PrusaSlicer-NonPlainar/src/slic3r/GUI/Gizmos
enricoturri1966 914a66e2c3 Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
Fixed conflicts while rebase with master
2022-05-26 08:11:04 +02:00
..
GLGizmoBase.cpp Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers 2022-04-14 15:15:14 +02:00
GLGizmoBase.hpp Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers 2022-04-14 15:15:14 +02:00
GLGizmoCut.cpp Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines 2022-05-26 08:11:04 +02:00
GLGizmoCut.hpp Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:08:11 +01:00
GLGizmoFdmSupports.cpp Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to: 2022-01-27 12:00:51 +01:00
GLGizmoFdmSupports.hpp Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to: 2022-01-27 12:00:51 +01:00
GLGizmoFlatten.cpp Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140 2022-03-21 13:10:47 +01:00
GLGizmoFlatten.hpp Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:50:32 +01:00
GLGizmoHollow.cpp Fixed conflicts after stable->master merge 2022-04-27 23:45:16 +02:00
GLGizmoHollow.hpp Merge branch 'master' into fs_mouse 2022-02-08 10:43:29 +01:00
GLGizmoMmuSegmentation.cpp Shader mm_contour - Customizable offset to calculate the correction to avoid z-fighting (MESA driver needs bigger one) 2022-04-07 12:59:11 +02:00
GLGizmoMmuSegmentation.hpp Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00
GLGizmoMove.cpp Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines 2022-05-26 08:11:04 +02:00
GLGizmoMove.hpp Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers 2022-04-14 15:15:14 +02:00
GLGizmoPainterBase.cpp Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines 2022-05-26 08:11:04 +02:00
GLGizmoPainterBase.hpp Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00
GLGizmoRotate.cpp Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines 2022-05-26 08:11:04 +02:00
GLGizmoRotate.hpp Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers 2022-04-14 15:15:14 +02:00
GLGizmos.hpp WIP: Duplicated the FDM support gizmo for the MMU segmentation 2021-04-19 07:01:11 +02:00
GLGizmoScale.cpp Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines 2022-05-26 08:11:04 +02:00
GLGizmoScale.hpp Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:08:11 +01:00
GLGizmosCommon.cpp Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment 2022-05-25 15:29:10 +02:00
GLGizmosCommon.hpp Painting gizmos and sinking objects: 2021-08-09 10:47:51 +02:00
GLGizmoSeam.cpp Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to: 2022-01-27 12:00:51 +01:00
GLGizmoSeam.hpp Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to: 2022-01-27 12:00:51 +01:00
GLGizmoSimplify.cpp Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment 2022-05-25 15:29:10 +02:00
GLGizmoSimplify.hpp Merge branch 'dev' into fs_simplify_multipart_object 2022-01-16 19:21:02 +01:00
GLGizmoSlaSupports.cpp Fixed conflicts after stable->master merge 2022-04-27 23:45:16 +02:00
GLGizmoSlaSupports.hpp Merge branch 'master' into fs_mouse 2022-02-08 10:43:29 +01:00
GLGizmosManager.cpp Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00
GLGizmosManager.hpp Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00