partial refactor
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@ -271,33 +271,78 @@ TEST_CASE("Italic check", "[Emboss]")
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#include <CGAL/Surface_mesh.h>
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#include <CGAL/Cartesian_converter.h>
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// Referencing a glyph contour (an ExPolygon) plus a vertex base of the contour.
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struct GlyphContour {
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// Index of a glyph in a vector of glyphs.
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int32_t glyph{ -1 };
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// Index of an ExPolygon in ExPolygons of a glyph.
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/// <summary>
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/// Distiguish point made by shape(Expolygon)
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/// Referencing an ExPolygon contour plus a vertex base of the contour.
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/// Used for adressing Vertex of mesh created by extrude ExPolygons
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/// </summary>
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struct ShapesVertexId {
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// Index of an ExPolygon in ExPolygons.
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int32_t expoly{ -1 };
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// Index of a contour in ExPolygon.
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// 0 - outer contour, >0 - hole
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int32_t contour{ -1 };
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// Base of the zero'th point of a contour in text mesh.
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// There are two vertices (front and rear) created for each contour,
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// thus there are 2x more vertices in text mesh than the number of contour points.
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int32_t vertex_base{ -1 };
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};
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struct GlyphID
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/// <summary>
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/// IntersectingElemnt
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///
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/// Adress polygon inside of ExPolygon
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/// Keep information about source of vertex:
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/// - from face (one of 2 possible)
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/// - from edge (one of 2 possible)
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///
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/// V1~~~~V2
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/// : f1 /|
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/// : / |
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/// : /e1|
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/// : / |e2
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/// :/ f2 |
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/// V1'~~~V2'
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///
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/// | .. edge
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/// / .. edge
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/// : .. foreign edge - neighbor
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/// ~ .. no care edge - idealy should not cross model
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/// V1,V1' .. projected 2d point to 3d
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/// V2,V2' .. projected 2d point to 3d
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///
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/// f1 .. text_face_1 (triangle face made by side of shape contour)
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/// f2 .. text_face_2
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/// e1 .. text_edge_1 (edge on side of face made by side of shape contour)
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/// e2 .. text_edge_2
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///
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/// </summary>
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struct IntersectingElemnt
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{
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int32_t glyph_contour{ -1 };
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// Index into vector of ShapeVertexId
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// describe point on shape contour
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int32_t vertex_index{ -1 };
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// index of point in Polygon contour
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int32_t point_index{-1};
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// vertex or edge ID, where edge ID is the index of the source point.
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// There are 4 consecutive indices generated for a single glyph edge:
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// 0th - 1st text edge (straight)
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// 1th - 1st text face
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// 2nd - 2nd text edge (diagonal)
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// 3th - 2nd text face
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int32_t idx { -1 };
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// Type of intersecting element from extruded shape( 3d )
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enum class Type {
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edge_1 = 0,
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face_1 = 1,
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edge_2 = 2,
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face_2 = 3,
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GlyphID& operator++() { ++idx; return *this; }
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undefined = 4
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} type = Type::undefined;
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};
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namespace Slic3r::MeshBoolean::cgal2 {
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@ -305,9 +350,9 @@ namespace Slic3r::MeshBoolean::cgal2 {
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namespace CGALProc = CGAL::Polygon_mesh_processing;
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namespace CGALParams = CGAL::Polygon_mesh_processing::parameters;
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// using EpecKernel = CGAL::Exact_predicates_exact_constructions_kernel;
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using EpicKernel = CGAL::Exact_predicates_inexact_constructions_kernel;
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using _EpicMesh = CGAL::Surface_mesh<EpicKernel::Point_3>;
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// using EpecKernel = CGAL::Exact_predicates_exact_constructions_kernel;
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// using _EpecMesh = CGAL::Surface_mesh<EpecKernel::Point_3>;
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using CGALMesh = _EpicMesh;
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@ -334,62 +379,124 @@ namespace Slic3r::MeshBoolean::cgal2 {
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using VI = typename CGALMesh::Vertex_index;
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for (auto& f : F) {
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auto fid = out.add_face(VI(f(0)), VI(f(1)), VI(f(2)));
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object_face_source_id[fid] = int32_t(&f - &F.front());
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// index of face in source triangle mesh
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int32_t index = static_cast<int32_t>(&f - &F.front());
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object_face_source_id[fid] = index;
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}
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}
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void glyph2model(
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const ExPolygons &glyph,
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int32_t glyph_id,
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const Slic3r::Emboss::IProject &projection,
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CGALMesh &out,
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std::vector<GlyphContour> &glyph_contours,
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CGALMesh::Property_map<CGAL::SM_Edge_index, GlyphID> &glyph_id_edge,
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CGALMesh::Property_map<CGAL::SM_Face_index, GlyphID> &glyph_id_face)
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/// <summary>
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/// Convert triangle mesh model to CGAL Surface_mesh
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/// Add property map for source face index
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/// </summary>
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/// <param name="its">Model</param>
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/// <param name="face_map_name">Property map name for store conversion from CGAL face to index to its</param>
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/// <returns>CGAL mesh - half edge mesh</returns>
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CGALMesh to_cgal(const indexed_triangle_set &its,
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const std::string &face_map_name)
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{
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CGALMesh result;
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if (its.empty()) return result;
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const std::vector<stl_vertex> &V = its.vertices;
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const std::vector<stl_triangle_vertex_indices> &F = its.indices;
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// convert from CGAL face to its face
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auto face_map = result.add_property_map<CGALMesh::Face_index, int32_t>(face_map_name).first;
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size_t vertices_count = V.size();
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size_t edges_count = (F.size() * 3) / 2;
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size_t faces_count = F.size();
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result.reserve(vertices_count, edges_count, faces_count);
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for (auto &v : V)
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result.add_vertex(typename CGALMesh::Point{v.x(), v.y(), v.z()});
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using VI = typename CGALMesh::Vertex_index;
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for (auto &f : F)
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{
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auto fid = result.add_face(VI(f(0)), VI(f(1)), VI(f(2)));
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// index of face in source triangle mesh
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int32_t index = static_cast<int32_t>(&f - &F.front());
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face_map[fid] = index;
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}
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return result;
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}
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/// <summary>
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/// Covert 2d shape (e.g. Glyph) to CGAL model
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/// </summary>
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/// <param name="shape">2d shape to project</param>
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/// <param name="projection">Define transformation 2d point into 3d</param>
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/// <param name="shape_id">Identify shape</param>
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/// <param name="edge_shape_map_name">Name of property map to store conversion from edge to contour</param>
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/// <param name="face_shape_map_name">Name of property map to store conversion from face to contour</param>
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/// <param name="contour_indices">Identify point on shape contour</param>
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/// <returns>CGAL model of extruded shape</returns>
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CGALMesh to_cgal(const ExPolygon &shape,
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const Slic3r::Emboss::IProject &projection,
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int32_t shape_id,
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const std::string &edge_shape_map_name,
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const std::string &face_shape_map_name,
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std::vector<ShapesVertexId> &contour_indices)
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{
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CGALMesh result;
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if (shape.empty()) return result;
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auto edge_shape_map = result.add_property_map<CGALMesh::Edge_index, IntersectingElemnt>(edge_shape_map_name).first;
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auto face_shape_map = result.add_property_map<CGALMesh::Face_index, IntersectingElemnt>(face_shape_map_name).first;
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std::vector<CGALMesh::Vertex_index> indices;
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auto insert_contour = [&projection, &indices , &out, glyph_id, &glyph_contours, &glyph_id_edge, &glyph_id_face](const Polygon& polygon, int32_t iexpoly, int32_t id) {
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auto insert_contour = [&projection, &indices , &result, &contour_indices, &edge_shape_map, &face_shape_map](const Polygon& polygon, int32_t iexpoly, int32_t id) {
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indices.clear();
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indices.reserve(polygon.points.size() * 2);
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size_t num_vertices_old = out.number_of_vertices();
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GlyphID glid{ int32_t(glyph_contours.size()), 0 };
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glyph_contours.push_back({ glyph_id, iexpoly, id, int32_t(num_vertices_old) });
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size_t num_vertices_old = result.number_of_vertices();
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int32_t vertex_index = static_cast<int32_t>(contour_indices.size());
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contour_indices.push_back({iexpoly, id, int32_t(num_vertices_old) });
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for (const Point& p2 : polygon.points) {
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auto p = projection.project(p2);
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auto vi = out.add_vertex(typename CGALMesh::Point{ p.first.x(), p.first.y(), p.first.z() });
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auto vi = result.add_vertex(typename CGALMesh::Point{ p.first.x(), p.first.y(), p.first.z() });
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assert((size_t)vi == indices.size() + num_vertices_old);
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indices.emplace_back(vi);
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vi = out.add_vertex(typename CGALMesh::Point{ p.second.x(), p.second.y(), p.second.z() });
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vi = result.add_vertex(typename CGALMesh::Point{ p.second.x(), p.second.y(), p.second.z() });
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assert((size_t)vi == indices.size() + num_vertices_old);
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indices.emplace_back(vi);
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}
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int32_t contour_index = 0;
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for (int32_t i = 0; i < int32_t(indices.size()); i += 2) {
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int32_t j = (i + 2) % int32_t(indices.size());
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auto find_edge = [&out](CGALMesh::Face_index fi, CGALMesh::Vertex_index from, CGALMesh::Vertex_index to) {
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CGALMesh::Halfedge_index hi = out.halfedge(fi);
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for (; out.target(hi) != to; hi = out.next(hi));
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assert(out.source(hi) == from);
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assert(out.target(hi) == to);
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auto find_edge = [&result](CGALMesh::Face_index fi, CGALMesh::Vertex_index from, CGALMesh::Vertex_index to) {
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CGALMesh::Halfedge_index hi = result.halfedge(fi);
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for (; result.target(hi) != to; hi = result.next(hi));
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assert(result.source(hi) == from);
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assert(result.target(hi) == to);
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return hi;
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};
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auto fi = out.add_face(indices[i], indices[i + 1], indices[j]);
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glyph_id_edge[out.edge(find_edge(fi, indices[i], indices[i + 1]))] = glid;
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glyph_id_face[fi] = ++ glid;
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glyph_id_edge[out.edge(find_edge(fi, indices[i + 1], indices[j]))] = ++ glid;
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glyph_id_face[out.add_face(indices[j], indices[i + 1], indices[j + 1])] = ++ glid;
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++ glid;
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auto fi = result.add_face(indices[i], indices[i + 1], indices[j]);
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edge_shape_map[result.edge(find_edge(fi, indices[i], indices[i + 1]))] =
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IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::edge_1};
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face_shape_map[fi] =
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IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::face_1};
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edge_shape_map[result.edge(find_edge(fi, indices[i + 1], indices[j]))] =
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IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::edge_2};
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face_shape_map[result.add_face(indices[j], indices[i + 1], indices[j + 1])] =
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IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::face_2};
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++contour_index;
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}
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};
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size_t count_point = count_points(glyph);
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out.reserve(out.number_of_vertices() + 2 * count_point, out.number_of_edges() + 4 * count_point, out.number_of_faces() + 2 * count_point);
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size_t count_point = count_points(shape);
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result.reserve(result.number_of_vertices() + 2 * count_point, result.number_of_edges() + 4 * count_point, result.number_of_faces() + 2 * count_point);
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for (const ExPolygon &expolygon : glyph) {
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int32_t idx_contour = &expolygon - &glyph.front();
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insert_contour(expolygon.contour, idx_contour, 0);
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for (const Polygon& hole : expolygon.holes)
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insert_contour(hole, idx_contour, 1 + (&hole - &expolygon.holes.front()));
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}
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// Identify polygon
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// (contour_id > 0) are holes
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size_t contour_id = 0;
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insert_contour(shape.contour, shape_id, contour_id++);
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for (const Polygon& hole : shape.holes)
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insert_contour(hole, shape_id, contour_id++);
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return result;
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}
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}
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@ -411,10 +518,180 @@ bool its_write_obj(const indexed_triangle_set& its, const std::vector<Vec3f> &co
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return true;
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}
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/// <summary>
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/// Merge one triangle mesh to another
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/// Added triangle set will allive
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/// </summary>
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/// <param name="its">IN / OUT triangle mesh</param>
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/// <param name="its_add">IN triangle mesh</param>
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void its_append(indexed_triangle_set &its, const indexed_triangle_set &its_add)
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{
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if (its.empty()) {
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its = its_add; // copy
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return;
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}
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auto &verts = its.vertices;
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size_t verts_size = verts.size();
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verts.reserve(verts_size + its_add.vertices.size());
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append(verts, its_add.vertices);
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auto &idxs = its.indices;
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idxs.reserve(idxs.size() + its_add.indices.size());
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// increase face indices
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int offset = static_cast<int>(verts_size);
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for (auto face : its_add.indices) {
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for (int i = 0; i < 3; ++i) face[i] += offset;
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idxs.emplace_back(face);
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}
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}
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/// <summary>
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/// Merge one triangle mesh to another
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/// Added triangle set will be consumed
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/// </summary>
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/// <param name="its">IN/OUT triangle mesh</param>
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/// <param name="its_add">Triangle mesh (will be consumed)</param>
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void its_append(indexed_triangle_set &its, indexed_triangle_set &&its_add)
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{
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if (its.empty()) {
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its = std::move(its_add);
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return;
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}
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auto &verts = its.vertices;
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size_t verts_size = verts.size();
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append(verts, std::move(its_add.vertices));
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// increase face indices
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int offset = static_cast<int>(verts_size);
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for (auto &face : its_add.indices)
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for (int i = 0; i < 3; ++i) face[i] += offset;
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append(its.indices, std::move(its_add.indices));
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}
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//// 1 ////
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// Question store(1) Or calculate on demand(2) ??
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// (1) type: vector <vector<vertex indices>>
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// (1) Needs recalculation when merge and propagation togewther with its
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// (2) Could appear surface mistakes(need calc - all half edges)
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// (2) NO need of trace cut outline and connect it with letter conture points
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/// <summary>
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/// Cut surface shape from source model
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/// </summary>
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/// <param name="source">Input source mesh</param>
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/// <param name="shape">Input 2d shape to cut from surface</param>
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/// <param name="projection">Define transformation from 2d to 3d</param>
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/// <returns>Cutted surface, Its do not represent Volume</returns>
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indexed_triangle_set cut_shape(const indexed_triangle_set &source,
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const ExPolygon &shape,
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const Emboss::IProject &projection)
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{
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throw std::exception("NOT implemented yet");
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return {};
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}
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/// <summary>
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/// Cut surface shape from source model
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/// </summary>
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/// <param name="source">Input source mesh</param>
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/// <param name="shapes">Input 2d shape to cut from surface</param>
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/// <param name="projection">Define transformation from 2d to 3d</param>
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/// <returns>Cutted surface, Its do not represent Volume</returns>
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indexed_triangle_set cut_shape(const indexed_triangle_set &source,
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const ExPolygons &shapes,
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const Emboss::IProject &projection)
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{
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indexed_triangle_set result;
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for (const ExPolygon &shape : shapes)
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its_merge(result, cut_shape(source, shape, projection));
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return result;
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}
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/// <summary>
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/// Represents cutted surface from object
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/// Extend index triangle set by outlines
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/// </summary>
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struct SurfaceCut : public indexed_triangle_set
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{
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using Index = unsigned int;
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// cutted surface
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indexed_triangle_set mesh;
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// list of circulated open surface
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std::vector<std::vector<Index>> cut;
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};
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/// <summary>
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/// Merge two surface cuts together
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/// Added surface cut will be consumed
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/// </summary>
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/// <param name="sc">Surface cut to extend</param>
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/// <param name="sc_add">Surface cut to consume</param>
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void append(SurfaceCut &sc, SurfaceCut &&sc_add)
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{
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if (sc.empty()) {
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sc = std::move(sc_add);
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return;
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}
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if (!sc_add.cut.empty()) {
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SurfaceCut::Index offset =
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static_cast<SurfaceCut::Index>(sc.vertices.size());
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size_t require = sc.cut.size() + sc_add.cut.size();
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if (sc.cut.capacity() < require) sc.cut.reserve(require);
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for (std::vector<SurfaceCut::Index> &cut : sc_add.cut)
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for (SurfaceCut::Index &i : cut) i += offset;
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append(sc.cut, std::move(sc_add.cut));
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}
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its_append(sc, std::move(sc_add));
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}
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using MyMesh = Slic3r::MeshBoolean::cgal2::CGALMesh;
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/// <summary>
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/// Cut surface shape from model
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/// </summary>
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/// <param name="model">Mesh to cut</param>
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/// <param name="shape">Shape to cut from model</param>
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/// <param name="projection">Define transformation from 2d shape to 3d</param>
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/// <returns>Cutted surface from model</returns>
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SurfaceCut cut_surface(const MyMesh &model,
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const ExPolygon &shape,
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const Emboss::IProject &projection)
|
||||
{
|
||||
SurfaceCut result;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cut surface shape from model
|
||||
/// </summary>
|
||||
/// <param name="model">Mesh to cut</param>
|
||||
/// <param name="shapes">Multi shapes to cut from model</param>
|
||||
/// <param name="projection">Define transformation from 2d shape to 3d</param>
|
||||
/// <returns>Cutted surface from model</returns>
|
||||
SurfaceCut cut_surface(const indexed_triangle_set &model,
|
||||
const ExPolygons &shapes,
|
||||
const Emboss::IProject &projection)
|
||||
{
|
||||
SurfaceCut result;
|
||||
//for (const ExPolygon& shape : shapes)
|
||||
// append(result, cut_surface(model, shape, projection));
|
||||
return result;
|
||||
}
|
||||
|
||||
// First Idea //// 1 ////
|
||||
// Use source model to modify ONLY surface of text ModelVolume
|
||||
|
||||
// Second Idea
|
||||
// Store original its inside of text configuration[optional]
|
||||
// Cause problem with next editation of object -> cut, simplify, Netfabb, Hollow, ...(transform original vertices)
|
||||
TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
{
|
||||
std::string font_path = get_font_filepath();
|
||||
char letter = '%';
|
||||
char letter = '$';
|
||||
float flatness = 2.;
|
||||
|
||||
auto font = Emboss::create_font_file(font_path.c_str());
|
||||
@ -441,55 +718,72 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
its_translate(cube, Vec3f(49 - 25, -10 - 25, 2.5));
|
||||
auto cube2 = cube;
|
||||
// its_translate(cube2, Vec3f(0, 0, 40));
|
||||
its_translate(cube2, Vec3f(0, -40, 40));
|
||||
for (auto &face : cube2.indices)
|
||||
for (int i = 0; i < 3; ++ i)
|
||||
face(i) += int(cube.vertices.size());
|
||||
append(cube.vertices, cube2.vertices);
|
||||
append(cube.indices, cube2.indices);
|
||||
its_translate(cube2, Vec3f(100, -40, 40));
|
||||
its_append(cube, std::move(cube2));
|
||||
|
||||
MeshBoolean::cgal2::CGALMesh cgalcube, cgaltext;
|
||||
auto object_face_source_id = cgalcube.add_property_map<MeshBoolean::cgal2::CGALMesh::Face_index, int32_t>("f:object_face_source_id").first;
|
||||
MeshBoolean::cgal2::triangle_mesh_to_cgal(cube.vertices, cube.indices, cgalcube, object_face_source_id);
|
||||
//cube = its_make_sphere(350., 1.);
|
||||
//for (auto &face : cube2.indices)
|
||||
// for (int i = 0; i < 3; ++ i)
|
||||
// face(i) += int(cube.vertices.size());
|
||||
//append(cube.vertices, cube2.vertices);
|
||||
//append(cube.indices, cube2.indices);
|
||||
|
||||
auto edge_glyph_id = cgaltext.add_property_map<MeshBoolean::cgal2::CGALMesh::Edge_index, GlyphID>("e:glyph_id").first;
|
||||
auto face_glyph_id = cgaltext.add_property_map<MeshBoolean::cgal2::CGALMesh::Face_index, GlyphID>("f:glyph_id").first;
|
||||
auto vertex_glyph_id = cgalcube.add_property_map<MeshBoolean::cgal2::CGALMesh::Vertex_index, GlyphID>("v:glyph_id").first;
|
||||
std::vector<GlyphContour> glyph_contours;
|
||||
using MyMesh = Slic3r::MeshBoolean::cgal2::CGALMesh;
|
||||
|
||||
// name of CGAL property map for store source object face id - index into its.indices
|
||||
std::string face_map_name = "f:object_face_source_id";
|
||||
// identify glyph for intersected vertex
|
||||
std::string vert_shape_map_name = "v:glyph_id";
|
||||
MyMesh cgalcube = MeshBoolean::cgal2::to_cgal(cube, face_map_name);
|
||||
auto& face_map = cgalcube.property_map<MyMesh::Face_index, int32_t>(face_map_name).first;
|
||||
auto& vert_shape_map = cgalcube.add_property_map<MyMesh::Vertex_index, IntersectingElemnt>(vert_shape_map_name).first;
|
||||
|
||||
MeshBoolean::cgal2::glyph2model(shape, 0, projection, cgaltext, glyph_contours, edge_glyph_id, face_glyph_id);
|
||||
std::string edge_shape_map_name = "e:glyph_id";
|
||||
std::string face_shape_map_name = "f:glyph_id";
|
||||
std::vector<ShapesVertexId> glyph_contours;
|
||||
|
||||
//std::vector<MyMesh> cgalShapes;
|
||||
//cgalShapes.reserve(shape.size());
|
||||
//for (const ExPolygon &expoly : shape) {
|
||||
// size_t index = &expoly - &shape.front();
|
||||
// cgalShapes
|
||||
//}
|
||||
|
||||
MyMesh cgaltext = MeshBoolean::cgal2::to_cgal(shape[0], projection, 0, edge_shape_map_name, face_shape_map_name, glyph_contours);
|
||||
|
||||
auto& edge_shape_map = cgaltext.property_map<MyMesh::Edge_index, IntersectingElemnt>(edge_shape_map_name).first;
|
||||
auto& face_shape_map = cgaltext.property_map<MyMesh::Face_index, IntersectingElemnt>(face_shape_map_name).first;
|
||||
|
||||
//MeshBoolean::cgal2::glyph2model(shape, 0, projection, cgaltext, glyph_contours, edge_glyph_map, face_glyph_map);
|
||||
|
||||
struct Visitor {
|
||||
using TriangleMesh = Slic3r::MeshBoolean::cgal2::CGALMesh;
|
||||
|
||||
const TriangleMesh &object;
|
||||
const TriangleMesh &glyphs;
|
||||
// const std::vector<GlyphContour> &glyph_contours;
|
||||
const MyMesh &object;
|
||||
const MyMesh &glyphs;
|
||||
// Properties of the glyphs mesh:
|
||||
TriangleMesh::Property_map<CGAL::SM_Edge_index, GlyphID> glyph_id_edge;
|
||||
TriangleMesh::Property_map<CGAL::SM_Face_index, GlyphID> glyph_id_face;
|
||||
MyMesh::Property_map<CGAL::SM_Edge_index, IntersectingElemnt> glyph_id_edge;
|
||||
MyMesh::Property_map<CGAL::SM_Face_index, IntersectingElemnt> glyph_id_face;
|
||||
// Properties of the object mesh.
|
||||
TriangleMesh::Property_map<CGAL::SM_Face_index, int32_t> object_face_source_id;
|
||||
TriangleMesh::Property_map<CGAL::SM_Vertex_index, GlyphID> object_vertex_glyph_id;
|
||||
MyMesh::Property_map<CGAL::SM_Face_index, int32_t> object_face_source_id;
|
||||
MyMesh::Property_map<CGAL::SM_Vertex_index, IntersectingElemnt> object_vertex_glyph_id;
|
||||
|
||||
typedef boost::graph_traits<TriangleMesh> GT;
|
||||
typedef boost::graph_traits<MyMesh> GT;
|
||||
typedef typename GT::face_descriptor face_descriptor;
|
||||
typedef typename GT::halfedge_descriptor halfedge_descriptor;
|
||||
typedef typename GT::vertex_descriptor vertex_descriptor;
|
||||
|
||||
int32_t source_face_id;
|
||||
|
||||
void before_subface_creations(face_descriptor f_old, TriangleMesh& mesh)
|
||||
void before_subface_creations(face_descriptor f_old, MyMesh& mesh)
|
||||
{
|
||||
assert(&mesh == &object);
|
||||
source_face_id = object_face_source_id[f_old];
|
||||
}
|
||||
void after_subface_created(face_descriptor f_new, TriangleMesh& mesh) {
|
||||
void after_subface_created(face_descriptor f_new, MyMesh& mesh) {
|
||||
assert(&mesh == &object);
|
||||
object_face_source_id[f_new] = source_face_id;
|
||||
}
|
||||
|
||||
std::vector<const GlyphID*> intersection_point_glyph;
|
||||
std::vector<const IntersectingElemnt*> intersection_point_glyph;
|
||||
|
||||
// Intersecting an edge hh_edge from tm_edge with a face hh_face of tm_face.
|
||||
void intersection_point_detected(
|
||||
@ -505,9 +799,9 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
// Vertex, halfedge or face of tm_face intersected by hh_edge, see comment at simplex_dimension.
|
||||
halfedge_descriptor hh_face,
|
||||
// Mesh containing hh_edge
|
||||
const TriangleMesh& tm_edge,
|
||||
const MyMesh& tm_edge,
|
||||
// Mesh containing hh_face
|
||||
const TriangleMesh& tm_face,
|
||||
const MyMesh& tm_face,
|
||||
// source(hh_edge) is coplanar with face(hh_face).
|
||||
bool edge_source_coplanar_with_face,
|
||||
// target(hh_edge) is coplanar with face(hh_face).
|
||||
@ -518,7 +812,7 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
intersection_point_glyph.resize(i_id + 1);
|
||||
}
|
||||
|
||||
const GlyphID* glyph = nullptr;
|
||||
const IntersectingElemnt* glyph = nullptr;
|
||||
if (&tm_face == &glyphs) {
|
||||
assert(&tm_edge == &object);
|
||||
switch (simplex_dimension) {
|
||||
@ -548,81 +842,96 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
intersection_point_glyph[i_id] = glyph;
|
||||
}
|
||||
|
||||
void new_vertex_added(std::size_t node_id, vertex_descriptor vh, const TriangleMesh &tm)
|
||||
void new_vertex_added(std::size_t node_id, vertex_descriptor vh, const MyMesh &tm)
|
||||
{
|
||||
assert(&tm == &object);
|
||||
assert(node_id < intersection_point_glyph.size());
|
||||
const GlyphID * glyph = intersection_point_glyph[node_id];
|
||||
const IntersectingElemnt * glyph = intersection_point_glyph[node_id];
|
||||
assert(glyph != nullptr);
|
||||
assert(glyph->glyph_contour != -1);
|
||||
assert(glyph->idx != -1);
|
||||
object_vertex_glyph_id[vh] = glyph ? *glyph : GlyphID{};
|
||||
assert(glyph->vertex_index != -1);
|
||||
assert(glyph->point_index != -1);
|
||||
object_vertex_glyph_id[vh] = glyph ? *glyph : IntersectingElemnt{};
|
||||
}
|
||||
|
||||
void after_subface_creations(TriangleMesh&) {}
|
||||
void before_subface_created(TriangleMesh&) {}
|
||||
void before_edge_split(halfedge_descriptor /* h */, TriangleMesh& /* tm */) {}
|
||||
void edge_split(halfedge_descriptor /* hnew */, TriangleMesh& /* tm */) {}
|
||||
void after_subface_creations(MyMesh&) {}
|
||||
void before_subface_created(MyMesh&) {}
|
||||
void before_edge_split(halfedge_descriptor /* h */, MyMesh& /* tm */) {}
|
||||
void edge_split(halfedge_descriptor /* hnew */, MyMesh& /* tm */) {}
|
||||
void after_edge_split() {}
|
||||
void add_retriangulation_edge(halfedge_descriptor /* h */, TriangleMesh& /* tm */) {}
|
||||
void add_retriangulation_edge(halfedge_descriptor /* h */, MyMesh& /* tm */) {}
|
||||
}
|
||||
visitor { cgalcube, cgaltext, /* glyph_contours, */ edge_glyph_id, face_glyph_id, object_face_source_id, vertex_glyph_id};
|
||||
visitor { cgalcube, cgaltext, edge_shape_map, face_shape_map, face_map, vert_shape_map};
|
||||
|
||||
// bool map for affected edge
|
||||
auto ecm = get(CGAL::dynamic_edge_property_t<bool>(), cgalcube);
|
||||
const auto& p = CGAL::Polygon_mesh_processing::parameters::throw_on_self_intersection(false).visitor(visitor).edge_is_constrained_map(ecm);
|
||||
const auto& q = CGAL::Polygon_mesh_processing::parameters::visitor(visitor).do_not_modify(true);
|
||||
const auto& q = CGAL::Polygon_mesh_processing::parameters::do_not_modify(true);
|
||||
// CGAL::Polygon_mesh_processing::corefine(cgalcube, cgalcube2, p, p);
|
||||
|
||||
CGAL::Polygon_mesh_processing::corefine(cgalcube, cgaltext, p, q);
|
||||
|
||||
auto vertex_colors = cgalcube.add_property_map<MeshBoolean::cgal2::CGALMesh::Vertex_index, CGAL::Color>("v:color").first;
|
||||
auto face_colors = cgalcube.add_property_map<MeshBoolean::cgal2::CGALMesh::Face_index, CGAL::Color>("f:color").first;
|
||||
auto vertex_colors = cgalcube.add_property_map<MyMesh::Vertex_index, CGAL::Color>("v:color").first;
|
||||
auto face_colors = cgalcube.add_property_map<MyMesh::Face_index, CGAL::Color>("f:color").first;
|
||||
|
||||
// separate by direction of extrusion
|
||||
const CGAL::Color marked { 255, 0, 0 };
|
||||
for (auto fi : cgalcube.faces()) {
|
||||
CGAL::Color color(0, 255, 0);
|
||||
auto hi_end = cgalcube.halfedge(fi);
|
||||
auto hi = hi_end;
|
||||
do {
|
||||
if (get(ecm, cgalcube.edge(hi))) {
|
||||
CGAL::SM_Edge_index edge_index = cgalcube.edge(hi);
|
||||
// is edge new created - constrained?
|
||||
if (get(ecm, edge_index)) {
|
||||
// This face has a constrained edge.
|
||||
GlyphID g1 = vertex_glyph_id[cgalcube.source(hi)];
|
||||
GlyphID g2 = vertex_glyph_id[cgalcube.target(hi)];
|
||||
assert(g1.glyph_contour != -1 && g1.glyph_contour == g2.glyph_contour);
|
||||
assert(g1.idx != -1);
|
||||
assert(g2.idx != -1);
|
||||
const GlyphContour &glyph_contour = glyph_contours[g1.glyph_contour];
|
||||
const auto &expoly = glyph->shape[glyph_contour.expoly];
|
||||
const auto &contour = glyph_contour.contour == 0 ? expoly.contour : expoly.holes[glyph_contour.contour - 1];
|
||||
IntersectingElemnt shape_from = vert_shape_map[cgalcube.source(hi)];
|
||||
IntersectingElemnt shape_to = vert_shape_map[cgalcube.target(hi)];
|
||||
assert(shape_from.vertex_index != -1 && shape_from.vertex_index == shape_to.vertex_index);
|
||||
assert(shape_from.point_index != -1);
|
||||
assert(shape_to.point_index != -1);
|
||||
|
||||
const ShapesVertexId &vertex_index = glyph_contours[shape_from.vertex_index];
|
||||
const ExPolygon &expoly = shape[vertex_index.expoly];
|
||||
const Polygon &contour = vertex_index.contour == 0 ? expoly.contour : expoly.holes[vertex_index.contour - 1];
|
||||
bool inside = false;
|
||||
int32_t i1 = g1.idx / 4;
|
||||
int32_t i2 = g2.idx / 4;
|
||||
if (g1.idx == g2.idx) {
|
||||
|
||||
// 4 type
|
||||
// index into contour
|
||||
int32_t i_from = shape_from.point_index;
|
||||
int32_t i_to = shape_to.point_index;
|
||||
if (i_from == i_to && shape_from.type == shape_to.type) {
|
||||
// Crossing both object vertices with the same glyph face.
|
||||
int type = g1.idx % 4;
|
||||
assert(type == 1 || type == 3);
|
||||
assert(shape_from.type == IntersectingElemnt::Type::face_1 ||
|
||||
shape_from.type == IntersectingElemnt::Type::face_2 );
|
||||
const auto& p = cgalcube.point(cgalcube.target(cgalcube.next(hi)));
|
||||
int i = i1 * 2;
|
||||
int j = (i1 + 1 == int(contour.size())) ? 0 : i + 2;
|
||||
i += glyph_contour.vertex_base;
|
||||
j += glyph_contour.vertex_base;
|
||||
auto abcp = type == 1 ?
|
||||
CGAL::orientation(cgaltext.point(CGAL::SM_Vertex_index(i)), cgaltext.point(CGAL::SM_Vertex_index(i + 1)), cgaltext.point(CGAL::SM_Vertex_index(j)), p) :
|
||||
CGAL::orientation(cgaltext.point(CGAL::SM_Vertex_index(j)), cgaltext.point(CGAL::SM_Vertex_index(i + 1)), cgaltext.point(CGAL::SM_Vertex_index(j + 1)), p);
|
||||
|
||||
// Vertex index
|
||||
int i = i_from * 2;
|
||||
bool is_last = (i_from + 1 == int(contour.size()));
|
||||
int j = is_last ? 0 : i + 2;
|
||||
i += vertex_index.vertex_base;
|
||||
j += vertex_index.vertex_base;
|
||||
// triangle from side of shape
|
||||
auto abcp = (shape_from.type == IntersectingElemnt::Type::face_1) ?
|
||||
CGAL::orientation(
|
||||
cgaltext.point(CGAL::SM_Vertex_index(i)),
|
||||
cgaltext.point(CGAL::SM_Vertex_index(i + 1)),
|
||||
cgaltext.point(CGAL::SM_Vertex_index(j)), p) :
|
||||
CGAL::orientation(
|
||||
cgaltext.point(CGAL::SM_Vertex_index(j)),
|
||||
cgaltext.point(CGAL::SM_Vertex_index(i + 1)),
|
||||
cgaltext.point(CGAL::SM_Vertex_index(j + 1)), p);
|
||||
inside = abcp == CGAL::POSITIVE;
|
||||
} else if (g1.idx < g2.idx) {
|
||||
if (i1 == 0 && i2 + 1 == contour.size()) {
|
||||
// cw
|
||||
} else {
|
||||
} else if (i_from < i_to || (i_from == i_to && shape_from.type < shape_to.type)) {
|
||||
bool is_last = i_from == 0 && (i_to + 1) == contour.size();
|
||||
if (!is_last)
|
||||
inside = true;
|
||||
}
|
||||
} else {
|
||||
if (i2 == 0 && i1 + 1 == contour.size()) {
|
||||
} else { // i_from > i_to
|
||||
bool is_last = i_to == 0 && (i_from + 1) == contour.size();
|
||||
if (is_last)
|
||||
inside = true;
|
||||
std::swap(g1, g2);
|
||||
std::swap(i1, i2);
|
||||
}
|
||||
}
|
||||
|
||||
if (inside) {
|
||||
// Is this face oriented towards p or away from p?
|
||||
const auto &a = cgalcube.point(cgalcube.source(hi));
|
||||
@ -637,6 +946,7 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
}
|
||||
break;
|
||||
}
|
||||
// next half edge index inside of face
|
||||
hi = cgalcube.next(hi);
|
||||
} while (hi != hi_end);
|
||||
face_colors[fi] = color;
|
||||
@ -645,7 +955,7 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
CGAL::IO::write_OFF("c:\\data\\temp\\corefined-0.off", cgalcube);
|
||||
|
||||
// Seed fill the other faces inside the region.
|
||||
std::vector<MeshBoolean::cgal2::CGALMesh::Face_index> queue;
|
||||
std::vector<MyMesh::Face_index> queue;
|
||||
for (auto fi_seed : cgalcube.faces())
|
||||
if (face_colors[fi_seed] != marked) {
|
||||
// Is this face completely unconstrained?
|
||||
@ -691,7 +1001,7 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
};
|
||||
std::vector<FaceState> face_states(cube.indices.size(), FaceState::Unknown);
|
||||
for (auto fi_seed : cgalcube.faces()) {
|
||||
FaceState &state = face_states[object_face_source_id[fi_seed]];
|
||||
FaceState &state = face_states[face_map[fi_seed]];
|
||||
bool m = face_colors[fi_seed] == marked;
|
||||
switch (state) {
|
||||
case FaceState::Unknown:
|
||||
@ -718,7 +1028,7 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
|
||||
|
||||
Vec3f extrude_dir { 0, 0, 5.f };
|
||||
for (auto fi : cgalcube.faces()) {
|
||||
const int32_t source_face_id = object_face_source_id[fi];
|
||||
const int32_t source_face_id = face_map[fi];
|
||||
const FaceState state = face_states[source_face_id];
|
||||
assert(state == FaceState::Unmarked || state == FaceState::UnmarkedSplit || state == FaceState::UnmarkedEmitted ||
|
||||
state == FaceState::Marked || state == FaceState::MarkedSplit);
|
||||
|
Loading…
Reference in New Issue
Block a user