1385018724
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
264 lines
9.2 KiB
Perl
264 lines
9.2 KiB
Perl
# The slicing work horse.
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# Extends C++ class Slic3r::Print
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package Slic3r::Print;
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use strict;
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use warnings;
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use File::Basename qw(basename fileparse);
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use File::Spec;
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use List::Util qw(min max first sum);
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use Slic3r::ExtrusionLoop ':roles';
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use Slic3r::ExtrusionPath ':roles';
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use Slic3r::Flow ':roles';
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use Slic3r::Geometry qw(X Y unscale);
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use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex intersection offset
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union JT_ROUND JT_SQUARE);
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use Slic3r::Print::State ':steps';
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our $status_cb;
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sub set_status_cb {
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my ($class, $cb) = @_;
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$status_cb = $cb;
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}
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sub status_cb {
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return $status_cb // sub {};
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}
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sub size {
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my $self = shift;
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return $self->bounding_box->size;
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}
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# Slicing process, running at a background thread.
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sub process {
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my ($self) = @_;
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Slic3r::trace(3, "Staring the slicing process.");
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$_->make_perimeters for @{$self->objects};
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$self->status_cb->(70, "Infilling layers");
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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$self->make_skirt;
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$self->make_brim; # must come after make_skirt
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$self->make_wipe_tower;
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# time to make some statistics
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if (0) {
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eval "use Devel::Size";
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print "MEMORY USAGE:\n";
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printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
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printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
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}
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if (0) {
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eval "use Slic3r::Test::SectionCut";
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Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
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}
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Slic3r::trace(3, "Slicing process finished.")
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}
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# G-code export process, running at a background thread.
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sub export_gcode {
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my $self = shift;
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my %params = @_;
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# prerequisites
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$self->process;
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# output everything to a G-code file
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my $output_file = $self->output_filepath($params{output_file} // '');
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$self->status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
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die "G-code export to " . $output_file . " failed\n"
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if ! Slic3r::GCode->new->do_export($self, $output_file);
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# run post-processing scripts
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if (@{$self->config->post_process}) {
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$self->status_cb->(95, "Running post-processing scripts");
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$self->config->setenv;
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for my $script (@{$self->config->post_process}) {
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Slic3r::debugf " '%s' '%s'\n", $script, $output_file;
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# -x doesn't return true on Windows except for .exe files
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if (($^O eq 'MSWin32') ? !(-e $script) : !(-x $script)) {
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die "The configured post-processing script is not executable: check permissions. ($script)\n";
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}
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system($script, $output_file);
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}
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}
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}
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# Export SVG slices for the offline SLA printing.
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sub export_svg {
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my $self = shift;
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my %params = @_;
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$_->slice for @{$self->objects};
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my $fh = $params{output_fh};
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if (!$fh) {
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my $output_file = $self->output_filepath($params{output_file});
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$output_file =~ s/\.[gG][cC][oO][dD][eE]$/.svg/;
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Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
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print "Exporting to $output_file..." unless $params{quiet};
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}
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my $print_bb = $self->bounding_box;
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my $print_size = $print_bb->size;
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print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
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<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
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<!--
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Generated using Slic3r $Slic3r::VERSION
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http://slic3r.org/
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-->
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EOF
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my $print_polygon = sub {
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my ($polygon, $type) = @_;
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printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
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$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
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($type eq 'contour' ? 'white' : 'black');
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};
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my @layers = sort { $a->print_z <=> $b->print_z }
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map { @{$_->layers}, @{$_->support_layers} }
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@{$self->objects};
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my $layer_id = -1;
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my @previous_layer_slices = ();
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for my $layer (@layers) {
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$layer_id++;
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if ($layer->slice_z == -1) {
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printf $fh qq{ <g id="layer%d">\n}, $layer_id;
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} else {
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printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
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}
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my @current_layer_slices = ();
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# sort slices so that the outermost ones come first
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my @slices = sort { $a->contour->contains_point($b->contour->first_point) ? 0 : 1 } @{$layer->slices};
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foreach my $copy (@{$layer->object->_shifted_copies}) {
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foreach my $slice (@slices) {
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my $expolygon = $slice->clone;
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$expolygon->translate(@$copy);
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$expolygon->translate(-$print_bb->x_min, -$print_bb->y_min);
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$print_polygon->($expolygon->contour, 'contour');
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$print_polygon->($_, 'hole') for @{$expolygon->holes};
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push @current_layer_slices, $expolygon;
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}
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}
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# generate support material
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if ($self->has_support_material && $layer->id > 0) {
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my (@supported_slices, @unsupported_slices) = ();
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foreach my $expolygon (@current_layer_slices) {
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my $intersection = intersection_ex(
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[ map @$_, @previous_layer_slices ],
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[ @$expolygon ],
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);
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@$intersection
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? push @supported_slices, $expolygon
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: push @unsupported_slices, $expolygon;
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}
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my @supported_points = map @$_, @$_, @supported_slices;
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foreach my $expolygon (@unsupported_slices) {
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# look for the nearest point to this island among all
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# supported points
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my $contour = $expolygon->contour;
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my $support_point = $contour->first_point->nearest_point(\@supported_points)
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or next;
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my $anchor_point = $support_point->nearest_point([ @$contour ]);
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printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
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map @$_, $support_point, $anchor_point;
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}
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}
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print $fh qq{ </g>\n};
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@previous_layer_slices = @current_layer_slices;
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}
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print $fh "</svg>\n";
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close $fh;
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print "Done.\n" unless $params{quiet};
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}
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sub make_skirt {
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my $self = shift;
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# prerequisites
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$_->make_perimeters for @{$self->objects};
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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return if $self->step_done(STEP_SKIRT);
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$self->set_step_started(STEP_SKIRT);
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$self->skirt->clear;
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if ($self->has_skirt) {
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$self->status_cb->(88, "Generating skirt");
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$self->_make_skirt();
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}
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$self->set_step_done(STEP_SKIRT);
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}
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sub make_brim {
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my $self = shift;
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# prerequisites
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$_->make_perimeters for @{$self->objects};
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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$self->make_skirt;
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return if $self->step_done(STEP_BRIM);
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$self->set_step_started(STEP_BRIM);
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# since this method must be idempotent, we clear brim paths *before*
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# checking whether we need to generate them
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$self->brim->clear;
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if ($self->config->brim_width > 0) {
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$self->status_cb->(88, "Generating brim");
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$self->_make_brim;
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}
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$self->set_step_done(STEP_BRIM);
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}
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sub make_wipe_tower {
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my $self = shift;
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# prerequisites
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$_->make_perimeters for @{$self->objects};
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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$self->make_skirt;
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$self->make_brim;
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return if $self->step_done(STEP_WIPE_TOWER);
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$self->set_step_started(STEP_WIPE_TOWER);
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$self->_clear_wipe_tower;
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if ($self->has_wipe_tower) {
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# $self->status_cb->(95, "Generating wipe tower");
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$self->_make_wipe_tower;
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}
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$self->set_step_done(STEP_WIPE_TOWER);
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}
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# Wrapper around the C++ Slic3r::Print::validate()
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# to produce a Perl exception without a hang-up on some Strawberry perls.
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sub validate
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{
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my $self = shift;
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my $err = $self->_validate;
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die $err . "\n" if (defined($err) && $err ne '');
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}
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1;
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