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# ifndef slic3r_GUI_NotificationManager_hpp_
# define slic3r_GUI_NotificationManager_hpp_
# include "Event.hpp"
# include "I18N.hpp"
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# include <libslic3r/ObjectID.hpp>
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# include <string>
# include <vector>
# include <deque>
# include <unordered_set>
namespace Slic3r {
namespace GUI {
using EjectDriveNotificationClickedEvent = SimpleEvent ;
wxDECLARE_EVENT ( EVT_EJECT_DRIVE_NOTIFICAION_CLICKED , EjectDriveNotificationClickedEvent ) ;
using ExportGcodeNotificationClickedEvent = SimpleEvent ;
wxDECLARE_EVENT ( EVT_EXPORT_GCODE_NOTIFICAION_CLICKED , ExportGcodeNotificationClickedEvent ) ;
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using PresetUpdateAvailableClickedEvent = SimpleEvent ;
wxDECLARE_EVENT ( EVT_PRESET_UPDATE_AVAILABLE_CLICKED , PresetUpdateAvailableClickedEvent ) ;
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class GLCanvas3D ;
class ImGuiWrapper ;
enum class NotificationType
{
CustomNotification ,
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// Notification on end of slicing and G-code processing (the full G-code preview is available).
// Contains a hyperlink to export the G-code to a removable media.
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SlicingComplete ,
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// SlicingNotPossible,
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// Notification on end of export to a removable media, with hyperling to eject the external media.
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ExportToRemovableFinished ,
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// Works on OSX only.
//FIXME Do we want to have it on Linux and Windows? Is it possible to get the Disconnect event on Windows?
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Mouse3dDisconnected ,
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// Mouse3dConnected,
// NewPresetsAviable,
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// Notification on the start of PrusaSlicer, when a new PrusaSlicer version is published.
// Contains a hyperlink to open a web browser pointing to the PrusaSlicer download location.
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NewAppAvailable ,
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// Notification on the start of PrusaSlicer, when updates of system profiles are detected.
// Contains a hyperlink to execute installation of the new system profiles.
PresetUpdateAvailable ,
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// LoadingFailed,
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// Not used - instead Slicing error is used for both slicing and validate errors.
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// ValidateError,
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// Slicing error produced by BackgroundSlicingProcess::validate() or by the BackgroundSlicingProcess background
// thread thowing a SlicingError exception.
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SlicingError ,
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// Slicing warnings, issued by the slicing process.
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// Slicing warnings are registered for a particular Print milestone or a PrintObject and its milestone.
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SlicingWarning ,
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// Object partially outside the print volume. Cannot slice.
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PlaterError ,
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// Object fully outside the print volume, or extrusion outside the print volume. Slicing is not disabled.
PlaterWarning
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} ;
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class NotificationManager
{
public :
enum class NotificationLevel : int
{
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// The notifications will be presented in the order of importance, thus these enum values
// are sorted by the importance.
// "Good to know" notification, usually but not always with a quick fade-out.
RegularNotification = 1 ,
// Information notification without a fade-out or with a longer fade-out.
ImportantNotification ,
// Warning, no fade-out.
WarningNotification ,
// Error, no fade-out.
ErrorNotification ,
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} ;
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NotificationManager ( wxEvtHandler * evt_handler ) ;
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// Push a prefabricated notification from basic_notifications (see the table at the end of this file).
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void push_notification ( const NotificationType type , GLCanvas3D & canvas , int timestamp = 0 ) ;
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// Push a NotificationType::CustomNotification with NotificationLevel::RegularNotification and 10s fade out interval.
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void push_notification ( const std : : string & text , GLCanvas3D & canvas , int timestamp = 0 ) ;
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// Push a NotificationType::CustomNotification with provided notification level and 10s for RegularNotification.
// ErrorNotification and ImportantNotification are never faded out.
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void push_notification ( const std : : string & text , NotificationLevel level , GLCanvas3D & canvas , int timestamp = 0 ) ;
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// Creates Slicing Error notification with a custom text and no fade out.
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void push_slicing_error_notification ( const std : : string & text , GLCanvas3D & canvas ) ;
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// Creates Slicing Warning notification with a custom text and no fade out.
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void push_slicing_warning_notification ( const std : : string & text , bool gray , GLCanvas3D & canvas , ObjectID oid , int warning_step ) ;
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// marks slicing errors as gray
void set_all_slicing_errors_gray ( bool g ) ;
// marks slicing warings as gray
void set_all_slicing_warnings_gray ( bool g ) ;
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// void set_slicing_warning_gray(const std::string& text, bool g);
// immediately stops showing slicing errors
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void close_slicing_errors_and_warnings ( ) ;
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// Release those slicing warnings, which refer to an ObjectID, which is not in the list.
// living_oids is expected to be sorted.
void remove_slicing_warnings_of_released_objects ( const std : : vector < ObjectID > & living_oids ) ;
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// Object partially outside of the printer working space, cannot print. No fade out.
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void push_plater_error_notification ( const std : : string & text , GLCanvas3D & canvas ) ;
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// Object fully out of the printer working space and such. No fade out.
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void push_plater_warning_notification ( const std : : string & text , GLCanvas3D & canvas ) ;
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// Closes error or warning of the same text
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void close_plater_error_notification ( const std : : string & text ) ;
void close_plater_warning_notification ( const std : : string & text ) ;
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// Creates special notification slicing complete.
// If large = true (Plater side bar is closed), then printing time and export button is shown
// at the notification and fade-out is disabled. Otherwise the fade out time is set to 10s.
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void push_slicing_complete_notification ( GLCanvas3D & canvas , int timestamp , bool large ) ;
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// Add a print time estimate to an existing SlicingComplete notification.
void set_slicing_complete_print_time ( const std : : string & info ) ;
// Called when the side bar changes its visibility, as the "slicing complete" notification supplements
// the "slicing info" normally shown at the side bar.
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void set_slicing_complete_large ( bool large ) ;
// renders notifications in queue and deletes expired ones
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void render_notifications ( GLCanvas3D & canvas , float overlay_width ) ;
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// finds and closes all notifications of given type
void close_notification_of_type ( const NotificationType type ) ;
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// Which view is active? Plater or G-code preview? Hide warnings in G-code preview.
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void set_in_preview ( bool preview ) ;
// Move to left to avoid colision with variable layer height gizmo
void set_move_from_overlay ( bool move ) { m_move_from_overlay = move ; }
private :
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// duration 0 means not disapearing
struct NotificationData {
NotificationType type ;
NotificationLevel level ;
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// Fade out time
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const int duration ;
const std : : string text1 ;
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const std : : string hypertext ;
const std : : string text2 ;
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} ;
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// Cache of IDs to identify and reuse ImGUI windows.
class NotificationIDProvider
{
public :
int allocate_id ( ) ;
void release_id ( int id ) ;
private :
// Next ID used for naming the ImGUI windows.
int m_next_id { 1 } ;
// IDs of ImGUI windows, which were released and they are ready for reuse.
std : : vector < int > m_released_ids ;
} ;
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//Pop notification - shows only once to user.
class PopNotification
{
public :
enum class RenderResult
{
Finished ,
ClosePending ,
Static ,
Countdown ,
Hovered
} ;
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PopNotification ( const NotificationData & n , NotificationIDProvider & id_provider , wxEvtHandler * evt_handler ) ;
virtual ~ PopNotification ( ) { if ( m_id ) m_id_provider . release_id ( m_id ) ; }
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RenderResult render ( GLCanvas3D & canvas , const float & initial_y , bool move_from_overlay , float overlay_width ) ;
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// close will dissapear notification on next render
void close ( ) { m_close_pending = true ; }
// data from newer notification of same type
void update ( const NotificationData & n ) ;
bool get_finished ( ) const { return m_finished ; }
// returns top after movement
float get_top ( ) const { return m_top_y ; }
//returns top in actual frame
float get_current_top ( ) const { return m_top_y ; }
const NotificationType get_type ( ) const { return m_data . type ; }
const NotificationData get_data ( ) const { return m_data ; }
const bool get_is_gray ( ) const { return m_is_gray ; }
// Call equals one second down
void substract_remaining_time ( ) { m_remaining_time - - ; }
void set_gray ( bool g ) { m_is_gray = g ; }
void set_paused ( bool p ) { m_paused = p ; }
bool compare_text ( const std : : string & text ) ;
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void hide ( bool h ) { m_hidden = h ; }
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protected :
// Call after every size change
void init ( ) ;
// Calculetes correct size but not se it in imgui!
virtual void set_next_window_size ( ImGuiWrapper & imgui ) ;
virtual void render_text ( ImGuiWrapper & imgui ,
const float win_size_x , const float win_size_y ,
const float win_pos_x , const float win_pos_y ) ;
void render_close_button ( ImGuiWrapper & imgui ,
const float win_size_x , const float win_size_y ,
const float win_pos_x , const float win_pos_y ) ;
void render_countdown ( ImGuiWrapper & imgui ,
const float win_size_x , const float win_size_y ,
const float win_pos_x , const float win_pos_y ) ;
void render_hypertext ( ImGuiWrapper & imgui ,
const float text_x , const float text_y ,
const std : : string text ,
bool more = false ) ;
void render_left_sign ( ImGuiWrapper & imgui ) ;
void render_minimize_button ( ImGuiWrapper & imgui ,
const float win_pos_x , const float win_pos_y ) ;
void on_text_click ( ) ;
const NotificationData m_data ;
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// For reusing ImGUI windows.
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NotificationIDProvider & m_id_provider ;
int m_id { 0 } ;
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bool m_initialized { false } ;
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// Main text
std : : string m_text1 ;
// Clickable text
std : : string m_hypertext ;
// Aditional text after hypertext - currently not used
std : : string m_text2 ;
// Countdown variables
long m_remaining_time ;
bool m_counting_down ;
long m_last_remaining_time ;
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bool m_paused { false } ;
int m_countdown_frame { 0 } ;
bool m_fading_out { false } ;
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// total time left when fading beggins
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float m_fading_time { 0.0f } ;
float m_current_fade_opacity { 1.f } ;
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// If hidden the notif is alive but not visible to user
bool m_hidden { false } ;
// m_finished = true - does not render, marked to delete
bool m_finished { false } ;
// Will go to m_finished next render
bool m_close_pending { false } ;
// variables to count positions correctly
float m_window_width_offset ;
float m_left_indentation ;
// Total size of notification window - varies based on monitor
float m_window_height { 56.0f } ;
float m_window_width { 450.0f } ;
//Distance from bottom of notifications to top of this notification
float m_top_y { 0.0f } ;
// Height of text
// Used as basic scaling unit!
float m_line_height ;
std : : vector < int > m_endlines ;
// Gray are f.e. eorrors when its uknown if they are still valid
bool m_is_gray { false } ;
//if multiline = true, notification is showing all lines(>2)
bool m_multiline { false } ;
int m_lines_count { 1 } ;
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// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
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wxEvtHandler * m_evt_handler ;
} ;
class SlicingCompleteLargeNotification : public PopNotification
{
public :
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SlicingCompleteLargeNotification ( const NotificationData & n , NotificationIDProvider & id_provider , wxEvtHandler * evt_handler , bool largeds ) ;
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void set_large ( bool l ) ;
bool get_large ( ) { return m_is_large ; }
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void set_print_info ( const std : : string & info ) ;
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protected :
virtual void render_text ( ImGuiWrapper & imgui ,
const float win_size_x , const float win_size_y ,
const float win_pos_x , const float win_pos_y )
override ;
bool m_is_large ;
bool m_has_print_info { false } ;
std : : string m_print_info { std : : string ( ) } ;
} ;
class SlicingWarningNotification : public PopNotification
{
public :
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SlicingWarningNotification ( const NotificationData & n , NotificationIDProvider & id_provider , wxEvtHandler * evt_handler ) : PopNotification ( n , id_provider , evt_handler ) { }
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ObjectID object_id ;
int warning_step ;
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} ;
//pushes notification into the queue of notifications that are rendered
//can be used to create custom notification
bool push_notification_data ( const NotificationData & notification_data , GLCanvas3D & canvas , int timestamp ) ;
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bool push_notification_data ( std : : unique_ptr < NotificationManager : : PopNotification > notification , GLCanvas3D & canvas , int timestamp ) ;
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//finds older notification of same type and moves it to the end of queue. returns true if found
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bool activate_existing ( const NotificationManager : : PopNotification * notification ) ;
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// Put the more important notifications to the bottom of the list.
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void sort_notifications ( ) ;
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// If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed.
bool has_slicing_error_notification ( ) ;
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// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
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wxEvtHandler * m_evt_handler ;
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// Cache of IDs to identify and reuse ImGUI windows.
NotificationIDProvider m_id_provider ;
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std : : deque < std : : unique_ptr < PopNotification > > m_pop_notifications ;
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// Last render time in seconds for fade out control.
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long m_last_time { 0 } ;
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// When mouse hovers over some notification, the fade-out of all notifications is suppressed.
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bool m_hovered { false } ;
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//timestamps used for slicing finished - notification could be gone so it needs to be stored here
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std : : unordered_set < int > m_used_timestamps ;
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// True if G-code preview is active. False if the Plater is active.
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bool m_in_preview { false } ;
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// True if the layer editing is enabled in Plater, so that the notifications are shifted left of it.
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bool m_move_from_overlay { false } ;
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//prepared (basic) notifications
const std : : vector < NotificationData > basic_notifications = {
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// {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
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{ NotificationType : : ExportToRemovableFinished , NotificationLevel : : ImportantNotification , 0 , _u8L ( " Exporting finished. " ) , _u8L ( " Eject drive. " ) } ,
{ NotificationType : : Mouse3dDisconnected , NotificationLevel : : RegularNotification , 10 , _u8L ( " 3D Mouse disconnected. " ) } ,
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// {NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
// {NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
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{ NotificationType : : PresetUpdateAvailable , NotificationLevel : : ImportantNotification , 20 , _u8L ( " Configuration update is available. " ) , _u8L ( " See more. " ) } ,
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{ NotificationType : : NewAppAvailable , NotificationLevel : : ImportantNotification , 20 , _u8L ( " New version is available. " ) , _u8L ( " See Releases page. " ) } ,
//{NotificationType::NewAppAvailable, NotificationLevel::ImportantNotification, 20, _u8L("New vesion of PrusaSlicer is available.", _u8L("Download page.") },
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//{NotificationType::LoadingFailed, NotificationLevel::RegularNotification, 20, _u8L("Loading of model has Failed") },
//{NotificationType::DeviceEjected, NotificationLevel::RegularNotification, 10, _u8L("Removable device has been safely ejected")} // if we want changeble text (like here name of device), we need to do it as CustomNotification
} ;
} ;
} //namespace GUI
} //namespace Slic3r
# endif //slic3r_GUI_NotificationManager_hpp_