PrusaSlicer-NonPlainar/lib/Slic3r/Polyline.pm

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Perl
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package Slic3r::Polyline;
use strict;
use warnings;
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use Math::Clipper qw();
use Slic3r::Geometry qw(A B polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices
move_points same_point);
use XXX;
# the constructor accepts an array(ref) of points
sub new {
my $class = shift;
my $self;
if (@_ == 1) {
$self = [ @{$_[0]} ];
} else {
$self = [ @_ ];
}
bless $self, $class;
bless $_, 'Slic3r::Point' for @$self;
$self;
}
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sub id {
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my $self = shift;
return join ' - ', sort map $_->id, @$self;
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}
sub lines {
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my $self = shift;
my @lines = ();
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my $previous_point;
foreach my $point (@$self) {
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if ($previous_point) {
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push @lines, Slic3r::Line->new($previous_point, $point);
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}
$previous_point = $point;
}
return @lines;
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}
sub merge_continuous_lines {
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my $self = shift;
polyline_remove_parallel_continuous_edges($self);
bless $_, 'Slic3r::Point' for @$self;
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}
sub remove_acute_vertices {
my $self = shift;
polyline_remove_acute_vertices($self);
bless $_, 'Slic3r::Point' for @$self;
}
sub simplify {
my $self = shift;
my $tolerance = shift || 10;
@$self = Slic3r::Geometry::Douglas_Peucker($self, $tolerance);
bless $_, 'Slic3r::Point' for @$self;
}
sub reverse_points {
my $self = shift;
@{$self->points} = reverse @{$self->points};
}
sub is_counter_clockwise {
my $self = shift;
return Math::Clipper::is_counter_clockwise($self->p);
}
sub make_counter_clockwise {
my $self = shift;
$self->reverse_points if !$self->is_counter_clockwise;
}
sub make_clockwise {
my $self = shift;
$self->reverse_points if $self->is_counter_clockwise;
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}
sub nearest_point_to {
my $self = shift;
my ($point) = @_;
$point = Slic3r::Geometry::nearest_point($point, $self);
return Slic3r::Point->new($point);
}
sub has_segment {
my $self = shift;
my ($line) = @_;
for ($self->lines) {
return 1 if $_->has_segment($line);
}
return 0;
}
sub clip_with_polygon {
my $self = shift;
my ($polygon) = @_;
return $self->clip_with_expolygon(Slic3r::ExPolygon->new($polygon));
}
sub clip_with_expolygon {
my $self = shift;
my ($expolygon) = @_;
my @polylines = ();
my $current_polyline = [];
foreach my $line ($self->lines) {
my ($first_line, @other_lines) = @{ $expolygon->clip_line($line) };
next unless $first_line;
if (!@$current_polyline) {
push @$current_polyline, @$first_line;
} elsif ($first_line->[A]->coincides_with($current_polyline->[-1])) {
push @$current_polyline, $first_line->[B];
} else {
push @polylines, $current_polyline;
$current_polyline = [ @$first_line ];
}
foreach my $other_line (@other_lines) {
if (@$current_polyline) {
push @polylines, $current_polyline;
$current_polyline = [];
}
push @polylines, [ @$other_line ];
}
}
if (@$current_polyline) {
push @polylines, $current_polyline;
}
if (@polylines > 1 && same_point($polylines[-1][-1], $polylines[0][0])) {
if (scalar(@{$polylines[-1]}) == 2) {
unshift @{$polylines[0]}, $polylines[-1][0];
pop @polylines;
} else {
push @{$polylines[-1]}, $polylines[0][-1];
shift @polylines;
}
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}
return map Slic3r::Polyline->new($_), @polylines;
}
sub bounding_box {
my $self = shift;
return Slic3r::Geometry::bounding_box($self->points);
}
sub translate {
my $self = shift;
my ($x, $y) = @_;
@{$self->points} = move_points([$x, $y], @{$self->points});
}
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1;