Lukas Matena
09fe421fe8
Merge branch 'stable' (no conflicts fixed)
2022-04-27 22:24:13 +02:00
Mário Victor Ribeiro Silva
6953b2f877
feat: add missing translations
2022-04-20 09:54:32 +02:00
Mário Victor Ribeiro Silva
198871c711
feat: add translations
2022-04-20 09:54:06 +02:00
YuSanka
566917bfb1
Shapes Gallery: Added PLA_recycling_symbol
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+ OTHER_recycling_symbol and PETG_recycling_symbol are mirrored to be better placed on the bottom of a model.
2022-04-12 09:15:55 +02:00
enricoturri1966
bea50dce7c
Fixed rendering of printbed while the camera is below it
2022-04-11 08:38:09 +02:00
rtyr
169ef8bfe4
BIBO sync with PrusaSlicer-settings
2022-04-11 07:34:07 +02:00
rtyr
43d306260f
Added G92 E0 to ditto printer profiles.
2022-04-11 07:28:25 +02:00
rtyr
81df544623
Fixed min_version for 0.0.3
2022-04-11 07:12:56 +02:00
Walt Sorensen
58039fc361
Update version and minimum slic3r_version
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Added add G92 E0 to prevent error accumulation to before layer change. noting changes and version here.
2022-04-10 18:09:01 -06:00
Walt Sorensen
0d781b38e8
add G92 E0 to prevent marlin error accumulation
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As of PrusaSlicer 2.4.1 we need to add G92 E0 to layer change to prevent error accumulation in marlin firmware and relative extrusion. tThis also eliminates the "error" notice in the slicer.
https://github.com/prusa3d/PrusaSlicer/releases/tag/version_2.4.1-beta3
2022-04-10 17:48:30 -06:00
enricoturri1966
a4435d214f
Shader mm_contour - Customizable offset to calculate the correction to avoid z-fighting (MESA driver needs bigger one)
2022-04-07 12:59:11 +02:00
enricoturri1966
0995cfc658
Shader mm_contour - Correction to avoid z-fighting moved from fragment shader to vertex shader
2022-04-07 10:40:33 +02:00
enricoturri1966
5e0590a93e
Removed assignment to gl_FragDepth into gouraud.fs shader. Replaced with small offset of triangles along their normal.
2022-04-07 08:22:33 +02:00
rtyr
afefbdd4a9
Reworked RatRig/Artillery resources.
2022-04-05 08:38:49 +02:00
rtyr
74b80cf7bf
Reduced/reworked resources.
2022-04-05 08:34:27 +02:00
enricoturri1966
0763a48ce5
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed OpenGL clipping planes while rendering picking pass
2022-03-31 13:23:04 +02:00
rtyr
69732e4b2a
Voron Trident 350mm resources
2022-03-30 16:15:51 +02:00
rtyr
cc76864666
Added Zonestar bundle
2022-03-30 16:14:55 +02:00
rtyr
8b73d8b65a
Added Zonestar bundle
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based on https://github.com/slic3r/slic3r-profiles/pull/19
2022-03-30 16:12:14 +02:00
rtyr
6922cd8cf1
Added Trident 350mm resources
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https://github.com/prusa3d/PrusaSlicer-settings/issues/154
2022-03-30 16:10:11 +02:00
rtyr
a4cd63186a
Snapmaker bundle.
2022-03-26 19:27:10 +01:00
rtyr
ea3e3f95b1
Fixed comment.
2022-03-25 12:19:00 +01:00
rtyr
bab44b3833
Initial Snapmaker bundle
2022-03-25 12:17:36 +01:00
YuSanka
2b8f99ada6
Localization :
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* Fix for #8024 - Wrong translation (German)
+ Translated phrases from wxWidgets localization are added to zh_CH dictionary
+ Updated MO-files for DE and zh_CH dictionaries
2022-03-24 13:02:43 +01:00
rtyr
fa565ca468
Sync with PrusaSlicer-settings.
2022-03-24 12:26:28 +01:00
rtyr
ce578439c6
Sync with PrusaSlicer-settings.
2022-03-24 12:23:57 +01:00
kangkang
b1ef96b3a3
Update Simplified Chinese translation
2022-03-24 12:13:15 +01:00
enricoturri1966
86641a481e
Fixed typo
2022-03-22 15:35:02 +01:00
enricoturri1966
9be3d926c5
Tech ENABLE_LEGACY_OPENGL_REMOVAL - A few refactorings and fixes
2022-03-22 08:18:39 +01:00
enricoturri1966
a2a9281ec8
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
2022-03-21 13:10:57 +01:00
enricoturri1966
76d1d4949b
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
2022-03-21 13:10:47 +01:00
rtyr
b263ab9a8e
Readded Photon MONO X
2022-03-18 15:42:15 +01:00
rtyr
8a340a0cf7
Sync with PrusaSlicer-settings
2022-03-18 15:39:30 +01:00
rtyr
b56874e9fe
Sync with PrusaSlicer-settings
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1.0.2
2022-03-17 23:07:01 +01:00
rtyr
dfd6ca899a
Sync with PrusaSlicer-settings
2022-03-17 13:41:08 +01:00
enricoturri1966
2922710cc4
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-03-14 09:04:55 +01:00
enricoturri1966
d0d89a4d5b
Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders
2022-03-14 09:04:44 +01:00
rtyr
b32c97ea76
Added Ender-3 Pro.
2022-03-11 10:55:47 +01:00
rtyr
d9e17c73dd
Merge pull request #7995 from nberardi/master
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Creality Bundle Enhancements for Ender-3 Pro
2022-03-11 10:53:51 +01:00
Lukas Matena
68ca42abbf
Merge branch 'stable'
2022-03-10 12:29:17 +01:00
rtyr
7a9be87775
Added Anycubic 4Max Pro 2.0 profile and resources.
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based on https://hartrusion.com/en/prusaslicer-config-for-anycubic-4max-pro-2-0/
2022-03-10 10:12:41 +01:00
rtyr
578b80e12c
Readded Photon Mono X
2022-03-10 09:41:09 +01:00
rtyr
c2140b4b1e
Added 4Max Pro 2.0 profile and resources
2022-03-10 09:22:57 +01:00
enricoturri1966
57ffa4d9ee
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
2022-03-09 12:06:09 +01:00
enricoturri1966
31c3952e2d
Removed obsolete shaders
2022-03-08 12:50:00 +01:00
enricoturri1966
65b5af9561
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725
Follow-up of 66fa2b1e26
- Cleanup
2022-03-08 10:59:12 +01:00
enricoturri1966
66fa2b1e26
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: mm_contour
2022-03-08 10:57:43 +01:00
davidjuanesb
0ffba3c484
Catalan language updated to 2.4.1 RC1
2022-03-08 10:29:14 +01:00