bubnikv
728e053a7f
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-01 14:50:55 +02:00
bubnikv
fbce7b001b
Some optimizations of "Fix crash on splitting some models #2042 "
...
replaced std::vector<bool> with std::vector<unsigned char>
as std::vector<bool> is a specialized version optimized for memory,
not speed (8 bools are packed into a single boolean).
The triangle neighbor traversal was optimized to not push visited
or non-neighbors into the queue.
2019-04-01 14:50:40 +02:00
Vojtech Kral
88cc93cdc9
imgui: Refactor font size, font initialization
2019-04-01 14:28:39 +02:00
Enrico Turri
83aaa471cf
Fixed conflicts after merge with master
2019-04-01 14:21:55 +02:00
tamasmeszaros
32a49d1468
Fixing negative status values in console output
2019-04-01 13:59:39 +02:00
Enrico Turri
d4b22cfb87
Fix dragging of mixed instances plus volumes selections
2019-04-01 13:53:48 +02:00
bubnikv
9821814604
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-01 12:28:42 +02:00
bubnikv
d728f4be5e
Revert "Use number_of_parts for is_splittable"
...
It is too dangerous to rely on the admesh flag without inspecting the
admesh code line by line and a through test.
This reverts commit cd3cec3e45
.
2019-04-01 12:27:45 +02:00
tamasmeszaros
50942e9382
Merge branch 'tm_reuse_unified'
2019-04-01 12:24:50 +02:00
tamasmeszaros
2baa651f1e
Fixing the broken rasterizer.
...
Paths and holes cannot be added separately.
2019-04-01 12:15:47 +02:00
Sijmen Schoon
cd3cec3e45
Use number_of_parts for is_splittable
...
It's there, why not use it
2019-04-01 12:09:44 +02:00
Sijmen Schoon
4a9e05194c
Move repaired check to find_unvisited_neighbors
2019-04-01 12:09:44 +02:00
Sijmen Schoon
69199215b0
Fix a bunch of warnings
2019-04-01 12:09:44 +02:00
Sijmen Schoon
19dc89bfab
Clean up and fix TriangleMesh::split and relatives
2019-04-01 12:09:44 +02:00
Enrico Turri
7cfcf8fb9a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-01 11:40:08 +02:00
tamasmeszaros
4eb5d91a8f
Parallel loop for the statistics
2019-04-01 11:37:26 +02:00
bubnikv
62539bc35b
Fix of No preview of position in variable layer editing UI at retina resolution #2050
2019-04-01 11:08:26 +02:00
Enrico Turri
2ae5f386ae
Added missing include
2019-04-01 10:28:04 +02:00
Enrico Turri
d87b478d60
Camera refactoring
...
1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
Enrico Turri
ba89f04429
Fix of visual hints for rotation of full single instance selection
2019-04-01 09:11:23 +02:00
Enrico Turri
1ce3bb690c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-01 08:28:38 +02:00
tamasmeszaros
6593421802
fix for statistics
2019-03-29 17:20:19 +01:00
tamasmeszaros
725f115756
Merging with master for having minz png compression.
...
Much greater performance boost from better compression algorithm than that from the merged polygons.
2019-03-29 15:21:46 +01:00
Vojtech Kral
3cfb234e86
imgui: Get font size from wxWidgets, fix #2043
2019-03-29 14:58:32 +01:00
YuSanka
ac6a232795
Improved Selection from ObjectList side
2019-03-29 14:36:59 +01:00
Lukas Matena
32ed064797
SLA gizmo fix: occasional crashes after deleting objects
2019-03-29 13:38:33 +01:00
tamasmeszaros
b19d411738
It seems that stats are not broken after all.
2019-03-29 13:34:22 +01:00
Enrico Turri
aca78cfba2
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-29 12:58:41 +01:00
Enrico Turri
49fe8a9f08
Volumes selected from the sidebar table taken from the currently selected instance
2019-03-29 10:48:20 +01:00
tamasmeszaros
98c976dd9f
Merge branch 'tm_sla_png_minz'
2019-03-28 17:56:50 +01:00
tamasmeszaros
1e47cc9004
Improving Zipper API error handling.
2019-03-28 17:21:19 +01:00
YuSanka
44d3243df1
Added context menu Item "Change Extruder" on 3D-Scene
2019-03-28 16:32:19 +01:00
YuSanka
016b5e35b6
Some _cosmetic_ fixes :
...
+ Set wxDEFAULT_DIALOG_STYLE for MsgDialog
+ Changed Msg text before language changing
2019-03-28 16:32:19 +01:00
Enrico Turri
0acee468a3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-28 11:56:35 +01:00
bubnikv
d209aaa200
Enabled slicing of SLA from the command line.
2019-03-28 11:24:21 +01:00
bubnikv
ba89a3d1ab
Removed dependency on libz on Windows.
2019-03-28 11:20:48 +01:00
tamasmeszaros
50c351e0f4
Fix broken arrange
2019-03-28 11:01:41 +01:00
Enrico Turri
af3a32b8a0
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-28 09:30:23 +01:00
Enrico Turri
9b3f1a8942
Small refactoring -> GLGizmosManager gets model from selection and not from canvas
2019-03-28 09:30:01 +01:00
bubnikv
fc49abc2a4
Merge remote-tracking branch 'remotes/origin/tm_sla_png_minz'
2019-03-28 09:14:37 +01:00
Enrico Turri
98a848d239
Layers editing initialized only for 3D view and not for g-code preview
2019-03-28 09:12:32 +01:00
Enrico Turri
a4f404a6a4
Selection enabled only for 3D view and not for g-code preview
2019-03-28 08:44:46 +01:00
Enrico Turri
702186eec3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-28 08:24:25 +01:00
tamasmeszaros
440e54181b
Output raster seem ok, stats broken.
2019-03-27 18:37:50 +01:00
YuSanka
3c163285e5
Fix of SPE-879 and #2021
2019-03-27 17:00:29 +01:00
Enrico Turri
46eafca0eb
Follow-up of 8ea8eb67e4
, utf-8 path conversion moved into nanosvg library
2019-03-27 15:42:01 +01:00
Enrico Turri
d0046283fa
Added #define glcheck() for the case HAS_GLSAFE not defined
2019-03-27 15:14:40 +01:00
Enrico Turri
8459410e3c
Fixed conflicts after merge with master
2019-03-27 14:57:05 +01:00
Enrico Turri
d795f07e7b
Added glsafe() around OpenGL calls where missing
2019-03-27 14:42:09 +01:00
Lukas Matena
490074a2dd
SLA gizmo now turns off in case someone adds an object/instance (to prevent rendering points in thin air, etc.)
...
Also, a bug appering when adding an object larger than the bed and scaling it down was fixed (sla gizmo did not work correctly in that case)
2019-03-27 14:19:12 +01:00