PrusaSlicer-NonPlainar/xs/src/slic3r/GUI/GUI_ObjectParts.hpp

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#ifndef slic3r_GUI_ObjectParts_hpp_
#define slic3r_GUI_ObjectParts_hpp_
namespace Slic3r
{
namespace GUI
{
bool is_parts_changed();
bool is_part_settings_changed();
void load_part( wxWindow* parent, ModelObject* model_object,
wxArrayString& part_names, const bool is_modifier);
void load_lambda(wxWindow* parent, ModelObject* model_object,
wxArrayString& part_names, const bool is_modifier);
void on_btn_load(wxWindow* parent, bool is_modifier = false, bool is_lambda = false);
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void parts_changed(int obj_idx);
} //namespace GUI
} //namespace Slic3r
#endif //slic3r_GUI_ObjectParts_hpp_