Commit Graph

16989 Commits

Author SHA1 Message Date
tamasmeszaros
6f2e33dfb9 Merge branch 'tm_openvdb_find_fix' 2021-07-15 09:37:03 +02:00
tamasmeszaros
e6507594fb Search for a better openvdb find module if available
Solves #6681, alternative path for openvdb installation can be specified via cache variable
2021-07-15 09:36:28 +02:00
YuSanka
0220ae4ce5 Fixed a crash when "resources/shapes" directory doesn't exist.
+ Localization for the "Internal error: %1%" in generic_exception_handle()
2021-07-15 09:04:12 +02:00
Vojtech Bubnik
d7205c9461 Let's hope that the std::exception::what() returns either a 7-bit
string or an UTF-8 string. Let's convert it to wxString before
showing an error message box.
boost::system shall return UTF-8 localized error messages as long
as we set -DBOOST_SYSTEM_USE_UTF8 in the top most CMakeFiles.txt,
which we do.
2021-07-15 08:34:02 +02:00
YuSanka
4257ffddde GalleryDialog: Changes the paths to the system and custom galleries 2021-07-14 17:41:37 +02:00
YuSanka
8f5715b0d7 Follow-up fe7204379d - added missed include 2021-07-14 16:48:55 +02:00
YuSanka
fe7204379d GalleryDialog: Fixed sort of the filenames inside the list.
+ OSX Specific:
   * Fixed scale of the lock on the system file icons
   * Fixed buttons alignment for AboutDialog and SysInfoDialog
2021-07-14 16:45:34 +02:00
Lukas Matena
1031af09c1 Merge branch 'lm_skirtbrim' 2021-07-14 16:02:15 +02:00
Lukas Matena
49ae885834 Correctly convert legacy bool 'draft_shield' to enum 2021-07-14 16:02:04 +02:00
Lukas Matena
b466f18326 Draft shield option is now an enum (Disabled/Limited/Enabled) 2021-07-14 16:02:04 +02:00
Lukas Matena
6eeedf2bc6 Skirt is now generated around brims, unless 'draft shield' is checked 2021-07-14 16:02:04 +02:00
Lukas Matena
cf17d16481 Fixed Perl bindings 2021-07-14 16:02:04 +02:00
Lukas Matena
63566a92b3 Merged psSkirt and psBrim 2021-07-14 16:02:04 +02:00
Lukas Matena
97d95e814f Added input validation in painting gizmo (some values led to a crash) 2021-07-14 15:57:22 +02:00
enricoturri1966
802d675784 Follow-up of 18c8003a0f -> Fixed bounding box of selected volumes 2021-07-14 15:32:09 +02:00
enricoturri1966
9aa129373c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-14 13:21:17 +02:00
enricoturri1966
ef8ddacdfc Delayed rendering of transparent volumes 2021-07-14 13:20:57 +02:00
YuSanka
3d424c057c GalleryDialog: Added loaded files quality control
+ Code cleaning
2021-07-14 12:47:52 +02:00
enricoturri1966
18c8003a0f Fixes into Cut gizmo 2021-07-14 11:39:09 +02:00
YuSanka
062031a4c6 Replace with STL: Fixed update of the item name after replacing
+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
YuSanka
428362ec53 Fixed Windows DarkMode for some dialogues.
+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
tamasmeszaros
782e220890 Fix crash when all the holes fail to drill 2021-07-13 16:02:58 +02:00
Vojtech Bubnik
47f265f77f Fixed R-Pi build 2021-07-13 14:08:44 +02:00
Vojtech Bubnik
106d9f7ca0 MMU segmentation: Implemented filtering of unprintable regions in
top/bottom propagation.
2021-07-13 14:00:21 +02:00
Lukáš Hejl
389ccf6d92 Fixed compilation in debug mode by removing the forgotten assert. 2021-07-13 12:56:01 +02:00
enricoturri1966
56e2f47ba6 Fixed conflicts after pulling from master 2021-07-13 12:11:54 +02:00
enricoturri1966
44d31f9bf2 Follow-up of d6fdf2d5c2 -> Automatic generation of missing thumbnails 2021-07-13 11:57:19 +02:00
Lukáš Hejl
ce59e68be1 Merge branch 'lh_mm_gizmo_rendering' 2021-07-13 11:36:42 +02:00
Lukáš Hejl
6194e67e68 Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
a467d0e30e Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object. 2021-07-13 11:23:36 +02:00
Lukáš Hejl
c0092a7b0a Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting. 2021-07-13 11:23:36 +02:00
Vojtech Bubnik
28219142c5 Tracing MMU top / bottom segmentation open lines at "trace" level. 2021-07-13 11:19:20 +02:00
Vojtech Bubnik
19e3998bd0 Merge branch 'vb_mmu_top_bottom' 2021-07-13 11:08:52 +02:00
Vojtech Bubnik
25fa3eddf0 Fixed slab slicing for special cases (slicing plane intersects object
plane).
2021-07-13 11:06:59 +02:00
Lukas Matena
f1ff59bafe Fixed build on Linux 2021-07-13 08:30:49 +02:00
YuSanka
0cdc54b710 GalleryDialog improvements:
* Added "Replace PNG" function
* Added locks instead of border for system shapes
2021-07-12 17:22:22 +02:00
Filip Sykala
756d2694eb FIX: Mutable priority queue 2021-07-12 16:36:08 +02:00
Oleksandra Yushchenko
d6fdf2d5c2
Modifiers Gallery (#6703)
* Added GalleryDialog

* GalleryDialog improvements:
* Added DnD functionality
* Added "Delete custom shapes" function
2021-07-12 15:20:50 +02:00
Lukáš Hejl
569b7d7dab Removed unnecessary backward compatibility with old multi-material painted 3MF from the early stage of development. 2021-07-12 13:37:33 +02:00
Lukáš Hejl
f78efa99fe Fixed an issue where seed fill selection stuck displayed when the mouse was moving inside multi-material gizmo when the gizmo was overlapping the model. 2021-07-12 13:21:10 +02:00
Vojtech Bubnik
d0a4161f47 Follow up (bugfix) of 0d70a2be69
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3>
for efficiency instead of our double based BoundingBoxf3.
2021-07-12 10:53:09 +02:00
Lukas Matena
dca6db8635 Added a missing locale switch needed for custom gcode validation when switching tabs 2021-07-12 09:38:32 +02:00
Super-intelligent Shade of the Color Blue
454b876420
Fix FHS install dirs (#5930)
Install .desktop files into /usr/share/applications.
Install PNGs for the above into /usr/share/icons.
Install udev rules into /lib/udev/rules.d.
2021-07-09 17:44:58 +02:00
Justin Schuh
61d068ada1
Update build_win.bat (#6688)
* Support relative as well as absolute paths in -d/-destdir
* Improved debuggability (control variables and echo suppression)
* Improved error handling and messages
2021-07-09 15:23:09 +02:00
Filip Sykala
aca93a7ced Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-09 14:14:54 +02:00
Vojtech Bubnik
3a9857e493 Our friendly GCC does not consider std::pair<int, int> trivially
copiable either, while everybody else does. Shame on GCC.
2021-07-09 14:05:30 +02:00
Vojtech Bubnik
d8a0b11157 GCC does not consider std::pair<std::pair<...>, ...> to be trivially
copiable, thus fixing the unit tests with a custom trivially
copyable type.
2021-07-09 13:58:54 +02:00
Filip Sykala
b2238834fb Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-09 13:40:58 +02:00
Vojtech Bubnik
5bbe76003e MutablePriorityQueue: Added is_trivially_copyable test for queue value
types, added [] accessors.
2021-07-09 13:25:41 +02:00
Vojtech Bubnik
e4fd6a828f 1) Fixed a significant bug in MutablePriorityQueue when setting
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
   based on
   https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
   https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00