0f, ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::SetNextWindowBgAlpha(0.6f);
imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
ImDrawList* draw_list = ImGui::GetWindowDrawList();
enum class EItemType : unsigned char
{
Rect,
Circle,
Hexagon,
Line
};
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
auto add_item = [this, draw_list, &imgui](EItemType type, const Color& color, const std::string& label, std::function<void()> callback = nullptr) {
#else
auto add_item = [draw_list, &imgui](EItemType type, const Color& color, const std::string& label, std::function<void()> callback = nullptr) {
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
float icon_size = ImGui::GetTextLineHeight();
ImVec2 pos = ImGui::GetCursorPos();
switch (type)
{
default:
case EItemType::Rect:
{
draw_list->AddRect({ pos.x, pos.y }, { pos.x + icon_size, pos.y + icon_size }, ICON_BORDER_COLOR, 0.0f, 0);
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }));
break;
}
case EItemType::Circle:
{
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
if (m_shaders_editor.shader_version == 1) {
draw_list->AddCircleFilled(center, 0.5f * icon_size,
ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16);
float radius = 0.5f * icon_size * (1.0f - 0.01f * static_cast<float>(m_shaders_editor.percent_outline));
draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
if (m_shaders_editor.percent_center > 0) {
radius = 0.5f * icon_size * 0.01f * static_cast<float>(m_shaders_editor.percent_center);
draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16);
}
}
else
draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
// ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
// draw_list->AddCircle(center, 0.5f * icon_size, ICON_BORDER_COLOR, 16);
// if (m_shaders_editor.shader_version == 1) {
// draw_list->AddCircleFilled(center, (0.5f * icon_size) - 2.0f,
// ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16);
// float radius = ((0.5f * icon_size) - 2.0f) * (1.0f - 0.01f * static_cast<float>(m_shaders_editor.percent_outline));
// draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
// if (m_shaders_editor.percent_center > 0) {
// radius = ((0.5f * icon_size) - 2.0f) * 0.01f * static_cast<float>(m_shaders_editor.percent_center);
// draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16);
// }
// } else
// draw_list->AddCircleFilled(center, (0.5f * icon_size) - 2.0f, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
#else
draw_list->AddCircleFilled({ 0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size) }, 0.5f * icon_size,
ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
// draw_list->AddCircle({ 0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size) }, 0.5f * icon_size, ICON_BORDER_COLOR, 16);
// draw_list->AddCircleFilled({ 0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size) }, (0.5f * icon_size) - 2.0f,
// ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
break;
}
case EItemType::Hexagon:
{
ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6);
// draw_list->AddNgon(center, 0.5f * icon_size, ICON_BORDER_COLOR, 6);
// draw_list->AddNgonFilled(center, (0.5f * icon_size) - 2.0f,
// ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6);
break;
}
case EItemType::Line:
{
draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1}, { pos.x + icon_size - 1, pos.y + 1 }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f);
break;
}
}
// draw text
ImGui::Dummy({ icon_size, icon_size });
ImGui::SameLine();
if (callback != nullptr) {
if (ImGui::MenuItem(label.c_str()))
callback();
}
else
imgui.text(label);
};
auto add_range = [this, draw_list, &imgui, add_item](const Extrusions::Range& range, unsigned int decimals) {
auto add_range_item = [this, draw_list, &imgui, add_item](int i, float value, unsigned int decimals) {
char buf[1024];
::sprintf(buf, "%.*f", decimals, value);
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, Range_Colors[i], buf);
#else
add_item(EItemType::Rect, Range_Colors[i], buf);
#endif // USE_ICON_HEXAGON
};
float step_size = range.step_size();
if (step_size == 0.0f)
// single item use case
add_range_item(0, range.min, decimals);
else {
for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i) {
add_range_item(i, range.min + static_cast<float>(i) * step_size, decimals);
}
}
};
// extrusion paths -> title
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
switch (m_view_type)
{
case EViewType::FeatureType: { imgui.text(_u8L("Feature type")); break; }
case EViewType::Height: { imgui.text(_u8L("Height (mm)")); break; }
case EViewType::Width: { imgui.text(_u8L("Width (mm)")); break; }
case EViewType::Feedrate: { imgui.text(_u8L("Speed (mm/s)")); break; }
case EViewType::FanSpeed: { imgui.text(_u8L("Fan Speed (%%)")); break; }
case EViewType::VolumetricRate: { imgui.text(_u8L("Volumetric flow rate (mm³/s)")); break; }
case EViewType::Tool: { imgui.text(_u8L("Tool")); break; }
case EViewType::ColorPrint: { imgui.text(_u8L("Color Print")); break; }
default: { break; }
}
ImGui::PopStyleColor();
ImGui::Separator();
// extrusion paths -> items
switch (m_view_type)
{
case EViewType::FeatureType:
{
for (ExtrusionRole role : m_roles) {
bool visible = is_visible(role);
if (!visible)
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.3333f);
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, Extrusion_Role_Colors[static_cast<unsigned int>(role)], _u8L(ExtrusionEntity::role_to_string(role)), [this, role]() {
#else
add_item(EItemType::Rect, Extrusion_Role_Colors[static_cast<unsigned int>(role)], _u8L(ExtrusionEntity::role_to_string(role)), [this, role]() {
#endif // USE_ICON_HEXAGON
if (role < erCount)
{
m_extrusions.role_visibility_flags = is_visible(role) ? m_extrusions.role_visibility_flags & ~(1 << role) : m_extrusions.role_visibility_flags | (1 << role);
// update buffers' render paths
refresh_render_paths(false, false);
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
wxGetApp().plater()->update_preview_bottom_toolbar();
}
});
if (!visible)
ImGui::PopStyleVar();
}
break;
}
case EViewType::Height: { add_range(m_extrusions.ranges.height, 3); break; }
case EViewType::Width: { add_range(m_extrusions.ranges.width, 3); break; }
case EViewType::Feedrate: { add_range(m_extrusions.ranges.feedrate, 1); break; }
case EViewType::FanSpeed: { add_range(m_extrusions.ranges.fan_speed, 0); break; }
case EViewType::VolumetricRate: { add_range(m_extrusions.ranges.volumetric_rate, 3); break; }
case EViewType::Tool:
{
size_t tools_count = m_tool_colors.size();
for (size_t i = 0; i < tools_count; ++i) {
// shows only extruders actually used
auto it = std::find(m_extruder_ids.begin(), m_extruder_ids.end(), static_cast<unsigned char>(i));
if (it == m_extruder_ids.end())
continue;
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str());
#else
add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str());
#endif // USE_ICON_HEXAGON
}
break;
}
case EViewType::ColorPrint:
{
const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
const int extruders_count = wxGetApp().extruders_edited_cnt();
if (extruders_count == 1) { // single extruder use case
if (custom_gcode_per_print_z.empty())
// no data to show
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors.front(), _u8L("Default print color"));
#else
add_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default print color"));
#endif // USE_ICON_HEXAGON
else {
std::vector<std::pair<double, double>> cp_values;
cp_values.reserve(custom_gcode_per_print_z.size());
for (auto custom_code : custom_gcode_per_print_z) {
if (custom_code.type != ColorChange)
continue;
auto lower_b = std::lower_bound(m_layers_zs.begin(), m_layers_zs.end(), custom_code.print_z - Slic3r::DoubleSlider::epsilon());
if (lower_b == m_layers_zs.end())
continue;
double current_z = *lower_b;
double previous_z = lower_b == m_layers_zs.begin() ? 0.0 : *(--lower_b);
// to avoid duplicate values, check adding values
if (cp_values.empty() || !(cp_values.back().first == previous_z && cp_values.back().second == current_z))
cp_values.emplace_back(std::make_pair(previous_z, current_z));
}
const int items_cnt = static_cast<int>(cp_values.size());
if (items_cnt == 0) { // There is no one color change, but there are some pause print or custom Gcode
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors.front(), _u8L("Default print color"));
#else
add_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default print color"));
#endif // USE_ICON_HEXAGON
}
else {
for (int i = items_cnt; i >= 0; --i) {
// create label for color change item
std::string id_str = " (" + std::to_string(i + 1) + ")";
if (i == 0) {
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("up to %.2f mm")) % cp_values.front().first).str() + id_str);
#else
add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("up to %.2f mm")) % cp_values.front().first).str() + id_str);
#endif // USE_ICON_HEXAGON
break;
}
else if (i == items_cnt) {
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("above %.2f mm")) % cp_values[i - 1].second).str() + id_str);
#else
add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("above %.2f mm")) % cp_values[i - 1].second).str() + id_str);
#endif // USE_ICON_HEXAGON
continue;
}
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("%.2f - %.2f mm")) % cp_values[i - 1].second% cp_values[i].first).str() + id_str);
#else
add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("%.2f - %.2f mm")) % cp_values[i - 1].second% cp_values[i].first).str() + id_str);
#endif // USE_ICON_HEXAGON
}
}
}
}
else // multi extruder use case
{
// extruders
for (unsigned int i = 0; i < (unsigned int)extruders_count; ++i) {
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str());
#else
add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str());
#endif // USE_ICON_HEXAGON
}
// color changes
int color_change_idx = 1 + static_cast<int>(m_tool_colors.size()) - extruders_count;
size_t last_color_id = m_tool_colors.size() - 1;
for (int i = static_cast<int>(custom_gcode_per_print_z.size()) - 1; i >= 0; --i) {
if (custom_gcode_per_print_z[i].type == ColorChange) {
// create label for color change item
std::string id_str = " (" + std::to_string(color_change_idx--) + ")";
#if USE_ICON_HEXAGON
add_item(EItemType::Hexagon, m_tool_colors[last_color_id--],
#else
add_item(EItemType::Rect, m_tool_colors[last_color_id--],
#endif // USE_ICON_HEXAGON
(boost::format(_u8L("Color change for Extruder %d at %.2f mm")) % custom_gcode_per_print_z[i].extruder % custom_gcode_per_print_z[i].print_z).str() + id_str);
}
}
}
break;
}
default: { break; }
}
// travel paths
if (m_buffers[buffer_id(GCodeProcessor::EMoveType::Travel)].visible) {
switch (m_view_type)
{
case EViewType::Feedrate:
case EViewType::Tool:
case EViewType::ColorPrint:
{
break;
}
default:
{
// title
ImGui::Spacing();
ImGui::Spacing();
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_u8L("Travel"));
ImGui::PopStyleColor();
ImGui::Separator();
// items
add_item(EItemType::Line, Travel_Colors[0], _u8L("Movement"));
add_item(EItemType::Line, Travel_Colors[1], _u8L("Extrusion"));
add_item(EItemType::Line, Travel_Colors[2], _u8L("Retraction"));
break;
}
}
}
auto any_option_visible = [this]() {
return m_buffers[buffer_id(GCodeProcessor::EMoveType::Color_change)].visible ||
m_buffers[buffer_id(GCodeProcessor::EMoveType::Custom_GCode)].visible ||
m_buffers[buffer_id(GCodeProcessor::EMoveType::Pause_Print)].visible ||
m_buffers[buffer_id(GCodeProcessor::EMoveType::Retract)].visible ||
m_buffers[buffer_id(GCodeProcessor::EMoveType::Tool_change)].visible ||
m_buffers[buffer_id(GCodeProcessor::EMoveType::Unretract)].visible;
};
auto add_option = [this, add_item](GCodeProcessor::EMoveType move_type, EOptionsColors color, const std::string& text) {
const IBuffer& buffer = m_buffers[buffer_id(move_type)];
if (buffer.visible && buffer.indices_count > 0)
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
add_item((m_shaders_editor.shader_version == 0) ? EItemType::Rect : EItemType::Circle, Options_Colors[static_cast<unsigned int>(color)], text);
#else
add_item((buffer.shader == "options_110") ? EItemType::Rect : EItemType::Circle, Options_Colors[static_cast<unsigned int>(color)], text);
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
};
// options
if (any_option_visible()) {
// title
ImGui::Spacing();
ImGui::Spacing();
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_u8L("Options"));
ImGui::PopStyleColor();
ImGui::Separator();
// items
add_option(GCodeProcessor::EMoveType::Retract, EOptionsColors::Retractions, _u8L("Retractions"));
add_option(GCodeProcessor::EMoveType::Unretract, EOptionsColors::Unretractions, _u8L("Unretractions"));
add_option(GCodeProcessor::EMoveType::Tool_change, EOptionsColors::ToolChanges, _u8L("Tool changes"));
add_option(GCodeProcessor::EMoveType::Color_change, EOptionsColors::ColorChanges, _u8L("Color changes"));
add_option(GCodeProcessor::EMoveType::Pause_Print, EOptionsColors::PausePrints, _u8L("Pause prints"));
add_option(GCodeProcessor::EMoveType::Custom_GCode, EOptionsColors::CustomGCodes, _u8L("Custom GCodes"));
}
imgui.end();
ImGui::PopStyleVar();
}
#if ENABLE_GCODE_VIEWER_STATISTICS
void GCodeViewer::render_statistics() const
{
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
static const float offset = 250.0f;
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f);
imgui.begin(std::string("Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Load time:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.load_time) + " ms");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Resfresh time:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.refresh_time) + " ms");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Resfresh paths time:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.refresh_paths_time) + " ms");
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Multi GL_POINTS calls:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.gl_multi_points_calls_count));
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Multi GL_LINE_STRIP calls:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.gl_multi_line_strip_calls_count));
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("GCodeProcessor results:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.results_size) + " bytes");
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Vertices CPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.vertices_size) + " bytes");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Indices CPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.indices_size) + " bytes");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Paths CPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.paths_size) + " bytes");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Render paths CPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.render_paths_size) + " bytes");
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Vertices GPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.vertices_gpu_size) + " bytes");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("Indices GPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.indices_gpu_size) + " bytes");
imgui.end();
}
#endif // ENABLE_GCODE_VIEWER_STATISTICS
#if ENABLE_GCODE_VIEWER_SHADERS_EDITOR
void GCodeViewer::render_shaders_editor() const
{
auto set_shader = [this](const std::string& shader) {
unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract);
unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Custom_GCode);
for (unsigned char i = begin_id; i <= end_id; ++i) {
m_buffers[i].shader = shader;
}
};
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
ImGuiWrapper& imgui = *wxGetApp().imgui();
Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
imgui.set_next_window_pos(static_cast<float>(cnv_size.get_width()), 0.5f * static_cast<float>(cnv_size.get_height()), ImGuiCond_Once, 1.0f, 0.5f);
imgui.begin(std::string("Shaders editor (DEV only)"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize);
ImGui::RadioButton("glsl version 1.10 (low end PCs)", &m_shaders_editor.shader_version, 0);
ImGui::RadioButton("glsl version 1.20 flat (billboards)", &m_shaders_editor.shader_version, 1);
ImGui::RadioButton("glsl version 1.20 solid (spheres default)", &m_shaders_editor.shader_version, 2);
switch (m_shaders_editor.shader_version)
{
case 0: { set_shader("options_110"); break; }
case 1: { set_shader("options_120_flat"); break; }
case 2: { set_shader("options_120_solid"); break; }
}
if (ImGui::CollapsingHeader("Options", ImGuiTreeNodeFlags_DefaultOpen)) {
ImGui::SliderFloat("point size", &m_shaders_editor.point_size, 0.5f, 3.0f, "%.1f");
if (m_shaders_editor.shader_version == 1) {
ImGui::SliderInt("percent outline", &m_shaders_editor.percent_outline, 0, 50);
ImGui::SliderInt("percent center", &m_shaders_editor.percent_center, 0, 50);
}
}
imgui.end();
}
#endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR
bool GCodeViewer::is_travel_in_z_range(size_t id) const
{
const IBuffer& buffer = m_buffers[buffer_id(GCodeProcessor::EMoveType::Travel)];
if (id >= buffer.paths.size())
return false;
Path path = buffer.paths[id];
int first = static_cast<int>(id);
unsigned int last = static_cast<unsigned int>(id);
// check adjacent paths
while (first > 0 && path.first.position.isApprox(buffer.paths[first - 1].last.position)) {
--first;
path.first = buffer.paths[first].first;
}
while (last < static_cast<unsigned int>(buffer.paths.size() - 1) && path.last.position.isApprox(buffer.paths[last + 1].first.position)) {
++last;
path.last = buffer.paths[last].last;
}
return is_in_z_range(path);
}
} // namespace GUI
} // namespace Slic3r
#endif // ENABLE_GCODE_VIEWER