PrusaSlicer-NonPlainar/src/libslic3r/SLAPrint.cpp

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#include "SLAPrint.hpp"
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#include "SLA/SLASupportTree.hpp"
#include <tbb/parallel_for.h>
//#include <tbb/spin_mutex.h>//#include "tbb/mutex.h"
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#include "I18N.hpp"
//! macro used to mark string used at localization,
//! return same string
#define L(s) Slic3r::I18N::translate(s)
namespace Slic3r {
using SlicedModel = SlicedSupports;
using SupportTreePtr = std::unique_ptr<sla::SLASupportTree>;
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class SLAPrintObject::SupportData {
public:
sla::EigenMesh3D emesh; // index-triangle representation
sla::PointSet support_points; // all the support points (manual/auto)
SupportTreePtr support_tree_ptr; // the supports
SlicedSupports support_slices; // sliced supports
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};
namespace {
const std::array<unsigned, slaposCount> OBJ_STEP_LEVELS =
{
20,
30,
50,
70,
80,
100
};
const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
{
L("Slicing model"), // slaposObjectSlice,
L("Generating islands"), // slaposSupportIslands,
L("Scanning model structure"), // slaposSupportPoints,
L("Generating support tree"), // slaposSupportTree,
L("Generating base pool"), // slaposBasePool,
L("Slicing supports") // slaposSliceSupports,
};
const std::array<unsigned, slapsCount> PRINT_STEP_LEVELS =
{
50, // slapsRasterize
100, // slapsValidate
};
const std::array<std::string, slapsCount> PRINT_STEP_LABELS =
{
L("Rasterizing layers"), // slapsRasterize
L("Validating"), // slapsValidate
};
}
void SLAPrint::clear()
{
tbb::mutex::scoped_lock lock(this->cancel_mutex());
// The following call should stop background processing if it is running.
this->invalidate_all_steps();
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for (SLAPrintObject *object : m_objects) delete object;
m_objects.clear();
}
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SLAPrint::ApplyStatus SLAPrint::apply(const Model &model,
const DynamicPrintConfig &config)
{
// if (m_objects.empty())
// return APPLY_STATUS_UNCHANGED;
// Grab the lock for the Print / PrintObject milestones.
tbb::mutex::scoped_lock lock(this->cancel_mutex());
if(m_objects.empty() && model.objects.empty())
return APPLY_STATUS_UNCHANGED;
// Temporary quick fix, just invalidate everything.
{
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for (SLAPrintObject *print_object : m_objects) {
print_object->invalidate_all_steps();
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delete print_object;
}
m_objects.clear();
this->invalidate_all_steps();
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// Copy the model by value (deep copy),
// keep the Model / ModelObject / ModelInstance / ModelVolume IDs.
m_model.assign_copy(model);
// Generate new SLAPrintObjects.
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for (ModelObject *model_object : m_model.objects) {
auto po = new SLAPrintObject(this, model_object);
m_objects.emplace_back(po);
for(ModelInstance *oinst : model_object->instances) {
Point tr = Point::new_scale(oinst->get_offset()(X),
oinst->get_offset()(Y));
auto rotZ = float(oinst->get_rotation()(Z));
po->m_instances.emplace_back(tr, rotZ);
}
}
}
return APPLY_STATUS_INVALIDATED;
}
void SLAPrint::process()
{
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using namespace sla;
std::cout << "SLA Processing triggered" << std::endl;
// Assumption: at this point the print objects should be populated only with
// the model objects we have to process and the instances are also filtered
// shortcut to initial layer height
auto ilh = float(m_material_config.initial_layer_height.getFloat());
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// Slicing the model object. This method is oversimplified and needs to
// be compared with the fff slicing algorithm for verification
auto slice_model = [ilh](SLAPrintObject& po) {
auto lh = float(po.m_config.layer_height.getFloat());
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ModelObject *o = po.m_model_object;
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TriangleMesh&& mesh = o->raw_mesh();
TriangleMeshSlicer slicer(&mesh);
auto bb3d = mesh.bounding_box();
auto H = bb3d.max(Z) - bb3d.min(Z);
std::vector<float> heights = {ilh};
for(float h = ilh; h < H; h += lh) heights.emplace_back(h);
auto& layers = po.m_model_slices;
slicer.slice(heights, &layers, [](){});
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};
auto support_points = [](SLAPrintObject&) {
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// for(SLAPrintObject *po : pobjects) {
// TODO: calculate automatic support points
// po->m_supportdata->slice_cache contains the slices at this point
//}
};
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// In this step we create the supports
auto support_tree = [this](SLAPrintObject& po) {
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auto& emesh = po.m_supportdata->emesh;
auto& pts = po.m_supportdata->support_points; // nowhere filled yet
auto& supportd = *po.m_supportdata;
try {
SupportConfig scfg; // TODO fill or replace with po.m_config
sla::Controller ctl;
ctl.statuscb = [this](unsigned st, const std::string& msg) {
unsigned stinit = OBJ_STEP_LEVELS[slaposSupportTree];
double d = (OBJ_STEP_LEVELS[slaposBasePool] - stinit) / 100.0;
set_status(unsigned(stinit + st*d), msg);
};
ctl.stopcondition = [this](){ return canceled(); };
supportd.support_tree_ptr.reset(
new SLASupportTree(pts, emesh, scfg, ctl));
} catch(sla::SLASupportsStoppedException&) {
// no need to rethrow
// throw_if_canceled();
}
};
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// This step generates the sla base pad
auto base_pool = [](SLAPrintObject&) {
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};
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// Slicing the support geometries similarly to the model slicing procedure
auto slice_supports = [](SLAPrintObject&) {
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};
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// Rasterizing the model objects, and their supports
auto rasterize = [this, ilh]() {
using Layer = ExPolygons;
using LayerCopies = std::vector<SLAPrintObject::Instance>;
struct LayerRef {
std::reference_wrapper<const Layer> lref;
std::reference_wrapper<const LayerCopies> copies;
LayerRef(const Layer& lyr, const LayerCopies& cp) :
lref(std::cref(lyr)), copies(std::cref(cp)) {}
};
using LayerRefs = std::vector<LayerRef>;
// layers according to quantized height levels
std::map<long long, LayerRefs> levels;
// For all print objects, go through its initial layers and place them
// into the layers hash
long long initlyridx = static_cast<long long>(scale_(ilh));
for(SLAPrintObject *o : m_objects) {
auto& oslices = o->m_model_slices;
auto& firstlyr = oslices.front();
auto& initlevel = levels[initlyridx];
initlevel.emplace_back(firstlyr, o->m_instances);
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// now push the support slices as well
// TODO
double lh = o->m_config.layer_height.getFloat();
size_t li = 1;
for(auto lit = std::next(oslices.begin());
lit != oslices.end();
++lit)
{
double h = ilh + li++ * lh;
long long lyridx = static_cast<long long>(scale_(h));
auto& lyrs = levels[lyridx];
lyrs.emplace_back(*lit, o->m_instances);
}
}
// collect all the keys
std::vector<long long> keys; keys.reserve(levels.size());
for(auto& e : levels) keys.emplace_back(e.first);
{ // create a raster printer for the current print parameters
// I don't know any better
auto& ocfg = m_objects.front()->m_config;
auto& matcfg = m_material_config;
auto& printcfg = m_printer_config;
double w = printcfg.display_width.getFloat();
double h = printcfg.display_height.getFloat();
unsigned pw = printcfg.display_pixels_x.getInt();
unsigned ph = printcfg.display_pixels_y.getInt();
double lh = ocfg.layer_height.getFloat();
double exp_t = matcfg.exposure_time.getFloat();
double iexp_t = matcfg.initial_exposure_time.getFloat();
m_printer.reset(new SLAPrinter(w, h, pw, ph, lh, exp_t, iexp_t));
}
// Allocate space for all the layers
SLAPrinter& printer = *m_printer;
printer.layers(unsigned(levels.size()));
// procedure to process one height level. This will run in parallel
auto process_level = [&keys, &levels, &printer](unsigned level_id) {
LayerRefs& lrange = levels[keys[level_id]];
for(auto& lyrref : lrange) { // for all layers in the current level
const Layer& l = lyrref.lref; // get the layer reference
const LayerCopies& copies = lyrref.copies;
ExPolygonCollection sl = l;
// Switch to the appropriate layer in the printer
printer.begin_layer(level_id);
// Draw all the polygons in the slice to the actual layer.
for(auto& cp : copies) {
for(ExPolygon slice : sl.expolygons) {
slice.translate(cp.shift(X), cp.shift(Y));
slice.rotate(cp.rotation);
printer.draw_polygon(slice, level_id);
}
}
// Finish the layer for later saving it.
printer.finish_layer(level_id);
}
};
// Sequential version (for testing)
// for(unsigned l = 0; l < levels.size(); ++l) process_level(l);
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// Print all the layers in parallel
tbb::parallel_for<size_t, decltype(process_level)>(0,
levels.size(),
process_level);
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};
using slaposFn = std::function<void(SLAPrintObject&)>;
using slapsFn = std::function<void(void)>;
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std::array<SLAPrintObjectStep, slaposCount> objectsteps = {
slaposObjectSlice,
slaposSupportIslands,
slaposSupportPoints,
slaposSupportTree,
slaposBasePool,
slaposSliceSupports
};
std::array<slaposFn, slaposCount> pobj_program =
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{
slice_model,
[](SLAPrintObject&){}, // slaposSupportIslands now empty
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support_points,
support_tree,
base_pool,
slice_supports
};
std::array<slapsFn, slapsCount> print_program =
{
rasterize,
[](){} // validate
};
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for(SLAPrintObject * po : m_objects) {
for(size_t s = 0; s < pobj_program.size(); ++s) {
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auto currentstep = objectsteps[s];
// Cancellation checking. Each step will check for cancellation
// on its own and return earlier gracefully. Just after it returns
// execution gets to this point and throws the canceled signal.
throw_if_canceled();
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if(po->m_stepmask[s] && !po->is_step_done(currentstep)) {
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set_status(OBJ_STEP_LEVELS[currentstep],
OBJ_STEP_LABELS[currentstep]);
po->set_started(currentstep);
pobj_program[s](*po);
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po->set_done(currentstep);
}
}
}
std::array<SLAPrintStep, slapsCount> printsteps = {
slapsRasterize, slapsValidate
};
for(size_t s = 0; s < print_program.size(); ++s) {
auto currentstep = printsteps[s];
throw_if_canceled();
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if(m_stepmask[s] && !is_step_done(currentstep)) {
set_status(PRINT_STEP_LEVELS[currentstep],
PRINT_STEP_LABELS[currentstep]);
set_started(currentstep);
print_program[s]();
set_done(currentstep);
}
}
// If everything vent well
set_status(100, L("Slicing done"));
}
void SLAPrint::render_supports(SLASupportRenderer &renderer)
{
std::cout << "Would show the SLA supports" << std::endl;
}
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SLAPrintObject::SLAPrintObject(SLAPrint *print, ModelObject *model_object):
Inherited(print),
m_model_object(model_object),
m_supportdata(new SupportData()),
m_stepmask(slaposCount, true)
{
m_supportdata->emesh = sla::to_eigenmesh(*m_model_object);
m_supportdata->support_points = sla::support_points(*m_model_object);
std::cout << "support points copied " << m_supportdata->support_points.rows() << std::endl;
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}
SLAPrintObject::~SLAPrintObject() {}
TriangleMesh SLAPrintObject::support_mesh() const
{
return make_cube(10., 10., 10.);
}
TriangleMesh SLAPrintObject::pad_mesh() const
{
return make_cube(10., 10., 10.);
}
} // namespace Slic3r