Lukáš Hejl
168b4afbc2
Fixed MMU segmentation for multi-volume objects.
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MMU segmentation no longer works directly on lslices, instead of it works on custom merged regions. So lslices in PrintObject are no longer overwritten because of MMU segmentation.
All regions are scaled by SCALED_EPSILON before merging and shrunk back by SCALED_EPSILON after merging. That fixed issues with multi-volume objects when very close regions weren't merged.
Also, small expolygons and holes are filtered out that fixed missing segmentation at the boundary of two volumes in the case of multi-volume objects.
2021-05-03 20:37:14 +02:00
Lukáš Hejl
0a8a3f6d8c
Fixed build on Windows.
2021-04-30 15:40:27 +02:00
Lukáš Hejl
d11d15aa1e
Rework of MMU segmentation gizmo to support more than three colors.
2021-04-30 15:58:25 +02:00
Lukáš Hejl
576c5b78e9
Added seed fill for MMU segmentation
2021-04-27 06:48:09 +02:00
Lukáš Hejl
be1b4ce18c
Fixed compiler warnings
2021-04-27 00:41:20 +02:00
Lukáš Hejl
8a19cf9d64
Extended support of MMU segmentation backed for more than three colors.
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Serialization and deserialization in TriangleSelector were extended to support up to 16 materials (3 unused states left for possible later extension). These changes also affect the encoding of data from custom supports and seams, but it is backward compatible with the previous encoding. And for custom supports and seams, it is produced exactly the same data encoding as before.
2021-04-27 00:37:49 +02:00
Lukáš Hejl
db55bd706e
Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr.
2021-04-27 00:36:22 +02:00
Lukáš Hejl
1b144e80bd
Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder.
2021-04-27 00:35:43 +02:00
Vojtech Bubnik
38bb7d2950
1) New methods PrintObject::num_regions() and ::has_region() to make
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the code more readable and to highlight where PrintObject::region_volumes
are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
Vojtech Bubnik
4f950343c8
MMU segmentation refactoring: Most of the MMU segmentation code
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was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukas Matena
bf1fc7d436
Info in ObjectList: Added variable layer height
2021-04-20 15:07:05 +02:00
Lukas Matena
e48bc7a5e8
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-20 15:07:05 +02:00
Lukas Matena
61528cbdc8
Show info about custom supports and seam in ObjectList
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Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
rtyr
9153874041
Disabled thick bridges, updated support settings. Bundle refactoring.
2021-04-20 15:07:05 +02:00
Lukáš Hejl
40d9e51b5e
WIP: Added support for top and bottom layers for MMU segmentation.
2021-04-19 19:21:06 +02:00
Lukáš Hejl
368b48b0a0
WIP: Allows regions of MMU segmentation to be trimmed by chosen width.
2021-04-19 07:12:42 +02:00
Lukáš Hejl
f49ceb1e0f
WIP: MMU segmentation without top and bottom layers
2021-04-19 07:04:50 +02:00
Lukáš Hejl
e3c33844d5
WIP: Duplicated the FDM support gizmo for the MMU segmentation
2021-04-19 07:01:11 +02:00
enricoturri1966
4da8de5f49
Removed mutable members from class GLToolbar
2021-04-16 15:49:37 +02:00
enricoturri1966
4c464b35f9
Removed mutable members from class Selection
2021-04-16 15:25:03 +02:00
enricoturri1966
a393df59d7
Further refactoring into struct Camera
2021-04-16 14:05:55 +02:00
enricoturri1966
074a44833e
Removed mutable members from struct Camera
2021-04-16 13:44:01 +02:00
enricoturri1966
dabac92755
Fixed flickering of 3D scene GUI when the scene's bounding box gets very big
2021-04-16 12:49:57 +02:00
enricoturri1966
66f6c8c786
Fixed conversion to utf8 of strings entered using Custom G-code dialog
2021-04-16 09:48:22 +02:00
rtyr
ac813e8e76
Merge pull request #6357 from pmjdebruijn/creality
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Creality Filament Updates
2021-04-15 22:20:07 +02:00
Vojtech Bubnik
48a93e40fb
After issuing the color change custom G-code, which is most likely
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just M600, reset the internal retract counter, so that a retract
will happen after the firmware returns from M600 to the initial position.
Fixes "Blobs on print after manual color change #6362 "
2021-04-15 16:29:30 +02:00
Vojtech Bubnik
eb428d48fc
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-04-15 13:48:29 +02:00
Vojtech Bubnik
d5ddf8b00e
RemovableManager on OSX: Testing for dictionary values for nullness.
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Hopefully it fixes Can not start slicer on mac Bigsur #5719
2021-04-15 13:48:20 +02:00
tamasmeszaros
64ec319017
Fix for arrange crash when geometry has zero length segments
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fixes #5749
2021-04-15 13:23:35 +02:00
enricoturri1966
1e69e6def1
Follow-up of 526233ca47
-> Take in account original instances scale factor
2021-04-15 08:41:20 +02:00
rtyr
dfe47aa4e4
Delete x1_thumbnail.png
2021-04-14 18:48:48 +02:00
rtyr
d2969e1558
Delete genius_thumbnail.png
2021-04-14 18:48:38 +02:00
rtyr
c492d0d109
Add files via upload
2021-04-14 18:48:06 +02:00
Pascal de Bruijn
10e914d9a9
creality.ini: add 3DJAKE ecoPLA Matt
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the filament is very flowy, which means it prints well at lower temperatures.
and given the limited part cooling fan on most creality printers, it prints
less well at higher temperatures.
2021-04-14 18:00:09 +02:00
Pascal de Bruijn
d8f56ef5fd
creality.ini: add Devil Design approx spool weights
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by manufacturer specifications:
https://devildesign.com/download/PLA_-_product_card.pdf
2021-04-14 17:59:55 +02:00
enricoturri1966
526233ca47
Modified version of automatic downscale on load of objects too big
2021-04-14 14:46:49 +02:00
Vojtech Bubnik
0625788583
Fixed obvious bug in move operator, discovered by clang lint ran by Tamas.
2021-04-14 14:25:30 +02:00
tamasmeszaros
41a0e270ac
Fix integer overflows in libnest2d tests
2021-04-14 08:51:54 +02:00
Lukas Matena
8845b0245a
Fixed build against wxWidgets 3.0
2021-04-14 07:05:12 +02:00
Pascal de Bruijn
41c56f2eb8
creality.ini: Extrudr NX2 slightly lower temps
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After more practical testing, a slightly lower temp is beneficial on
small pointy areas, preventing them from being slightly deformed.
2021-04-13 19:09:54 +02:00
Vojtech Bubnik
29cd8aac26
WIP: Fix of arrangement after reducing ClipperLib::cInt
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from int64_t to int32_t
2021-04-13 16:35:46 +02:00
Vojtech Bubnik
c1179fc2c7
Marked the unsafe ClipperUtils offset functions with CLIPPERUTILS_UNSAFE_OFFSET
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Replaced some of the unsafe offset functions with safe variants.
Please test the
1) print bed from STL function
2) concentric infill
2021-04-13 13:28:37 +02:00
cp
2791139002
Fix boost dependency url.
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Original host's lifetime has ended, see here: https://github.com/boostorg/boost/issues/502
This is PR #6349 , amended by @lukasmatena who added the changes for platforms other than Windows.
2021-04-13 12:25:25 +02:00
Vojtech Bubnik
e8643125d8
Clipper / ClipperUtils:
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1) Let Clipper use int32_t for representing its coordinates. This
reduces memory and allows to skip conversion between Slic3r Polygon
and Clipper polygon.
2) Disable additional offset before executing the Clipper Offset algorithm.
We don't see any reason for that and it required 64bit Clipper coordinates,
which were disabled with 1).
2021-04-13 11:31:54 +02:00
Vojtech Bubnik
dbd1c09523
FDM snug supports: New parameter "closing radius", inspired by Cura's
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support_join_distance
2021-04-12 14:56:36 +02:00
rtyr
1bf5654231
Updated min_slic3r_version
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2.3.1-beta
2021-04-12 12:11:46 +02:00
rtyr
5af4167b74
updated min_slic3r_version
2021-04-12 11:45:26 +02:00
rtyr
0ecf5dc1a0
Creality 0.0.15
2021-04-12 11:44:14 +02:00
rtyr
6121f1de3b
version bumped up to 0.0.15
2021-04-12 11:42:32 +02:00
rtyr
c68403ae78
updated min_slic3r_version
2021-04-12 11:40:55 +02:00