SLA Contour3D expanded with conversions supporting quads.
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parent
a8a5a884f9
commit
7808d09d06
@ -181,6 +181,7 @@ add_library(libslic3r STATIC
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miniz_extension.cpp
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miniz_extension.cpp
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${OpenVDBUtils_SOURCES}
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${OpenVDBUtils_SOURCES}
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SLA/SLACommon.hpp
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SLA/SLACommon.hpp
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SLA/SLACommon.cpp
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SLA/SLABoilerPlate.hpp
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SLA/SLABoilerPlate.hpp
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SLA/SLAPad.hpp
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SLA/SLAPad.hpp
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SLA/SLAPad.cpp
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SLA/SLAPad.cpp
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@ -355,6 +355,35 @@ bool objparse(const char *path, ObjData &data)
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return true;
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return true;
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}
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}
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bool objparse(std::istream &stream, ObjData &data)
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{
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try {
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char buf[65536 * 2];
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size_t len = 0;
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size_t lenPrev = 0;
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while ((len = size_t(stream.read(buf + lenPrev, 65536).gcount())) != 0) {
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len += lenPrev;
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size_t lastLine = 0;
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for (size_t i = 0; i < len; ++ i)
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if (buf[i] == '\r' || buf[i] == '\n') {
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buf[i] = 0;
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char *c = buf + lastLine;
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while (*c == ' ' || *c == '\t')
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++ c;
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obj_parseline(c, data);
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lastLine = i + 1;
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}
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lenPrev = len - lastLine;
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memmove(buf, buf + lastLine, lenPrev);
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}
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}
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catch (std::bad_alloc&) {
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printf("Out of memory\r\n");
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}
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return true;
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}
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template<typename T>
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template<typename T>
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bool savevector(FILE *pFile, const std::vector<T> &v)
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bool savevector(FILE *pFile, const std::vector<T> &v)
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{
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{
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@ -3,6 +3,7 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <istream>
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namespace ObjParser {
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namespace ObjParser {
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@ -97,6 +98,7 @@ struct ObjData {
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};
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};
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extern bool objparse(const char *path, ObjData &data);
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extern bool objparse(const char *path, ObjData &data);
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extern bool objparse(std::istream &stream, ObjData &data);
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extern bool objbinsave(const char *path, const ObjData &data);
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extern bool objbinsave(const char *path, const ObjData &data);
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@ -17,128 +17,6 @@ typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
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namespace sla {
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namespace sla {
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/// Intermediate struct for a 3D mesh
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struct Contour3D {
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Pointf3s points;
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std::vector<Vec3i> faces3;
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std::vector<Vec4i> faces4;
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Contour3D& merge(const Contour3D& ctr)
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{
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auto N = coord_t(points.size());
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auto N_f3 = faces3.size();
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auto N_f4 = faces4.size();
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points.insert(points.end(), ctr.points.begin(), ctr.points.end());
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faces3.insert(faces3.end(), ctr.faces3.begin(), ctr.faces3.end());
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faces4.insert(faces4.end(), ctr.faces4.begin(), ctr.faces4.end());
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for(size_t n = N_f3; n < faces3.size(); n++) {
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auto& idx = faces3[n]; idx.x() += N; idx.y() += N; idx.z() += N;
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}
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for(size_t n = N_f4; n < faces4.size(); n++) {
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auto& idx = faces4[n]; for (int k = 0; k < 4; k++) idx(k) += N;
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}
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return *this;
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}
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Contour3D& merge(const Pointf3s& triangles)
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{
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const size_t offs = points.size();
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points.insert(points.end(), triangles.begin(), triangles.end());
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faces3.reserve(faces3.size() + points.size() / 3);
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for(int i = int(offs); i < int(points.size()); i += 3)
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faces3.emplace_back(i, i + 1, i + 2);
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return *this;
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}
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// Write the index triangle structure to OBJ file for debugging purposes.
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void to_obj(std::ostream& stream)
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{
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for(auto& p : points) {
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stream << "v " << p.transpose() << "\n";
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}
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for(auto& f : faces3) {
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stream << "f " << (f + Vec3i(1, 1, 1)).transpose() << "\n";
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}
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for(auto& f : faces4) {
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stream << "f " << (f + Vec4i(1, 1, 1, 1)).transpose() << "\n";
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}
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}
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bool empty() const { return points.empty() || (faces4.empty() && faces3.empty()); }
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};
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using ClusterEl = std::vector<unsigned>;
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using ClusteredPoints = std::vector<ClusterEl>;
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// Clustering a set of points by the given distance.
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ClusteredPoints cluster(const std::vector<unsigned>& indices,
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std::function<Vec3d(unsigned)> pointfn,
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double dist,
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unsigned max_points);
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ClusteredPoints cluster(const PointSet& points,
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double dist,
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unsigned max_points);
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ClusteredPoints cluster(
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const std::vector<unsigned>& indices,
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std::function<Vec3d(unsigned)> pointfn,
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std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
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unsigned max_points);
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// Calculate the normals for the selected points (from 'points' set) on the
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// mesh. This will call squared distance for each point.
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PointSet normals(const PointSet& points,
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const EigenMesh3D& convert_mesh,
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double eps = 0.05, // min distance from edges
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std::function<void()> throw_on_cancel = [](){},
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const std::vector<unsigned>& selected_points = {});
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/// Mesh from an existing contour.
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inline TriangleMesh convert_mesh(const Contour3D& ctour) {
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return {ctour.points, ctour.faces3};
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}
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/// Mesh from an evaporating 3D contour
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inline TriangleMesh convert_mesh(Contour3D&& ctour) {
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return {std::move(ctour.points), std::move(ctour.faces3)};
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}
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inline Contour3D convert_mesh(const TriangleMesh &trmesh) {
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Contour3D ret;
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ret.points.reserve(trmesh.its.vertices.size());
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ret.faces3.reserve(trmesh.its.indices.size());
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for (auto &v : trmesh.its.vertices)
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ret.points.emplace_back(v.cast<double>());
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std::copy(trmesh.its.indices.begin(), trmesh.its.indices.end(),
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std::back_inserter(ret.faces3));
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return ret;
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}
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inline Contour3D convert_mesh(TriangleMesh &&trmesh) {
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Contour3D ret;
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ret.points.reserve(trmesh.its.vertices.size());
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for (auto &v : trmesh.its.vertices)
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ret.points.emplace_back(v.cast<double>());
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ret.faces3.swap(trmesh.its.indices);
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return ret;
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}
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}
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}
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}
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}
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147
src/libslic3r/SLA/SLACommon.cpp
Normal file
147
src/libslic3r/SLA/SLACommon.cpp
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@ -0,0 +1,147 @@
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#include "SLACommon.hpp"
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#include <libslic3r/Format/objparser.hpp>
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namespace Slic3r { namespace sla {
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Contour3D::Contour3D(const TriangleMesh &trmesh)
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{
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points.reserve(trmesh.its.vertices.size());
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faces3.reserve(trmesh.its.indices.size());
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for (auto &v : trmesh.its.vertices)
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points.emplace_back(v.cast<double>());
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std::copy(trmesh.its.indices.begin(), trmesh.its.indices.end(),
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std::back_inserter(faces3));
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}
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Contour3D::Contour3D(TriangleMesh &&trmesh)
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{
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points.reserve(trmesh.its.vertices.size());
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for (auto &v : trmesh.its.vertices)
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points.emplace_back(v.cast<double>());
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faces3.swap(trmesh.its.indices);
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}
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Contour3D::Contour3D(const EigenMesh3D &emesh) {
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points.reserve(size_t(emesh.V().rows()));
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faces3.reserve(size_t(emesh.F().rows()));
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for (int r = 0; r < emesh.V().rows(); r++)
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points.emplace_back(emesh.V().row(r).cast<double>());
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for (int i = 0; i < emesh.F().rows(); i++)
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faces3.emplace_back(emesh.F().row(i));
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}
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Contour3D &Contour3D::merge(const Contour3D &ctr)
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{
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auto N = coord_t(points.size());
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auto N_f3 = faces3.size();
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auto N_f4 = faces4.size();
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points.insert(points.end(), ctr.points.begin(), ctr.points.end());
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faces3.insert(faces3.end(), ctr.faces3.begin(), ctr.faces3.end());
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faces4.insert(faces4.end(), ctr.faces4.begin(), ctr.faces4.end());
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for(size_t n = N_f3; n < faces3.size(); n++) {
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auto& idx = faces3[n]; idx.x() += N; idx.y() += N; idx.z() += N;
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}
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for(size_t n = N_f4; n < faces4.size(); n++) {
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auto& idx = faces4[n]; for (int k = 0; k < 4; k++) idx(k) += N;
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}
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return *this;
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}
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Contour3D &Contour3D::merge(const Pointf3s &triangles)
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{
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const size_t offs = points.size();
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points.insert(points.end(), triangles.begin(), triangles.end());
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faces3.reserve(faces3.size() + points.size() / 3);
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for(int i = int(offs); i < int(points.size()); i += 3)
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faces3.emplace_back(i, i + 1, i + 2);
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return *this;
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}
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void Contour3D::to_obj(std::ostream &stream)
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{
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for(auto& p : points)
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stream << "v " << p.transpose() << "\n";
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for(auto& f : faces3)
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stream << "f " << (f + Vec3i(1, 1, 1)).transpose() << "\n";
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for(auto& f : faces4)
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stream << "f " << (f + Vec4i(1, 1, 1, 1)).transpose() << "\n";
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}
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void Contour3D::from_obj(std::istream &stream)
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{
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ObjParser::ObjData data;
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ObjParser::objparse(stream, data);
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points.reserve(data.coordinates.size() / 4 + 1);
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auto &coords = data.coordinates;
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for (size_t i = 0; i < coords.size(); i += 4)
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points.emplace_back(coords[i], coords[i + 1], coords[i + 2]);
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Vec3i triangle;
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Vec4i quad;
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size_t v = 0;
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while(v < data.vertices.size()) {
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size_t N = 0;
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size_t i = v;
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while (data.vertices[v++].coordIdx != -1) ++N;
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std::function<void(int, int)> setfn;
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if (N < 3 || N > 4) continue;
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else if (N == 3) setfn = [&triangle](int k, int f) { triangle(k) = f; };
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else setfn = [&quad](int k, int f) { quad(k) = f; };
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for (size_t j = 0; j < N; ++j)
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setfn(int(j), data.vertices[i + j].coordIdx);
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}
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}
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TriangleMesh to_triangle_mesh(const Contour3D &ctour) {
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if (ctour.faces4.empty()) return {ctour.points, ctour.faces3};
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std::vector<Vec3i> triangles;
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triangles.reserve(ctour.faces3.size() + 2 * ctour.faces4.size());
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std::copy(ctour.faces3.begin(), ctour.faces3.end(),
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std::back_inserter(triangles));
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for (auto &quad : ctour.faces4) {
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triangles.emplace_back(quad(0), quad(1), quad(2));
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triangles.emplace_back(quad(2), quad(3), quad(0));
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}
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return {ctour.points, std::move(triangles)};
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}
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TriangleMesh to_triangle_mesh(Contour3D &&ctour) {
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if (ctour.faces4.empty())
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return {std::move(ctour.points), std::move(ctour.faces3)};
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std::vector<Vec3i> triangles;
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triangles.reserve(ctour.faces3.size() + 2 * ctour.faces4.size());
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std::copy(ctour.faces3.begin(), ctour.faces3.end(),
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std::back_inserter(triangles));
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for (auto &quad : ctour.faces4) {
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triangles.emplace_back(quad(0), quad(1), quad(2));
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triangles.emplace_back(quad(2), quad(3), quad(0));
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}
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return {std::move(ctour.points), std::move(triangles)};
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}
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}} // namespace Slic3r::sla
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#include <vector>
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#include <vector>
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#include <Eigen/Geometry>
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#include <Eigen/Geometry>
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#include "SLASpatIndex.hpp"
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#include <libslic3r/ExPolygon.hpp>
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#include <libslic3r/TriangleMesh.hpp>
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// #define SLIC3R_SLA_NEEDS_WINDTREE
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// #define SLIC3R_SLA_NEEDS_WINDTREE
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namespace Slic3r {
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namespace Slic3r {
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@ -12,8 +17,7 @@ namespace Slic3r {
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// Typedefs from Point.hpp
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// Typedefs from Point.hpp
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typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
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typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
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typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
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typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
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typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
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class TriangleMesh;
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namespace sla {
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namespace sla {
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@ -59,9 +63,11 @@ struct SupportPoint
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bool operator==(const SupportPoint &sp) const
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bool operator==(const SupportPoint &sp) const
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{
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{
|
||||||
return (pos == sp.pos) && head_front_radius == sp.head_front_radius &&
|
float rdiff = std::abs(head_front_radius - sp.head_front_radius);
|
||||||
|
return (pos == sp.pos) && rdiff < float(EPSILON) &&
|
||||||
is_new_island == sp.is_new_island;
|
is_new_island == sp.is_new_island;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool operator!=(const SupportPoint &sp) const { return !(sp == (*this)); }
|
bool operator!=(const SupportPoint &sp) const { return !(sp == (*this)); }
|
||||||
|
|
||||||
template<class Archive> void serialize(Archive &ar)
|
template<class Archive> void serialize(Archive &ar)
|
||||||
@ -72,8 +78,11 @@ struct SupportPoint
|
|||||||
|
|
||||||
using SupportPoints = std::vector<SupportPoint>;
|
using SupportPoints = std::vector<SupportPoint>;
|
||||||
|
|
||||||
|
struct Contour3D;
|
||||||
|
|
||||||
/// An index-triangle structure for libIGL functions. Also serves as an
|
/// An index-triangle structure for libIGL functions. Also serves as an
|
||||||
/// alternative (raw) input format for the SLASupportTree
|
/// alternative (raw) input format for the SLASupportTree.
|
||||||
|
// Implemented in SLASupportTreeIGL.cpp
|
||||||
class EigenMesh3D {
|
class EigenMesh3D {
|
||||||
class AABBImpl;
|
class AABBImpl;
|
||||||
|
|
||||||
@ -86,6 +95,7 @@ public:
|
|||||||
|
|
||||||
EigenMesh3D(const TriangleMesh&);
|
EigenMesh3D(const TriangleMesh&);
|
||||||
EigenMesh3D(const EigenMesh3D& other);
|
EigenMesh3D(const EigenMesh3D& other);
|
||||||
|
EigenMesh3D(const Contour3D &other);
|
||||||
EigenMesh3D& operator=(const EigenMesh3D&);
|
EigenMesh3D& operator=(const EigenMesh3D&);
|
||||||
|
|
||||||
~EigenMesh3D();
|
~EigenMesh3D();
|
||||||
@ -180,6 +190,63 @@ public:
|
|||||||
|
|
||||||
using PointSet = Eigen::MatrixXd;
|
using PointSet = Eigen::MatrixXd;
|
||||||
|
|
||||||
|
|
||||||
|
/// Dumb vertex mesh consisting of triangles (or) quads. Capable of merging with
|
||||||
|
/// other meshes of this type and converting to and from other mesh formats.
|
||||||
|
struct Contour3D {
|
||||||
|
Pointf3s points;
|
||||||
|
std::vector<Vec3i> faces3;
|
||||||
|
std::vector<Vec4i> faces4;
|
||||||
|
|
||||||
|
Contour3D() = default;
|
||||||
|
Contour3D(const TriangleMesh &trmesh);
|
||||||
|
Contour3D(TriangleMesh &&trmesh);
|
||||||
|
Contour3D(const EigenMesh3D &emesh);
|
||||||
|
|
||||||
|
Contour3D& merge(const Contour3D& ctr);
|
||||||
|
Contour3D& merge(const Pointf3s& triangles);
|
||||||
|
|
||||||
|
// Write the index triangle structure to OBJ file for debugging purposes.
|
||||||
|
void to_obj(std::ostream& stream);
|
||||||
|
void from_obj(std::istream &stream);
|
||||||
|
|
||||||
|
inline bool empty() const { return points.empty() || (faces4.empty() && faces3.empty()); }
|
||||||
|
};
|
||||||
|
|
||||||
|
using ClusterEl = std::vector<unsigned>;
|
||||||
|
using ClusteredPoints = std::vector<ClusterEl>;
|
||||||
|
|
||||||
|
// Clustering a set of points by the given distance.
|
||||||
|
ClusteredPoints cluster(const std::vector<unsigned>& indices,
|
||||||
|
std::function<Vec3d(unsigned)> pointfn,
|
||||||
|
double dist,
|
||||||
|
unsigned max_points);
|
||||||
|
|
||||||
|
ClusteredPoints cluster(const PointSet& points,
|
||||||
|
double dist,
|
||||||
|
unsigned max_points);
|
||||||
|
|
||||||
|
ClusteredPoints cluster(
|
||||||
|
const std::vector<unsigned>& indices,
|
||||||
|
std::function<Vec3d(unsigned)> pointfn,
|
||||||
|
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
|
||||||
|
unsigned max_points);
|
||||||
|
|
||||||
|
|
||||||
|
// Calculate the normals for the selected points (from 'points' set) on the
|
||||||
|
// mesh. This will call squared distance for each point.
|
||||||
|
PointSet normals(const PointSet& points,
|
||||||
|
const EigenMesh3D& convert_mesh,
|
||||||
|
double eps = 0.05, // min distance from edges
|
||||||
|
std::function<void()> throw_on_cancel = [](){},
|
||||||
|
const std::vector<unsigned>& selected_points = {});
|
||||||
|
|
||||||
|
/// Mesh from an existing contour.
|
||||||
|
TriangleMesh to_triangle_mesh(const Contour3D& ctour);
|
||||||
|
|
||||||
|
/// Mesh from an evaporating 3D contour
|
||||||
|
TriangleMesh to_triangle_mesh(Contour3D&& ctour);
|
||||||
|
|
||||||
} // namespace sla
|
} // namespace sla
|
||||||
} // namespace Slic3r
|
} // namespace Slic3r
|
||||||
|
|
||||||
|
@ -677,7 +677,7 @@ void create_pad(const ExPolygons &sup_blueprint,
|
|||||||
ThrowOnCancel thr)
|
ThrowOnCancel thr)
|
||||||
{
|
{
|
||||||
Contour3D t = create_pad_geometry(sup_blueprint, model_blueprint, cfg, thr);
|
Contour3D t = create_pad_geometry(sup_blueprint, model_blueprint, cfg, thr);
|
||||||
out.merge(convert_mesh(std::move(t)));
|
out.merge(to_triangle_mesh(std::move(t)));
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string PadConfig::validate() const
|
std::string PadConfig::validate() const
|
||||||
|
@ -466,7 +466,7 @@ const TriangleMesh &SupportTreeBuilder::merged_mesh() const
|
|||||||
return m_meshcache;
|
return m_meshcache;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_meshcache = convert_mesh(merged);
|
m_meshcache = to_triangle_mesh(merged);
|
||||||
|
|
||||||
// The mesh will be passed by const-pointer to TriangleMeshSlicer,
|
// The mesh will be passed by const-pointer to TriangleMeshSlicer,
|
||||||
// which will need this.
|
// which will need this.
|
||||||
|
@ -228,6 +228,26 @@ EigenMesh3D::EigenMesh3D(const EigenMesh3D &other):
|
|||||||
m_V(other.m_V), m_F(other.m_F), m_ground_level(other.m_ground_level),
|
m_V(other.m_V), m_F(other.m_F), m_ground_level(other.m_ground_level),
|
||||||
m_aabb( new AABBImpl(*other.m_aabb) ) {}
|
m_aabb( new AABBImpl(*other.m_aabb) ) {}
|
||||||
|
|
||||||
|
EigenMesh3D::EigenMesh3D(const Contour3D &other)
|
||||||
|
{
|
||||||
|
m_V.resize(Eigen::Index(other.points.size()), 3);
|
||||||
|
m_F.resize(Eigen::Index(other.faces3.size() + 2 * other.faces4.size()), 3);
|
||||||
|
|
||||||
|
for (Eigen::Index i = 0; i < Eigen::Index(other.points.size()); ++i)
|
||||||
|
m_V.row(i) = other.points[size_t(i)];
|
||||||
|
|
||||||
|
for (Eigen::Index i = 0; i < Eigen::Index(other.faces3.size()); ++i)
|
||||||
|
m_F.row(i) = other.faces3[size_t(i)];
|
||||||
|
|
||||||
|
size_t N = other.faces3.size() + 2 * other.faces4.size();
|
||||||
|
for (size_t i = other.faces3.size(); i < N; i += 2) {
|
||||||
|
size_t quad_idx = (i - other.faces3.size()) / 2;
|
||||||
|
auto & quad = other.faces4[quad_idx];
|
||||||
|
m_F.row(Eigen::Index(i)) = Vec3i{quad(0), quad(1), quad(2)};
|
||||||
|
m_F.row(Eigen::Index(i + 1)) = Vec3i{quad(2), quad(3), quad(0)};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
EigenMesh3D &EigenMesh3D::operator=(const EigenMesh3D &other)
|
EigenMesh3D &EigenMesh3D::operator=(const EigenMesh3D &other)
|
||||||
{
|
{
|
||||||
m_V = other.m_V;
|
m_V = other.m_V;
|
||||||
|
7348
tests/data/extruder_idler_quads.obj
Normal file
7348
tests/data/extruder_idler_quads.obj
Normal file
File diff suppressed because it is too large
Load Diff
@ -19,10 +19,19 @@ static Slic3r::TriangleMesh load_model(const std::string &obj_filename)
|
|||||||
return mesh;
|
return mesh;
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("Load object", "[Hollowing]") {
|
static bool _check_normals(const Slic3r::sla::Contour3D &mesh)
|
||||||
Slic3r::TriangleMesh mesh = load_model("20mm_cube.obj");
|
{
|
||||||
|
for (auto & face : mesh.faces3)
|
||||||
|
{
|
||||||
|
|
||||||
Slic3r::sla::Contour3D imesh = Slic3r::sla::convert_mesh(mesh);
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_CASE("Negative 3D offset should produce smaller object.", "[Hollowing]")
|
||||||
|
{
|
||||||
|
Slic3r::sla::Contour3D imesh = Slic3r::sla::Contour3D{load_model("20mm_cube.obj")};
|
||||||
auto ptr = Slic3r::meshToVolume(imesh, {});
|
auto ptr = Slic3r::meshToVolume(imesh, {});
|
||||||
|
|
||||||
REQUIRE(ptr);
|
REQUIRE(ptr);
|
||||||
@ -31,6 +40,8 @@ TEST_CASE("Load object", "[Hollowing]") {
|
|||||||
|
|
||||||
REQUIRE(!omesh.empty());
|
REQUIRE(!omesh.empty());
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
std::fstream outfile{"out.obj", std::ios::out};
|
std::fstream outfile{"out.obj", std::ios::out};
|
||||||
omesh.to_obj(outfile);
|
omesh.to_obj(outfile);
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
|
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
|
||||||
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests.cpp)
|
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp sla_print_tests.cpp)
|
||||||
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
|
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
|
||||||
set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
|
set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
#include <catch_main.hpp>
|
|
||||||
|
|
||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <random>
|
#include <random>
|
||||||
|
|
||||||
|
#include <catch2/catch.hpp>
|
||||||
|
|
||||||
// Debug
|
// Debug
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
||||||
@ -689,3 +689,17 @@ TEST_CASE("RasterizedPolygonAreaShouldMatch", "[SLARasterOutput]") {
|
|||||||
|
|
||||||
REQUIRE(diff <= predict_error(poly, pixdim));
|
REQUIRE(diff <= predict_error(poly, pixdim));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST_CASE("Triangle mesh conversions should be correct", "[SLAConversions]")
|
||||||
|
{
|
||||||
|
sla::Contour3D cntr;
|
||||||
|
|
||||||
|
{
|
||||||
|
std::fstream infile{"extruder_idler_quads.obj", std::ios::in};
|
||||||
|
cntr.from_obj(infile);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
1
tests/sla_print/sla_print_tests_main.cpp
Normal file
1
tests/sla_print/sla_print_tests_main.cpp
Normal file
@ -0,0 +1 @@
|
|||||||
|
#include <catch_main.hpp>
|
Loading…
Reference in New Issue
Block a user