57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
#ifndef _technologies_h_
|
|
#define _technologies_h_
|
|
|
|
//============
|
|
// debug techs
|
|
//============
|
|
|
|
// Shows camera target in the 3D scene
|
|
#define ENABLE_SHOW_CAMERA_TARGET 0
|
|
// Log debug messages to console when changing selection
|
|
#define ENABLE_SELECTION_DEBUG_OUTPUT 0
|
|
// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
|
|
#define ENABLE_RENDER_SELECTION_CENTER 0
|
|
// Shows an imgui dialog with render related data
|
|
#define ENABLE_RENDER_STATISTICS 0
|
|
// Shows an imgui dialog with camera related data
|
|
#define ENABLE_CAMERA_STATISTICS 0
|
|
// Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering)
|
|
#define ENABLE_RENDER_PICKING_PASS 0
|
|
|
|
|
|
//====================
|
|
// 1.42.0.alpha1 techs
|
|
//====================
|
|
#define ENABLE_1_42_0_ALPHA1 1
|
|
|
|
// Disable synchronization of unselected instances
|
|
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
|
|
// Use wxDataViewRender instead of wxDataViewCustomRenderer
|
|
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)
|
|
|
|
|
|
//====================
|
|
// 2.2.0.alpha1 techs
|
|
//====================
|
|
#define ENABLE_2_2_0_ALPHA1 1
|
|
|
|
// Enable thumbnail generator
|
|
// When removing this technology, remove it also from stable branch,
|
|
// where it has been partially copied for patch 2.1.1
|
|
#define ENABLE_THUMBNAIL_GENERATOR (1 && ENABLE_2_2_0_ALPHA1)
|
|
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG (0 && ENABLE_THUMBNAIL_GENERATOR)
|
|
|
|
|
|
//==================
|
|
// 2.2.0.beta1 techs
|
|
//==================
|
|
#define ENABLE_2_2_0_BETA1 1
|
|
|
|
// Enhance reload from disk to be able to work with 3mf/amf files saved with PrusaSlicer 2.1.0 and earlier
|
|
#define ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK (1 && ENABLE_2_2_0_BETA1)
|
|
|
|
// Enable showing object/instance info with labels into the 3D scene
|
|
#define ENABLE_SHOW_SCENE_LABELS (1 && ENABLE_2_2_0_BETA1)
|
|
|
|
#endif // _technologies_h_
|