PrusaSlicer-NonPlainar/src/libslic3r/Fill/FillRectilinear.cpp

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#include "../ClipperUtils.hpp"
#include "../ExPolygon.hpp"
#include "../ShortestPath.hpp"
#include "../Surface.hpp"
#include "FillRectilinear.hpp"
namespace Slic3r {
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void FillRectilinear::_fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
const std::pair<float, Point> &direction,
ExPolygon &expolygon,
Polylines &polylines_out)
{
// rotate polygons so that we can work with vertical lines here
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expolygon.rotate(- direction.first);
this->_min_spacing = scale_(this->spacing);
assert(params.density > 0.0001f && params.density <= 1.f);
this->_line_spacing = coord_t(coordf_t(this->_min_spacing) / params.density);
this->_diagonal_distance = this->_line_spacing * 2;
this->_line_oscillation = this->_line_spacing - this->_min_spacing; // only for Line infill
BoundingBox bounding_box = expolygon.contour.bounding_box();
// define flow spacing according to requested density
if (params.density > 0.9999f && !params.dont_adjust) {
this->_line_spacing = this->_adjust_solid_spacing(bounding_box.size()(0), this->_line_spacing);
this->spacing = unscale<double>(this->_line_spacing);
} else {
// extend bounding box so that our pattern will be aligned with other layers
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// Transform the reference point to the rotated coordinate system.
bounding_box.merge(_align_to_grid(
bounding_box.min,
Point(this->_line_spacing, this->_line_spacing),
direction.second.rotated(- direction.first)));
}
// generate the basic pattern
coord_t x_max = bounding_box.max(0) + SCALED_EPSILON;
Lines lines;
for (coord_t x = bounding_box.min(0); x <= x_max; x += this->_line_spacing)
lines.push_back(this->_line(lines.size(), x, bounding_box.min(1), bounding_box.max(1)));
if (this->_horizontal_lines()) {
coord_t y_max = bounding_box.max(1) + SCALED_EPSILON;
for (coord_t y = bounding_box.min(1); y <= y_max; y += this->_line_spacing)
lines.push_back(Line(Point(bounding_box.min(0), y), Point(bounding_box.max(0), y)));
}
// clip paths against a slightly larger expolygon, so that the first and last paths
// are kept even if the expolygon has vertical sides
// the minimum offset for preventing edge lines from being clipped is SCALED_EPSILON;
// however we use a larger offset to support expolygons with slightly skewed sides and
// not perfectly straight
//FIXME Vojtech: Update the intersecton function to work directly with lines.
Polylines polylines_src;
polylines_src.reserve(lines.size());
for (Lines::const_iterator it = lines.begin(); it != lines.end(); ++ it) {
polylines_src.push_back(Polyline());
Points &pts = polylines_src.back().points;
pts.reserve(2);
pts.push_back(it->a);
pts.push_back(it->b);
}
Polylines polylines = intersection_pl(polylines_src, offset(to_polygons(expolygon), scale_(0.02)), false);
// FIXME Vojtech: This is only performed for horizontal lines, not for the vertical lines!
const float INFILL_OVERLAP_OVER_SPACING = 0.3f;
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// How much to extend an infill path from expolygon outside?
coord_t extra = coord_t(floor(this->_min_spacing * INFILL_OVERLAP_OVER_SPACING + 0.5f));
for (Polylines::iterator it_polyline = polylines.begin(); it_polyline != polylines.end(); ++ it_polyline) {
Point *first_point = &it_polyline->points.front();
Point *last_point = &it_polyline->points.back();
if (first_point->y() > last_point->y())
std::swap(first_point, last_point);
first_point->y() -= extra;
last_point->y() += extra;
}
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size_t n_polylines_out_old = polylines_out.size();
// connect lines
if (! params.dont_connect && ! polylines.empty()) { // prevent calling leftmost_point() on empty collections
// offset the expolygon by max(min_spacing/2, extra)
ExPolygon expolygon_off;
{
ExPolygons expolygons_off = offset_ex(expolygon, this->_min_spacing/2);
if (! expolygons_off.empty()) {
// When expanding a polygon, the number of islands could only shrink. Therefore the offset_ex shall generate exactly one expanded island for one input island.
assert(expolygons_off.size() == 1);
std::swap(expolygon_off, expolygons_off.front());
}
}
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bool first = true;
for (Polyline &polyline : chain_polylines(std::move(polylines))) {
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if (! first) {
// Try to connect the lines.
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Points &pts_end = polylines_out.back().points;
const Point &first_point = polyline.points.front();
const Point &last_point = pts_end.back();
// Distance in X, Y.
const Vector distance = last_point - first_point;
// TODO: we should also check that both points are on a fill_boundary to avoid
// connecting paths on the boundaries of internal regions
if (this->_can_connect(std::abs(distance(0)), std::abs(distance(1))) &&
expolygon_off.contains(Line(last_point, first_point))) {
// Append the polyline.
pts_end.insert(pts_end.end(), polyline.points.begin(), polyline.points.end());
continue;
}
}
// The lines cannot be connected.
polylines_out.emplace_back(std::move(polyline));
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first = false;
}
}
// paths must be rotated back
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for (Polylines::iterator it = polylines_out.begin() + n_polylines_out_old; it != polylines_out.end(); ++ it) {
// No need to translate, the absolute position is irrelevant.
// it->translate(- direction.second(0), - direction.second(1));
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it->rotate(direction.first);
}
}
} // namespace Slic3r