52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#include <iostream>
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#include <fstream>
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#include <catch2/catch.hpp>
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#include "libslic3r/TriangleMesh.hpp"
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TEST_CASE("Split empty mesh", "[its_split][its]") {
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using namespace Slic3r;
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indexed_triangle_set its;
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std::vector<indexed_triangle_set> res = its_split(its);
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REQUIRE(res.empty());
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}
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TEST_CASE("Split simple mesh consisting of one part", "[its_split][its]") {
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using namespace Slic3r;
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TriangleMesh cube = make_cube(10., 10., 10.);
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std::vector<indexed_triangle_set> res = its_split(cube.its);
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REQUIRE(res.size() == 1);
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REQUIRE(res.front().indices.size() == cube.its.indices.size());
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REQUIRE(res.front().vertices.size() == cube.its.vertices.size());
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}
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TEST_CASE("Split two merged spheres", "[its_split][its]") {
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using namespace Slic3r;
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TriangleMesh sphere1 = make_sphere(10., 2 * PI / 200.), sphere2 = sphere1;
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sphere1.translate(-5.f, 0.f, 0.f);
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sphere2.translate( 5.f, 0.f, 0.f);
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sphere1.merge(sphere2);
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sphere1.require_shared_vertices();
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std::vector<indexed_triangle_set> parts = its_split(sphere1.its);
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REQUIRE(parts.size() == 2);
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#ifndef NDEBUG
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size_t part_idx = 0;
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for (auto &part_its : parts) {
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its_write_obj(part_its, (std::string("part_its") + std::to_string(part_idx++) + ".obj").c_str());
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}
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#endif
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}
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