
fix typo that put things in the wrong position use int() builtin instead of POSIX::floor() fix typo use alternate method of creating local routines remove aliases for new duplicate option use coderefs for linear interpolate function, make binary insertion sort inline add \n at end of die message regarding too many objects for print area fix case where no duplication is done fix whitespace according to slic3r coding style assume 200x200 bed area if center is 0,0 Some cleanup to the autoarrange duplication logic
253 lines
12 KiB
Markdown
253 lines
12 KiB
Markdown
_Q: Oh cool, a new RepRap slicer?_
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A: Yes.
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# Slic3r
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## What's it?
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Slic3r is an STL-to-GCODE translator for RepRap 3D printers, aiming to
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be a modern and fast alternative to Skeinforge.
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See the [project homepage](http://slic3r.org/) at slic3r.org
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for more information.
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## What language is it written in?
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Proudly Perl, with some parts in C++.
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If you're wondering why Perl, see http://xkcd.com/224/
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## What's its current status?
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Slic3r current key features are:
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* multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required;
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* easy configuration/calibration;
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* read binary and ASCII STL files as well as AMF;
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* powerful command line interface;
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* easy GUI;
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* multithreaded;
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* multiple infill patterns, with customizable density and angle;
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* retraction;
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* skirt;
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* infill every N layers (like the "Skin" plugin for Skeinforge);
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* detect optimal infill direction for bridges;
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* save configuration profiles;
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* center print around bed center point;
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* multiple solid layers near horizontal external surfaces;
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* ability to scale, rotate and duplicate input object;
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* customizable initial and final G-code;
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* support material;
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* cooling and fan control;
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* use different speed for bottom layer and perimeters.
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Experimental features include:
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* generation of G2/G3 commands for native arcs;
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* G0 commands for fast retraction.
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Roadmap includes the following goals:
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* output some statistics;
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* support material for internal perimeters;
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* new and better GUI;
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* more fill patterns.
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## Is it usable already? Any known limitation?
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Sure, it's very usable. Remember that:
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* it only works well with manifold and clean models (check them with Meshlab or Netfabb or http://cloud.netfabb.com/).
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## How to install?
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It's very easy. See the [project homepage](http://slic3r.org/)
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for instructions and links to the precompiled packages.
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## Can I help?
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Sure! Send patches and/or drop me a line at aar@cpan.org. You can also
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find me in #reprap on FreeNode with the nickname _Sound_.
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## What's Slic3r license?
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Slic3r is licensed under the _GNU Affero General Public License, version 3_.
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The author is Alessandro Ranellucci (me).
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## How can I invoke slic3r.pl using the command line?
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Usage: slic3r.pl [ OPTIONS ] file.stl
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--help Output this usage screen and exit
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--save <file> Save configuration to the specified file
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--load <file> Load configuration from the specified file. It can be used
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more than once to load options from multiple files.
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-o, --output <file> File to output gcode to (by default, the file will be saved
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into the same directory as the input file using the
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--output-filename-format to generate the filename)
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Output options:
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--output-filename-format
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Output file name format; all config options enclosed in brackets
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will be replaced by their values, as well as [input_filename_base]
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and [input_filename] (default: [input_filename_base].gcode)
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--post-process Generated G-code will be processed with the supplied script;
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call this more than once to process through multiple scripts.
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--export-svg Export a SVG file containing slices instead of G-code.
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Printer options:
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--nozzle-diameter Diameter of nozzle in mm (default: 0.5)
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--print-center Coordinates in mm of the point to center the print around
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(default: 100,100)
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--z-offset Additional height in mm to add to vertical coordinates
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(+/-, default: 0)
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--gcode-flavor The type of G-code to generate (reprap/teacup/makerbot/mach3/no-extrusion,
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default: reprap)
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--use-relative-e-distances Enable this to get relative E values
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--gcode-arcs Use G2/G3 commands for native arcs (experimental, not supported
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by all firmwares)
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--g0 Use G0 commands for retraction (experimental, not supported by all
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firmwares)
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--gcode-comments Make G-code verbose by adding comments (default: no)
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Filament options:
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--filament-diameter Diameter in mm of your raw filament (default: 3)
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--extrusion-multiplier
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Change this to alter the amount of plastic extruded. There should be
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very little need to change this value, which is only useful to
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compensate for filament packing (default: 1)
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--temperature Extrusion temperature in degree Celsius, set 0 to disable (default: 200)
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--first-layer-temperature Extrusion temperature for the first layer, in degree Celsius,
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set 0 to disable (default: same as --temperature)
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--bed-temperature Heated bed temperature in degree Celsius, set 0 to disable (default: 200)
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--first-layer-bed-temperature Heated bed temperature for the first layer, in degree Celsius,
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set 0 to disable (default: same as --bed-temperature)
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Speed options:
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--travel-speed Speed of non-print moves in mm/s (default: 130)
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--perimeter-speed Speed of print moves for perimeters in mm/s (default: 30)
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--small-perimeter-speed
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Speed of print moves for small perimeters in mm/s (default: 30)
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--infill-speed Speed of print moves in mm/s (default: 60)
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--solid-infill-speed Speed of print moves for solid surfaces in mm/s (default: 60)
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--bridge-speed Speed of bridge print moves in mm/s (default: 60)
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--bottom-layer-speed-ratio
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Factor to increase/decrease speeds on bottom
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layer by (default: 0.3)
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Accuracy options:
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--layer-height Layer height in mm (default: 0.4)
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--first-layer-height-ratio
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Multiplication factor for the height to slice and print the first
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layer with (> 0, default: 1)
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--infill-every-layers
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Infill every N layers (default: 1)
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Print options:
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--perimeters Number of perimeters/horizontal skins (range: 0+, default: 3)
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--solid-layers Number of solid layers to do for top/bottom surfaces
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(range: 1+, default: 3)
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--fill-density Infill density (range: 0-1, default: 0.4)
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--fill-angle Infill angle in degrees (range: 0-90, default: 45)
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--fill-pattern Pattern to use to fill non-solid layers (default: rectilinear)
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--solid-fill-pattern Pattern to use to fill solid layers (default: rectilinear)
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--start-gcode Load initial gcode from the supplied file. This will overwrite
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the default command (home all axes [G28]).
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--end-gcode Load final gcode from the supplied file. This will overwrite
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the default commands (turn off temperature [M104 S0],
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home X axis [G28 X], disable motors [M84]).
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--layer-gcode Load layer-change G-code from the supplied file (default: nothing).
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--support-material Generate support material for overhangs
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Retraction options:
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--retract-length Length of retraction in mm when pausing extrusion
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(default: 1)
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--retract-speed Speed for retraction in mm/s (default: 30)
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--retract-restart-extra
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Additional amount of filament in mm to push after
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compensating retraction (default: 0)
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--retract-before-travel
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Only retract before travel moves of this length in mm (default: 2)
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--retract-lift Lift Z by the given distance in mm when retracting (default: 0)
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Cooling options:
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--cooling Enable fan and cooling control
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--min-fan-speed Minimum fan speed (default: 35%)
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--max-fan-speed Maximum fan speed (default: 100%)
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--bridge-fan-speed Fan speed to use when bridging (default: 100%)
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--fan-below-layer-time Enable fan if layer print time is below this approximate number
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of seconds (default: 60)
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--slowdown-below-layer-time Slow down if layer print time is below this approximate number
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of seconds (default: 15)
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--min-print-speed Minimum print speed speed (mm/s, default: 10)
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--disable-fan-first-layers Disable fan for the first N layers (default: 1)
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--fan-always-on Keep fan always on at min fan speed, even for layers that don't need
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cooling
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Skirt options:
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--skirts Number of skirts to draw (0+, default: 1)
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--skirt-distance Distance in mm between innermost skirt and object
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(default: 6)
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--skirt-height Height of skirts to draw (expressed in layers, 0+, default: 1)
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Transform options:
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--scale Factor for scaling input object (default: 1)
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--rotate Rotation angle in degrees (0-360, default: 0)
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--duplicate Number of items with auto-arrange (1+, default: 1)
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--duplicate-x Number of items along X axis for manual arrangement (1+, default: 1)
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--duplicate-y Number of items along Y axis for manual arrangement (1+, default: 1)
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--duplicate-distance Distance in mm between copies (default: 6)
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Miscellaneous options:
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--notes Notes to be added as comments to the output file
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Flow options (advanced):
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--extrusion-width-ratio
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Calculate the extrusion width as the layer height multiplied by
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this value (> 0, default: calculated automatically)
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--bridge-flow-ratio Multiplier for extrusion when bridging (> 0, default: 1)
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If you want to change a preset file, just do
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slic3r.pl --load config.ini --layer-height 0.25 --save config.ini
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If you want to slice a file overriding an option contained in your preset file:
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slic3r.pl --load config.ini --layer-height 0.25 file.stl
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## How can I integrate Slic3r with Pronterface?
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Put this into *slicecommand*:
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slic3r.pl $s --load config.ini --output $o
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And this into *sliceoptscommand*:
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slic3r.pl --load config.ini --ignore-nonexistent-config
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Replace `slic3r.pl` with the full path to the slic3r executable and `config.ini`
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with the full path of your config file (put it in your home directory or where
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you like).
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On Mac, the executable has a path like this:
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/Applications/Slic3r.app/Contents/MacOS/slic3r
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## How can I specify a custom filename format for output G-code files?
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You can specify a filename format by using any of the config options.
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Just enclose them in square brackets, and Slic3r will replace them upon
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exporting.
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The additional `[input_filename]` and `[input_filename_base]` options will
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be replaced by the input file name (in the second case, the .stl extension
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is stripped).
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The default format is `[input_filename_base].gcode`, meaning that if you slice
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a *foo.stl* file, the output will be saved to *foo.gcode*.
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See below for more complex examples:
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[input_filename_base]_h[layer_height]_p[perimeters]_s[solid_layers].gcode
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[input_filename]_center[print_center]_[layer_height]layers.gcode
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