Fixed compile warning

This commit is contained in:
enricoturri1966 2021-07-28 15:40:55 +02:00
parent d821fcba2d
commit 1ea541767f

View file

@ -93,7 +93,7 @@ void GLModel::init_from(const TriangleMesh& mesh)
#if ENABLE_SINKING_CONTOURS #if ENABLE_SINKING_CONTOURS
void GLModel::init_from(const Polygons& polygons, float z) void GLModel::init_from(const Polygons& polygons, float z)
{ {
auto append_polygon = [this](const Polygon& polygon, float z, GUI::GLModel::InitializationData& data) { auto append_polygon = [](const Polygon& polygon, float z, GUI::GLModel::InitializationData& data) {
if (!polygon.empty()) { if (!polygon.empty()) {
GUI::GLModel::InitializationData::Entity entity; GUI::GLModel::InitializationData::Entity entity;
entity.type = GUI::GLModel::PrimitiveType::LineLoop; entity.type = GUI::GLModel::PrimitiveType::LineLoop;