bubnikv
0558b53493
WIP: Moved sources int src/, separated most of the source code from Perl.
...
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00
bubnikv
65011f9382
Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
2018-08-17 15:53:43 +02:00
bubnikv
86da661097
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step
2018-08-14 18:33:26 +02:00
bubnikv
a6ea01a23f
Moved some math macros (sqr, lerp, clamp) to libslic3r.h
...
Added UNUSED macro to libslic3r.h, used it to reduce some compile warnings.
Split the Int128 class from Clipper library to a separate file,
extended Int128 with intrinsic types wherever possible for performance,
added new geometric predicates.
Added a draft of new FillRectilinear3, which should reduce overfill near the perimeters in the future.
2017-07-27 10:39:43 +02:00
bubnikv
126126cc78
Fixes after the merge of changes by @alexrj.
2016-12-08 19:02:16 +01:00
bubnikv
15d3e94a66
Unified the creation of paths of debugging output files
...
pointing to a predefined output directory.
2016-10-21 10:18:01 +02:00
bubnikv
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00
bubnikv
f3bda8a57a
Disable optimizations and debug check even in debug mode.
2016-04-14 11:17:44 +02:00
bubnikv
ed83ff37f8
Simulation of extrusion in a plane, useful for finding out under / over-extruions.
2016-04-11 17:10:13 +02:00