308d6b7809
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp 2) Refactored to use as little as possible of admesh.
178 lines
9.9 KiB
C++
178 lines
9.9 KiB
C++
#ifndef slic3r_SVG_hpp_
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#define slic3r_SVG_hpp_
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#include "libslic3r.h"
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#include "clipper.hpp"
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#include "ExPolygon.hpp"
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#include "Line.hpp"
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#include "TriangleMesh.hpp"
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#include "Surface.hpp"
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namespace Slic3r {
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class SVG
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{
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public:
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bool arrows;
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std::string fill, stroke;
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Point origin;
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float height;
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bool flipY;
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SVG(const char* afilename) :
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arrows(false), fill("grey"), stroke("black"), filename(afilename), flipY(false)
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{ open(filename); }
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SVG(const char* afilename, const BoundingBox &bbox, const coord_t bbox_offset = scale_(1.), bool flipY = true) :
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arrows(false), fill("grey"), stroke("black"), filename(afilename), origin(bbox.min - Point(bbox_offset, bbox_offset)), flipY(flipY)
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{ open(filename, bbox, bbox_offset, flipY); }
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SVG(const std::string &filename) :
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arrows(false), fill("grey"), stroke("black"), filename(filename), flipY(false)
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{ open(filename); }
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SVG(const std::string &filename, const BoundingBox &bbox, const coord_t bbox_offset = scale_(1.), bool flipY = true) :
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arrows(false), fill("grey"), stroke("black"), filename(filename), origin(bbox.min - Point(bbox_offset, bbox_offset)), flipY(flipY)
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{ open(filename, bbox, bbox_offset, flipY); }
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~SVG() { if (f != NULL) Close(); }
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bool open(const char* filename);
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bool open(const char* filename, const BoundingBox &bbox, const coord_t bbox_offset = scale_(1.), bool flipY = true);
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bool open(const std::string &filename)
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{ return open(filename.c_str()); }
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bool open(const std::string &filename, const BoundingBox &bbox, const coord_t bbox_offset = scale_(1.), bool flipY = true)
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{ return open(filename.c_str(), bbox, bbox_offset, flipY); }
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void draw(const Line &line, std::string stroke = "black", coordf_t stroke_width = 0);
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void draw(const ThickLine &line, const std::string &fill, const std::string &stroke, coordf_t stroke_width = 0);
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void draw(const Lines &lines, std::string stroke = "black", coordf_t stroke_width = 0);
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void draw(const ExPolygon &expolygon, std::string fill = "grey", const float fill_opacity=1.f);
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void draw_outline(const ExPolygon &polygon, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0);
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void draw(const ExPolygons &expolygons, std::string fill = "grey", const float fill_opacity=1.f);
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void draw_outline(const ExPolygons &polygons, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0);
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void draw(const Surface &surface, std::string fill = "grey", const float fill_opacity=1.f);
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void draw_outline(const Surface &surface, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0);
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void draw(const Surfaces &surfaces, std::string fill = "grey", const float fill_opacity=1.f);
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void draw_outline(const Surfaces &surfaces, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0);
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void draw(const SurfacesPtr &surfaces, std::string fill = "grey", const float fill_opacity=1.f);
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void draw_outline(const SurfacesPtr &surfaces, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0);
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void draw(const Polygon &polygon, std::string fill = "grey");
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void draw_outline(const Polygon &polygon, std::string stroke = "black", coordf_t stroke_width = 0);
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void draw(const Polygons &polygons, std::string fill = "grey");
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void draw_outline(const Polygons &polygons, std::string stroke = "black", coordf_t stroke_width = 0);
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void draw(const Polyline &polyline, std::string stroke = "black", coordf_t stroke_width = 0);
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void draw(const Polylines &polylines, std::string stroke = "black", coordf_t stroke_width = 0);
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void draw(const ThickLines &thicklines, const std::string &fill = "lime", const std::string &stroke = "black", coordf_t stroke_width = 0);
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void draw(const ThickPolylines &polylines, const std::string &stroke = "black", coordf_t stroke_width = 0);
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void draw(const ThickPolylines &thickpolylines, const std::string &fill, const std::string &stroke, coordf_t stroke_width);
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void draw(const Point &point, std::string fill = "black", coord_t radius = 0);
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void draw(const Points &points, std::string fill = "black", coord_t radius = 0);
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// Support for rendering the ClipperLib paths
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void draw(const ClipperLib::Path &polygon, double scale, std::string fill = "grey", coordf_t stroke_width = 0);
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void draw(const ClipperLib::Paths &polygons, double scale, std::string fill = "grey", coordf_t stroke_width = 0);
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void draw_text(const Point &pt, const char *text, const char *color);
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void draw_legend(const Point &pt, const char *text, const char *color);
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void Close();
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private:
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std::string filename;
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FILE* f;
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void path(const std::string &d, bool fill, coordf_t stroke_width, const float fill_opacity);
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std::string get_path_d(const MultiPoint &mp, bool closed = false) const;
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std::string get_path_d(const ClipperLib::Path &mp, double scale, bool closed = false) const;
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public:
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static void export_expolygons(const char *path, const BoundingBox &bbox, const Slic3r::ExPolygons &expolygons, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0);
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static void export_expolygons(const std::string &path, const BoundingBox &bbox, const Slic3r::ExPolygons &expolygons, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0)
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{ export_expolygons(path.c_str(), bbox, expolygons, stroke_outer, stroke_holes, stroke_width); }
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static void export_expolygons(const char *path, const Slic3r::ExPolygons &expolygons, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0)
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{ export_expolygons(path, get_extents(expolygons), expolygons, stroke_outer, stroke_holes, stroke_width); }
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static void export_expolygons(const std::string &path, const Slic3r::ExPolygons &expolygons, std::string stroke_outer = "black", std::string stroke_holes = "blue", coordf_t stroke_width = 0)
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{ export_expolygons(path.c_str(), get_extents(expolygons), expolygons, stroke_outer, stroke_holes, stroke_width); }
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struct ExPolygonAttributes
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{
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ExPolygonAttributes() : ExPolygonAttributes("gray", "black", "blue") {}
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ExPolygonAttributes(const std::string &color) :
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ExPolygonAttributes(color, color, color) {}
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ExPolygonAttributes(
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const std::string &color_fill,
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const std::string &color_contour,
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const std::string &color_holes,
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const coord_t outline_width = scale_(0.05),
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const float fill_opacity = 0.5f,
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const std::string &color_points = "black",
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const coord_t radius_points = 0) :
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color_fill (color_fill),
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color_contour (color_contour),
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color_holes (color_holes),
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outline_width (outline_width),
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fill_opacity (fill_opacity),
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color_points (color_points),
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radius_points (radius_points)
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{}
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ExPolygonAttributes(
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const std::string &legend,
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const std::string &color_fill,
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const std::string &color_contour,
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const std::string &color_holes,
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const coord_t outline_width = scale_(0.05),
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const float fill_opacity = 0.5f,
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const std::string &color_points = "black",
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const coord_t radius_points = 0) :
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legend (legend),
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color_fill (color_fill),
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color_contour (color_contour),
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color_holes (color_holes),
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outline_width (outline_width),
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fill_opacity (fill_opacity),
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color_points (color_points),
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radius_points (radius_points)
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{}
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ExPolygonAttributes(
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const std::string &legend,
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const std::string &color_fill,
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const float fill_opacity) :
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legend (legend),
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color_fill (color_fill),
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fill_opacity (fill_opacity)
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{}
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std::string legend;
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std::string color_fill;
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std::string color_contour;
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std::string color_holes;
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std::string color_points;
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coord_t outline_width { 0 };
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float fill_opacity;
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coord_t radius_points { 0 };
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};
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// Paint the expolygons in the order they are presented, thus the latter overwrites the former expolygon.
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// 1) Paint all areas with the provided ExPolygonAttributes::color_fill and ExPolygonAttributes::fill_opacity.
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// 2) Optionally paint outlines of the areas if ExPolygonAttributes::outline_width > 0.
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// Paint with ExPolygonAttributes::color_contour and ExPolygonAttributes::color_holes.
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// If color_contour is empty, color_fill is used. If color_hole is empty, color_contour is used.
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// 3) Optionally paint points of all expolygon contours with ExPolygonAttributes::radius_points if radius_points > 0.
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// 4) Paint ExPolygonAttributes::legend into legend using the ExPolygonAttributes::color_fill if legend is not empty.
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static void export_expolygons(const char *path, const std::vector<std::pair<Slic3r::ExPolygons, ExPolygonAttributes>> &expolygons_with_attributes);
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static void export_expolygons(const std::string &path, const std::vector<std::pair<Slic3r::ExPolygons, ExPolygonAttributes>> &expolygons_with_attributes)
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{ export_expolygons(path.c_str(), expolygons_with_attributes); }
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private:
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static float to_svg_coord(float x) throw() { return unscale<float>(x) * 10.f; }
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static float to_svg_x(float x) throw() { return to_svg_coord(x); }
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float to_svg_y(float x) const throw() { return flipY ? this->height - to_svg_coord(x) : to_svg_coord(x); }
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};
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}
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#endif
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