2016-12-21 22:09:58 +00:00
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#include "CoolingBuffer.hpp"
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/algorithm/string/replace.hpp>
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#include <iostream>
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namespace Slic3r {
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std::string
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CoolingBuffer::append(const std::string &gcode, std::string obj_id, size_t layer_id, float print_z)
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{
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std::string out;
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if (this->_last_z.find(obj_id) != this->_last_z.end()) {
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// A layer was finished, Z of the object's layer changed. Process the layer.
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out = this->flush();
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}
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this->_layer_id = layer_id;
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this->_last_z[obj_id] = print_z;
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this->_gcode += gcode;
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// This is a very rough estimate of the print time,
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// not taking into account the acceleration curves generated by the printer firmware.
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this->_elapsed_time += this->_gcodegen->elapsed_time;
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this->_gcodegen->elapsed_time = 0;
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return out;
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}
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void
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apply_speed_factor(std::string &line, float speed_factor, float min_print_speed)
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{
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// find pos of F
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size_t pos = line.find_first_of('F');
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size_t last_pos = line.find_first_of(' ', pos+1);
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// extract current speed
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float speed;
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{
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std::istringstream iss(line.substr(pos+1, last_pos));
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iss >> speed;
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}
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// change speed
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speed *= speed_factor;
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speed = std::max(speed, min_print_speed);
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// replace speed in string
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{
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std::ostringstream oss;
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oss << speed;
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line.replace(pos+1, (last_pos-pos), oss.str());
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}
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}
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std::string
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CoolingBuffer::flush()
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{
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GCode &gg = *this->_gcodegen;
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std::string gcode = this->_gcode;
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float elapsed = this->_elapsed_time;
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this->_gcode = "";
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this->_elapsed_time = 0;
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this->_last_z.clear(); // reset the whole table otherwise we would compute overlapping times
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int fan_speed = gg.config.fan_always_on ? gg.config.min_fan_speed.value : 0;
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float speed_factor = 1.0;
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if (gg.config.cooling) {
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#ifdef SLIC3R_DEBUG
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2017-02-22 15:13:10 +00:00
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printf("Layer %zu estimated printing time: %f seconds\n", this->_layer_id, elapsed);
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#endif
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2016-12-21 22:09:58 +00:00
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if (elapsed < (float)gg.config.slowdown_below_layer_time) {
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// Layer time very short. Enable the fan to a full throttle and slow down the print
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// (stretch the layer print time to slowdown_below_layer_time).
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fan_speed = gg.config.max_fan_speed;
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speed_factor = elapsed / (float)gg.config.slowdown_below_layer_time;
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} else if (elapsed < (float)gg.config.fan_below_layer_time) {
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// Layer time quite short. Enable the fan proportionally according to the current layer time.
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fan_speed = gg.config.max_fan_speed
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- (gg.config.max_fan_speed - gg.config.min_fan_speed)
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* (elapsed - (float)gg.config.slowdown_below_layer_time)
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/ (gg.config.fan_below_layer_time - gg.config.slowdown_below_layer_time);
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}
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#ifdef SLIC3R_DEBUG
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printf(" fan = %d%%, speed = %f%%\n", fan_speed, speed_factor * 100);
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#endif
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if (speed_factor < 1.0) {
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// Adjust feed rate of G1 commands marked with an _EXTRUDE_SET_SPEED
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// as long as they are not _WIPE moves (they cannot if they are _EXTRUDE_SET_SPEED)
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// and they are not preceded directly by _BRIDGE_FAN_START (do not adjust bridging speed).
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std::string new_gcode;
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std::istringstream ss(gcode);
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std::string line;
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bool bridge_fan_start = false;
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while (std::getline(ss, line)) {
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if (boost::starts_with(line, "G1")
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&& boost::contains(line, ";_EXTRUDE_SET_SPEED")
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&& !boost::contains(line, ";_WIPE")
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&& !bridge_fan_start) {
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apply_speed_factor(line, speed_factor, this->_min_print_speed);
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boost::replace_first(line, ";_EXTRUDE_SET_SPEED", "");
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}
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bridge_fan_start = boost::contains(line, ";_BRIDGE_FAN_START");
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new_gcode += line + '\n';
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}
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gcode = new_gcode;
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}
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}
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if (this->_layer_id < gg.config.disable_fan_first_layers)
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fan_speed = 0;
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gcode = gg.writer.set_fan(fan_speed) + gcode;
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// bridge fan speed
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if (!gg.config.cooling || gg.config.bridge_fan_speed == 0 || this->_layer_id < gg.config.disable_fan_first_layers) {
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boost::replace_all(gcode, ";_BRIDGE_FAN_START", "");
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boost::replace_all(gcode, ";_BRIDGE_FAN_END", "");
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} else {
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boost::replace_all(gcode, ";_BRIDGE_FAN_START", gg.writer.set_fan(gg.config.bridge_fan_speed, true));
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boost::replace_all(gcode, ";_BRIDGE_FAN_END", gg.writer.set_fan(fan_speed, true));
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}
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boost::replace_all(gcode, ";_WIPE", "");
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boost::replace_all(gcode, ";_EXTRUDE_SET_SPEED", "");
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return gcode;
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}
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}
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