PrusaSlicer-NonPlainar/lib/Slic3r
2011-11-07 14:25:36 +01:00
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ExtrusionPath Bugfix: arcs now work (some glitches in detecting their center, though). #30 2011-11-07 14:12:07 +01:00
Fill New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Geometry New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
GUI New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Line Refactored Line objects to arrayrefs 2011-10-12 16:27:40 +02:00
Polyline Refactored Line objects to arrayrefs 2011-10-12 16:27:40 +02:00
Surface Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects 2011-10-15 21:14:13 +02:00
Config.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
ExPolygon.pm Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects 2011-10-15 21:14:13 +02:00
Extruder.pm Bugfix: arcs now work (some glitches in detecting their center, though). #30 2011-11-07 14:12:07 +01:00
ExtrusionLoop.pm Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster. 2011-10-12 14:54:49 +02:00
ExtrusionPath.pm Bugfix: arcs now work (some glitches in detecting their center, though). #30 2011-11-07 14:12:07 +01:00
Fill.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Geometry.pm New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
GUI.pm Enforce the requirement for recent versions of Wx and Math::ConvexHull. #27 2011-11-05 18:19:35 +01:00
Layer.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Line.pm New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
Perimeter.pm Do all perimeters for each island/object at once without moving between multiple objects. #34 2011-11-07 14:25:36 +01:00
Point.pm New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
Polygon.pm Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects 2011-10-15 21:14:13 +02:00
Polyline.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Print.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Skein.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
STL.pm Refactored Line objects to arrayrefs 2011-10-12 16:27:40 +02:00
Surface.pm New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
SVG.pm Some compatibility bugs. Slic3r will still fail hard with non-manifold objects 2011-10-11 15:51:08 +02:00