PrusaSlicer-NonPlainar/src/libslic3r/SLA/SLASupportTree.hpp

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#ifndef SLASUPPORTTREE_HPP
#define SLASUPPORTTREE_HPP
#include <vector>
#include <memory>
#include <Eigen/Geometry>
#include "SLACommon.hpp"
#include "SLAPad.hpp"
namespace Slic3r {
class TriangleMesh;
class Model;
class ModelInstance;
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class ModelObject;
class Polygon;
class ExPolygon;
using Polygons = std::vector<Polygon>;
using ExPolygons = std::vector<ExPolygon>;
namespace sla {
enum class PillarConnectionMode
{
zigzag,
cross,
dynamic
};
struct SupportConfig
{
bool enabled = true;
// Radius in mm of the pointing side of the head.
double head_front_radius_mm = 0.2;
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// How much the pinhead has to penetrate the model surface
double head_penetration_mm = 0.5;
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// Radius of the back side of the 3d arrow.
double head_back_radius_mm = 0.5;
// Width in mm from the back sphere center to the front sphere center.
double head_width_mm = 1.0;
// How to connect pillars
PillarConnectionMode pillar_connection_mode = PillarConnectionMode::dynamic;
// Only generate pillars that can be routed to ground
bool ground_facing_only = false;
// TODO: unimplemented at the moment. This coefficient will have an impact
// when bridges and pillars are merged. The resulting pillar should be a bit
// thicker than the ones merging into it. How much thicker? I don't know
// but it will be derived from this value.
double pillar_widening_factor = 0.5;
// Radius in mm of the pillar base.
double base_radius_mm = 2.0;
// The height of the pillar base cone in mm.
double base_height_mm = 1.0;
// The default angle for connecting support sticks and junctions.
double bridge_slope = M_PI/4;
// The max length of a bridge in mm
double max_bridge_length_mm = 10.0;
// The max distance of a pillar to pillar link.
double max_pillar_link_distance_mm = 10.0;
// The elevation in Z direction upwards. This is the space between the pad
// and the model object's bounding box bottom.
double object_elevation_mm = 10;
// The shortest distance between a pillar base perimeter from the model
// body. This is only useful when elevation is set to zero.
double pillar_base_safety_distance_mm = 0.5;
double head_fullwidth() const {
return 2 * head_front_radius_mm + head_width_mm +
2 * head_back_radius_mm - head_penetration_mm;
}
// /////////////////////////////////////////////////////////////////////////
// Compile time configuration values (candidates for runtime)
// /////////////////////////////////////////////////////////////////////////
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// The max Z angle for a normal at which it will get completely ignored.
static const double normal_cutoff_angle;
// The shortest distance of any support structure from the model surface
static const double safety_distance_mm;
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static const double max_solo_pillar_height_mm;
static const double max_dual_pillar_height_mm;
static const double optimizer_rel_score_diff;
static const unsigned optimizer_max_iterations;
static const unsigned pillar_cascade_neighbors;
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static const unsigned max_bridges_on_pillar;
};
enum class MeshType { Support, Pad };
/// A Control structure for the support calculation. Consists of the status
/// indicator callback and the stop condition predicate.
struct JobController
{
using StatusFn = std::function<void(unsigned, const std::string&)>;
using StopCond = std::function<bool(void)>;
using CancelFn = std::function<void(void)>;
// This will signal the status of the calculation to the front-end
StatusFn statuscb = [](unsigned, const std::string&){};
// Returns true if the calculation should be aborted.
StopCond stopcondition = [](){ return false; };
// Similar to cancel callback. This should check the stop condition and
// if true, throw an appropriate exception. (TriangleMeshSlicer needs this)
// consider it a hard abort. stopcondition is permits the algorithm to
// terminate itself
CancelFn cancelfn = [](){};
};
struct SupportableMesh
{
EigenMesh3D emesh;
SupportPoints pts;
SupportConfig cfg;
explicit SupportableMesh(const TriangleMesh & trmsh,
const SupportPoints &sp,
const SupportConfig &c)
: emesh{trmsh}, pts{sp}, cfg{c}
{}
explicit SupportableMesh(const EigenMesh3D &em,
const SupportPoints &sp,
const SupportConfig &c)
: emesh{em}, pts{sp}, cfg{c}
{}
};
/// The class containing mesh data for the generated supports.
class SupportTree
{
JobController m_ctl;
public:
using UPtr = std::unique_ptr<SupportTree>;
static UPtr create(const SupportableMesh &input,
const JobController &ctl = {});
virtual ~SupportTree() = default;
virtual const TriangleMesh &retrieve_mesh(MeshType meshtype) const = 0;
/// Adding the "pad" under the supports.
/// modelbase will be used according to the embed_object flag in PoolConfig.
/// If set, the plate will be interpreted as the model's intrinsic pad.
/// Otherwise, the modelbase will be unified with the base plate calculated
/// from the supports.
virtual const TriangleMesh &add_pad(const ExPolygons &modelbase,
const PadConfig & pcfg) = 0;
virtual void remove_pad() = 0;
std::vector<ExPolygons> slice(const std::vector<float> &,
float closing_radius) const;
void retrieve_full_mesh(TriangleMesh &outmesh) const;
const JobController &ctl() const { return m_ctl; }
};
}
}
#endif // SLASUPPORTTREE_HPP