PrusaSlicer-NonPlainar/src/libslic3r/AppConfig.hpp
David Kocik ca8f7fbf80 Copying from other config folders:
Find if there is more recent config in other folders (alpha / beta / release).
If yes, ask user, make snapshot, copy files.
if there is no current config, ask user and copy recent one.
2021-11-02 10:51:45 +01:00

209 lines
8.1 KiB
C++

#ifndef slic3r_AppConfig_hpp_
#define slic3r_AppConfig_hpp_
#include <set>
#include <map>
#include <string>
#include <boost/algorithm/string/trim_all.hpp>
#include "libslic3r/Config.hpp"
#include "libslic3r/Semver.hpp"
namespace Slic3r {
class AppConfig
{
public:
enum class EAppMode : unsigned char
{
Editor,
GCodeViewer
};
explicit AppConfig(EAppMode mode) :
m_dirty(false),
m_orig_version(Semver::invalid()),
m_mode(mode),
m_legacy_datadir(false)
{
this->reset();
}
// Clear and reset to defaults.
void reset();
// Override missing or keys with their defaults.
void set_defaults();
// Load the slic3r.ini from a user profile directory (or a datadir, if configured).
// return error string or empty strinf
std::string load();
// Store the slic3r.ini into a user profile directory (or a datadir, if configured).
void save();
// Does this config need to be saved?
bool dirty() const { return m_dirty; }
// Const accessor, it will return false if a section or a key does not exist.
bool get(const std::string &section, const std::string &key, std::string &value) const
{
value.clear();
auto it = m_storage.find(section);
if (it == m_storage.end())
return false;
auto it2 = it->second.find(key);
if (it2 == it->second.end())
return false;
value = it2->second;
return true;
}
std::string get(const std::string &section, const std::string &key) const
{ std::string value; this->get(section, key, value); return value; }
std::string get(const std::string &key) const
{ std::string value; this->get("", key, value); return value; }
void set(const std::string &section, const std::string &key, const std::string &value)
{
#ifndef NDEBUG
{
std::string key_trimmed = key;
boost::trim_all(key_trimmed);
assert(key_trimmed == key);
assert(! key_trimmed.empty());
}
#endif // NDEBUG
std::string &old = m_storage[section][key];
if (old != value) {
old = value;
m_dirty = true;
}
}
void set(const std::string &key, const std::string &value)
{ this->set("", key, value); }
bool has(const std::string &section, const std::string &key) const
{
auto it = m_storage.find(section);
if (it == m_storage.end())
return false;
auto it2 = it->second.find(key);
return it2 != it->second.end() && ! it2->second.empty();
}
bool has(const std::string &key) const
{ return this->has("", key); }
void erase(const std::string &section, const std::string &key)
{
auto it = m_storage.find(section);
if (it != m_storage.end()) {
it->second.erase(key);
}
}
bool has_section(const std::string &section) const
{ return m_storage.find(section) != m_storage.end(); }
const std::map<std::string, std::string>& get_section(const std::string &section) const
{ return m_storage.find(section)->second; }
void set_section(const std::string &section, const std::map<std::string, std::string>& data)
{ m_storage[section] = data; }
void clear_section(const std::string &section)
{ m_storage[section].clear(); }
typedef std::map<std::string, std::map<std::string, std::set<std::string>>> VendorMap;
bool get_variant(const std::string &vendor, const std::string &model, const std::string &variant) const;
void set_variant(const std::string &vendor, const std::string &model, const std::string &variant, bool enable);
void set_vendors(const AppConfig &from);
void set_vendors(const VendorMap &vendors) { m_vendors = vendors; m_dirty = true; }
void set_vendors(VendorMap &&vendors) { m_vendors = std::move(vendors); m_dirty = true; }
const VendorMap& vendors() const { return m_vendors; }
// return recent/skein_directory or recent/config_directory or empty string.
std::string get_last_dir() const;
void update_config_dir(const std::string &dir);
void update_skein_dir(const std::string &dir);
//std::string get_last_output_dir(const std::string &alt) const;
//void update_last_output_dir(const std::string &dir);
std::string get_last_output_dir(const std::string& alt, const bool removable = false) const;
void update_last_output_dir(const std::string &dir, const bool removable = false);
// reset the current print / filament / printer selections, so that
// the PresetBundle::load_selections(const AppConfig &config) call will select
// the first non-default preset when called.
void reset_selections();
// Get the default config path from Slic3r::data_dir().
std::string config_path();
// Returns true if the user's data directory comes from before Slic3r 1.40.0 (no updating)
bool legacy_datadir() const { return m_legacy_datadir; }
void set_legacy_datadir(bool value) { m_legacy_datadir = value; }
// Get the Slic3r version check url.
// This returns a hardcoded string unless it is overriden by "version_check_url" in the ini file.
std::string version_check_url() const;
// Returns the original Slic3r version found in the ini file before it was overwritten
// by the current version
Semver orig_version() const { return m_orig_version; }
// Does the config file exist?
bool exists();
void set_loading_path(const std::string& path) { m_loading_path = path; }
std::string loading_path() { return (m_loading_path.empty() ? config_path() : m_loading_path); }
std::vector<std::string> get_recent_projects() const;
void set_recent_projects(const std::vector<std::string>& recent_projects);
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone, double zoom_speed, bool swap_yz);
std::vector<std::string> get_mouse_device_names() const;
bool get_mouse_device_translation_speed(const std::string& name, double& speed) const
{ return get_3dmouse_device_numeric_value(name, "translation_speed", speed); }
bool get_mouse_device_translation_deadzone(const std::string& name, double& deadzone) const
{ return get_3dmouse_device_numeric_value(name, "translation_deadzone", deadzone); }
bool get_mouse_device_rotation_speed(const std::string& name, float& speed) const
{ return get_3dmouse_device_numeric_value(name, "rotation_speed", speed); }
bool get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone) const
{ return get_3dmouse_device_numeric_value(name, "rotation_deadzone", deadzone); }
bool get_mouse_device_zoom_speed(const std::string& name, double& speed) const
{ return get_3dmouse_device_numeric_value(name, "zoom_speed", speed); }
bool get_mouse_device_swap_yz(const std::string& name, bool& swap) const
{ return get_3dmouse_device_numeric_value(name, "swap_yz", swap); }
static const std::string SECTION_FILAMENTS;
static const std::string SECTION_MATERIALS;
private:
template<typename T>
bool get_3dmouse_device_numeric_value(const std::string &device_name, const char *parameter_name, T &out) const
{
std::string key = std::string("mouse_device:") + device_name;
auto it = m_storage.find(key);
if (it == m_storage.end())
return false;
auto it_val = it->second.find(parameter_name);
if (it_val == it->second.end())
return false;
out = T(string_to_double_decimal_point(it_val->second));
return true;
}
// Type of application: Editor or GCodeViewer
EAppMode m_mode { EAppMode::Editor };
// Map of section, name -> value
std::map<std::string, std::map<std::string, std::string>> m_storage;
// Map of enabled vendors / models / variants
VendorMap m_vendors;
// Has any value been modified since the config.ini has been last saved or loaded?
bool m_dirty;
// Original version found in the ini file before it was overwritten
Semver m_orig_version;
// Whether the existing version is before system profiles & configuration updating
bool m_legacy_datadir;
std::string m_loading_path;
};
} // namespace Slic3r
#endif /* slic3r_AppConfig_hpp_ */