Enrico Turri
24128e01ed
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-04 14:00:48 +02:00
Enrico Turri
6197f48321
Use current selection to determine proposed filename when exporting to stl files
2019-04-04 14:00:31 +02:00
Vojtech Kral
70ce79c86e
SLA export: Finalize filename when exporting & uploading,
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set correct project name when uploading
2019-04-04 13:10:11 +02:00
Vojtech Kral
251747e6fa
GLGizmoCut: Scale input field
2019-04-04 12:31:13 +02:00
tamasmeszaros
590ae25b13
Altering sla export interface to support explicit project name.
2019-04-04 12:30:11 +02:00
Enrico Turri
369cdd8b3b
Ask user to switch to expert mode when loading a 3mf or an amf file containing instances or modifiers from simple mode
2019-04-04 12:02:13 +02:00
Enrico Turri
c7d6691658
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-04 11:31:44 +02:00
Enrico Turri
30f44880d7
Removed 'Export print config' checkbox from save dialog for 3mf and amf files
2019-04-04 11:31:26 +02:00
tamasmeszaros
f0d106e5f0
Added method for relative correction retrieval.
2019-04-04 10:52:14 +02:00
bubnikv
39ce4c33a4
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-04 09:41:23 +02:00
Enrico Turri
936f7a3b84
Select newly added parts/volumes from current selected instance when adding from 3D scene's context menu
2019-04-04 09:35:13 +02:00
bubnikv
a36bdefda5
Code to load SVG icons into the BitmapCache class.
2019-04-04 09:20:11 +02:00
Enrico Turri
d79b090f7c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-04 09:19:07 +02:00
Enrico Turri
c29f7bc147
Fix of #2044
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Added sorting by z of the preview data used to generate the gcode preview because there can be shuffling in case of sequential printing
2019-04-04 09:16:03 +02:00
Enrico Turri
6d9180ba92
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-04 09:03:25 +02:00
bubnikv
43ce5accc2
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-04 09:03:08 +02:00
bubnikv
8e63a6ba97
First batch of SVG icons.
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Support for loading SVG icons into a BitmapCache.
2019-04-04 09:02:53 +02:00
Enrico Turri
a7318dbe19
Keeps non selected instances as disabled for any combination of current instance's volumes selection
2019-04-04 09:01:47 +02:00
tamasmeszaros
ecdd4b6e7a
Suggestion for Z offset correction
2019-04-03 18:23:29 +02:00
tamasmeszaros
c6b5fe05e4
Scaling correction parameters in material and print conf.
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Scaling is applied in sla_trafo but no effect unless set before model import.
2019-04-03 17:34:46 +02:00
Vojtech Kral
703b9bda32
imgui: Fix scaling
2019-04-03 16:39:28 +02:00
Vojtech Kral
c99fe20504
imgui: Yet another font size fix
2019-04-03 16:31:49 +02:00
Enrico Turri
305b07978c
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-03 15:28:27 +02:00
Enrico Turri
28ec3415eb
Keep instance mode selection when at least one instance is already selected
2019-04-03 15:28:09 +02:00
Lukas Matena
69027b53fd
SLA gizmo now allows to deselect a point
2019-04-03 14:44:24 +02:00
Enrico Turri
7d488e3424
Added call to schedule_background_process() when deleting modifier attribute
2019-04-03 12:45:06 +02:00
bubnikv
6a9c0d4543
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-03 12:08:11 +02:00
bubnikv
527c213b57
Fixed cutting of objects in left oriented coordinate space.
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Removed some spurious debugging printf.
2019-04-03 12:07:58 +02:00
tamasmeszaros
f7ce59d070
Merge branch 'tm_clipperutils_update'
2019-04-03 11:17:44 +02:00
tamasmeszaros
1534356268
Call Line conversion operator explicitly.
2019-04-03 11:17:15 +02:00
bubnikv
9f8ad0153e
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-03 11:12:15 +02:00
bubnikv
382326ffc8
Fixed FFF slicing of meshes with left hand oriented transformations applied.
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Slight optimization of FFF slicing - optimized copy of an object with just
a single volume.
2019-04-03 11:12:03 +02:00
Lukas Matena
2269e1b183
Deliberately setting the SLA dialog a bit too large
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It is not possible to precisely calculate actual window size before the rendering, so I added a safety margin.
It would be nicer to let the window autoscale and only use the inflated dimension for possible moving the window upward to prevent collision with the bottom panel, but...
ImGui autoscaling does not work properly for some reason (the window size autoscales only after a mouse move), so this is a workaround.
2019-04-03 10:41:45 +02:00
tamasmeszaros
32af3ff3c0
Remove unnecessary reversals of print polygons.
2019-04-03 10:29:27 +02:00
tamasmeszaros
7b414fe34a
Get rid of unnecessary copies and moves in ClipperUtils
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This is up to a code review session.
2019-04-03 10:17:57 +02:00
Enrico Turri
eff8dd1ae5
Fixed negative values for size shown in the sidebar matrix fields when mirroring is applied
2019-04-03 09:05:52 +02:00
YuSanka
d806e8e5e1
Merge remote-tracking branch 'origin/master' into ys_selection
2019-04-03 08:42:12 +02:00
YuSanka
fed0f189d3
Fixed typo
2019-04-03 08:39:36 +02:00
Enrico Turri
48da4d4756
Fixed conflicts after merge with master
2019-04-03 08:38:32 +02:00
bubnikv
eeae1c0495
Fixed update of the SLAPrint back end after mirroring in a specific
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case of mirroring around the X axis.
Fixed some asserts on visual studio due to access to empty std::vector
2019-04-02 18:04:23 +02:00
tamasmeszaros
66fce6d46c
Add mirror correction to rasterized polygons.
2019-04-02 17:48:50 +02:00
YuSanka
81809018bc
Selection improvements
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+ "Delete" menu_item for Instances under OSX
2019-04-02 16:33:52 +02:00
Vojtech Kral
1979baf619
imgui: Fix font size and scaling on Windows
2019-04-02 15:28:14 +02:00
Enrico Turri
89a0c84c83
Fixed conflicts after merge with master
2019-04-02 15:13:26 +02:00
Enrico Turri
ba4f0445c3
Fixed rendering of sla cap slices after deleting object
2019-04-02 14:43:38 +02:00
Enrico Turri
f147da1e5d
Fixed conflicts after cherry-picking 5c89135
2019-04-02 14:32:12 +02:00
bubnikv
dc64b4d971
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-02 13:54:46 +02:00
bubnikv
e1177b1810
Fix of the previous commmit.
2019-04-02 13:54:23 +02:00
bubnikv
086f11df98
Handling of left hand oriented coordinate systems:
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is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
tamasmeszaros
6a74564900
More accurate status proportions for SLA steps.
2019-04-02 11:19:52 +02:00