517 lines
16 KiB
C++
517 lines
16 KiB
C++
#include "GLCanvas3DManager.hpp"
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#include "../../slic3r/GUI/GUI.hpp"
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#include "../../slic3r/GUI/AppConfig.hpp"
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#include <GL/glew.h>
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#include <boost/algorithm/string/split.hpp>
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#include <boost/algorithm/string/classification.hpp>
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#include <wx/glcanvas.h>
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#include <wx/timer.h>
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#include <vector>
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#include <string>
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#include <iostream>
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namespace Slic3r {
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namespace GUI {
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GLCanvas3DManager::GLInfo::GLInfo()
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: version("")
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, glsl_version("")
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, vendor("")
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, renderer("")
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{
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}
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bool GLCanvas3DManager::GLInfo::detect()
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{
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const char* data = (const char*)::glGetString(GL_VERSION);
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if (data == nullptr)
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return false;
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version = data;
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data = (const char*)::glGetString(GL_SHADING_LANGUAGE_VERSION);
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if (data == nullptr)
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return false;
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glsl_version = data;
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data = (const char*)::glGetString(GL_VENDOR);
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if (data == nullptr)
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return false;
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vendor = data;
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data = (const char*)::glGetString(GL_RENDERER);
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if (data == nullptr)
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return false;
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renderer = data;
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return true;
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}
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bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
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{
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std::vector<std::string> tokens;
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boost::split(tokens, version, boost::is_any_of(" "), boost::token_compress_on);
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if (tokens.empty())
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return false;
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std::vector<std::string> numbers;
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boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on);
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unsigned int gl_major = 0;
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unsigned int gl_minor = 0;
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if (numbers.size() > 0)
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gl_major = ::atoi(numbers[0].c_str());
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if (numbers.size() > 1)
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gl_minor = ::atoi(numbers[1].c_str());
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if (gl_major < major)
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return false;
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else if (gl_major > major)
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return true;
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else
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return gl_minor >= minor;
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}
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std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool extensions) const
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{
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std::stringstream out;
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std::string h2_start = format_as_html ? "<b>" : "";
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std::string h2_end = format_as_html ? "</b>" : "";
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std::string b_start = format_as_html ? "<b>" : "";
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std::string b_end = format_as_html ? "</b>" : "";
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std::string line_end = format_as_html ? "<br>" : "\n";
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out << h2_start << "OpenGL installation" << h2_end << line_end;
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out << b_start << "GL version: " << b_end << version << line_end;
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out << b_start << "Vendor: " << b_end << vendor << line_end;
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out << b_start << "Renderer: " << b_end << renderer << line_end;
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out << b_start << "GLSL version: " << b_end << glsl_version << line_end;
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if (extensions)
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{
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out << h2_start << "Installed extensions:" << h2_end << line_end;
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std::vector<std::string> extensions_list;
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GLint num_extensions;
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::glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
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for (unsigned int i = 0; i < num_extensions; ++i)
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{
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const char* e = (const char*)::glGetStringi(GL_EXTENSIONS, i);
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extensions_list.push_back(e);
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}
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std::sort(extensions_list.begin(), extensions_list.end());
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for (const std::string& ext : extensions_list)
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{
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out << ext << line_end;
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}
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}
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return out.str();
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}
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GLCanvas3DManager::GLCanvas3DManager()
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: m_gl_initialized(false)
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, m_use_legacy_opengl(false)
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, m_use_VBOs(false)
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{
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}
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bool GLCanvas3DManager::add(wxGLCanvas* canvas, wxGLContext* context)
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{
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if (_get_canvas(canvas) != m_canvases.end())
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return false;
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GLCanvas3D* canvas3D = new GLCanvas3D(canvas, context);
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if (canvas3D == nullptr)
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return false;
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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// if (!m_gl_initialized)
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// {
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// canvas3D->set_current();
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// init_gl();
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// }
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//
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// if (!canvas3D->init(m_use_VBOs, m_use_legacy_opengl))
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// {
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// delete canvas3D;
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// canvas3D = nullptr;
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// return false;
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// }
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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canvas->Bind(wxEVT_SIZE, [canvas3D](wxSizeEvent& evt) { canvas3D->on_size(evt); });
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canvas->Bind(wxEVT_IDLE, [canvas3D](wxIdleEvent& evt) { canvas3D->on_idle(evt); });
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canvas->Bind(wxEVT_CHAR, [canvas3D](wxKeyEvent& evt) { canvas3D->on_char(evt); });
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canvas->Bind(wxEVT_MOUSEWHEEL, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse_wheel(evt); });
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canvas->Bind(wxEVT_TIMER, [canvas3D](wxTimerEvent& evt) { canvas3D->on_timer(evt); });
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canvas->Bind(wxEVT_LEFT_DOWN, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_LEFT_UP, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_MIDDLE_DOWN, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_MIDDLE_UP, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_RIGHT_DOWN, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_RIGHT_UP, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_MOTION, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_ENTER_WINDOW, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_LEAVE_WINDOW, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_LEFT_DCLICK, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_MIDDLE_DCLICK, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_RIGHT_DCLICK, [canvas3D](wxMouseEvent& evt) { canvas3D->on_mouse(evt); });
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canvas->Bind(wxEVT_PAINT, [canvas3D](wxPaintEvent& evt) { canvas3D->on_paint(evt); });
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m_canvases.insert(CanvasesMap::value_type(canvas, canvas3D));
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std::cout << "canvas added: " << (void*)canvas << " (" << (void*)canvas3D << ")" << std::endl;
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return true;
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}
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bool GLCanvas3DManager::remove(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it == m_canvases.end())
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return false;
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delete it->second;
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m_canvases.erase(it);
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std::cout << "canvas removed: " << (void*)canvas << std::endl;
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return true;
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}
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void GLCanvas3DManager::remove_all()
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{
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for (CanvasesMap::value_type& item : m_canvases)
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{
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std::cout << "canvas removed: " << (void*)item.second << std::endl;
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delete item.second;
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}
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m_canvases.clear();
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}
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unsigned int GLCanvas3DManager::count() const
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{
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return (unsigned int)m_canvases.size();
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}
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void GLCanvas3DManager::init_gl()
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{
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if (!m_gl_initialized)
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{
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std::cout << "GLCanvas3DManager::init_gl()" << std::endl;
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glewInit();
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if (m_gl_info.detect())
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{
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const AppConfig* config = GUI::get_app_config();
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m_use_legacy_opengl = (config == nullptr) || (config->get("use_legacy_opengl") == "1");
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m_use_VBOs = !m_use_legacy_opengl && m_gl_info.is_version_greater_or_equal_to(2, 0);
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m_gl_initialized = true;
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std::cout << "DETECTED OPENGL: " << m_gl_info.version << std::endl;
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std::cout << "USE VBOS = " << (m_use_VBOs ? "YES" : "NO") << std::endl;
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std::cout << "LAYER EDITING ALLOWED = " << (!m_use_legacy_opengl ? "YES" : "NO") << std::endl;
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}
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else
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throw std::runtime_error(std::string("Unable to initialize OpenGL driver\n"));
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}
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}
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std::string GLCanvas3DManager::get_gl_info(bool format_as_html, bool extensions) const
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{
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return m_gl_info.to_string(format_as_html, extensions);
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}
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bool GLCanvas3DManager::use_VBOs() const
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{
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return m_use_VBOs;
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}
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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bool GLCanvas3DManager::init(wxGLCanvas* canvas)
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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return (it->second != nullptr) ? _init(*it->second) : false;
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else
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return false;
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}
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//bool GLCanvas3DManager::init(wxGLCanvas* canvas, bool useVBOs)
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//{
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// CanvasesMap::const_iterator it = _get_canvas(canvas);
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// return (it != m_canvases.end()) ? it->second->init(useVBOs, m_use_legacy_opengl) : false;
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//}
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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bool GLCanvas3DManager::is_shown_on_screen(wxGLCanvas* canvas) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->is_shown_on_screen() : false;
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}
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void GLCanvas3DManager::set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_volumes(volumes);
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}
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void GLCanvas3DManager::reset_volumes(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->reset_volumes();
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}
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void GLCanvas3DManager::deselect_volumes(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->deselect_volumes();
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}
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void GLCanvas3DManager::select_volume(wxGLCanvas* canvas, unsigned int id)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->select_volume(id);
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}
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void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_config(config);
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}
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void GLCanvas3DManager::set_print(wxGLCanvas* canvas, Print* print)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_print(print);
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}
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void GLCanvas3DManager::set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_bed_shape(shape);
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}
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void GLCanvas3DManager::set_auto_bed_shape(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_auto_bed_shape();
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}
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BoundingBoxf3 GLCanvas3DManager::get_volumes_bounding_box(wxGLCanvas* canvas)
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->volumes_bounding_box() : BoundingBoxf3();
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}
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void GLCanvas3DManager::set_axes_length(wxGLCanvas* canvas, float length)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_axes_length(length);
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}
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void GLCanvas3DManager::set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_cutting_plane(z, polygons);
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}
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bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->is_layers_editing_enabled() : false;
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}
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bool GLCanvas3DManager::is_layers_editing_allowed(wxGLCanvas* canvas) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->is_layers_editing_allowed() : false;
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}
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void GLCanvas3DManager::enable_layers_editing(wxGLCanvas* canvas, bool enable)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->enable_layers_editing(enable);
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}
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void GLCanvas3DManager::enable_warning_texture(wxGLCanvas* canvas, bool enable)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->enable_warning_texture(enable);
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}
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void GLCanvas3DManager::enable_legend_texture(wxGLCanvas* canvas, bool enable)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->enable_legend_texture(enable);
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}
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void GLCanvas3DManager::enable_picking(wxGLCanvas* canvas, bool enable)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->enable_picking(enable);
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}
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void GLCanvas3DManager::enable_moving(wxGLCanvas* canvas, bool enable)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->enable_moving(enable);
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}
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void GLCanvas3DManager::enable_shader(wxGLCanvas* canvas, bool enable)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->enable_shader(enable);
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}
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void GLCanvas3DManager::allow_multisample(wxGLCanvas* canvas, bool allow)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->allow_multisample(allow);
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}
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void GLCanvas3DManager::zoom_to_bed(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->zoom_to_bed();
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}
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void GLCanvas3DManager::zoom_to_volumes(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->zoom_to_volumes();
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}
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void GLCanvas3DManager::select_view(wxGLCanvas* canvas, const std::string& direction)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->select_view(direction);
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}
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void GLCanvas3DManager::set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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{
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CanvasesMap::iterator other_it = _get_canvas(other);
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if (other_it != m_canvases.end())
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it->second->set_viewport_from_scene(*other_it->second);
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}
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}
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void GLCanvas3DManager::update_volumes_colors_by_extruder(wxGLCanvas* canvas)
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->update_volumes_colors_by_extruder();
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}
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void GLCanvas3DManager::render(wxGLCanvas* canvas) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->render();
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}
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void GLCanvas3DManager::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->register_on_viewport_changed_callback(callback);
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}
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void GLCanvas3DManager::register_on_double_click_callback(wxGLCanvas* canvas, void* callback)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->register_on_double_click_callback(callback);
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}
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void GLCanvas3DManager::register_on_right_click_callback(wxGLCanvas* canvas, void* callback)
|
|
{
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|
CanvasesMap::iterator it = _get_canvas(canvas);
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|
if (it != m_canvases.end())
|
|
it->second->register_on_right_click_callback(callback);
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|
}
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|
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void GLCanvas3DManager::register_on_select_callback(wxGLCanvas* canvas, void* callback)
|
|
{
|
|
CanvasesMap::iterator it = _get_canvas(canvas);
|
|
if (it != m_canvases.end())
|
|
it->second->register_on_select_callback(callback);
|
|
}
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|
|
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void GLCanvas3DManager::register_on_model_update_callback(wxGLCanvas* canvas, void* callback)
|
|
{
|
|
CanvasesMap::iterator it = _get_canvas(canvas);
|
|
if (it != m_canvases.end())
|
|
it->second->register_on_model_update_callback(callback);
|
|
}
|
|
|
|
void GLCanvas3DManager::register_on_move_callback(wxGLCanvas* canvas, void* callback)
|
|
{
|
|
CanvasesMap::iterator it = _get_canvas(canvas);
|
|
if (it != m_canvases.end())
|
|
it->second->register_on_move_callback(callback);
|
|
}
|
|
|
|
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
|
|
{
|
|
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
|
|
}
|
|
|
|
GLCanvas3DManager::CanvasesMap::const_iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas) const
|
|
{
|
|
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
|
|
}
|
|
|
|
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
|
bool GLCanvas3DManager::_init(GLCanvas3D& canvas)
|
|
{
|
|
if (!m_gl_initialized)
|
|
{
|
|
// canvas.set_current();
|
|
init_gl();
|
|
}
|
|
|
|
return canvas.init(m_use_VBOs, m_use_legacy_opengl);
|
|
}
|
|
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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|
|
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} // namespace GUI
|
|
} // namespace Slic3r
|